Category Archives: Music / Rhythm

Almost a year ago to the day, at last year’s Tokyo Game Show, Square Enix announced a card battling game called Demon’s Score. Well, at least that’s what we thought at the time, but thanks to some sketchy translation issues that wasn’t actually the case. Square Enix WAS working on a card-battling game, and in fact it launched just last week. It’s not called Demon’s Score, though, it’s called Guardian Cross [Free] and it’s free to download and check out for yourself, or you can see what people have been saying about it in our forums...

Lucky Frame's music/tower defense hybrid Bad Hotel [$1.99] is the best kind of weird there is, the kind that makes you wonder exactly what the developers were thinking and if there's anything you can do to encourage them to keep going down that Rabbit Hole. More attuned towards its tower defense roots than its musical background, Bad Hotel will have you doing what few tower defense games have ever attempted to do before: defend towers...

iPad users have had the pleasure of checking out Michael Jackson: The Experience [$0.99 / $0.99 (HD)] for a few months, but it wasn’t until last week that iPhone/touch users were finally able to jam with the King of Pop. Now that both versions are available, we thought we’d see how it plays out on iOS. Unfortunately, the excellent presentation and fan service that it offers aren’t enough to overcome a variety of issues concerning controls, song selection and visuals...

While the music genre has ample representation on the App Store, it’s still somewhat rare to find games that actually do a good job creating dynamic levels based on your song library. Synesthetic [$2.99 / Free] looks to join the group offering a psychedelic experience based on your current song of choice. While there’s plenty that Synesthetic does right, some minor annoyances and setbacks keep the title from further excellence...

If Disco Kitten [$0.99] teaches us anything about rhythm games, it’s that they don’t need any licensed music or any fancy gimmick controllers to be good. Instead of being the next “rhythm” game that gets lost in the shuffle, Disco Kitten is a game that focuses on the music as an enhancement more than being the core way to play the game...

Tapulous returns to the iOS music scene once again with Tap Tap Revenge Tour [Free], the latest in a string of Tap Tap Revenge games that stretch all the way back to before the App Store even existed. While Tour offers the same basic gameplay with new tracks (as well as a decent backlog of free and premium songs in its store), not much else has been improved upon or changed, save for the addition of a new freemium-based mode...

Honestly, there’s not much a rhythm game has to do in order to make me happy. A nice selection of tap-friendly tunes, decent UI, and adequate replayability features are the extent of my wishlist. For its part, O2Jam U [Free] manages to satisfy two of those three criteria, making it a satisfactory addition to the genre in my book. More importantly, O2Jam U manages to unveil a new wrinkle with the inclusion of freemium elements, a somewhat unique addition to song-based rhythm games...

As much as we may not want to admit it, a game’s style goes a long way—especially in a market as crowded as the App Store. With so many games from so many developers, the right icon and the right visual presentation are often the be all and end all of standing out from the pack. And while those of us who love games know that graphics don’t make for a good game, it’s hard to ignore the allure of stylish games...

When we first found out about Kotomon [$2.99] recently, I was excited for the possibilities especially considering that some of the developers at Monstars consisted of folks from Q Entertainment (Lumines, Rez). Unfortunately, reputation alone is not enough to carry this simple music platformer with iffy controls. ..

Late last week The New York Times published an op-ed debate titled, “Hip, or About to Break a Hip,” a discussion about whether 45 year-old skaters are “embarrassing and risky or inspiring and life-affirming?” Opinions ranged from “inspiring and life-affirming,” to “... do something productive: become an ultimate fighter, get your G.E.D., date an 18-year old.” Um, wow, guys...

So, this morning we learned that EA Mobile had sent out a popup notification to users of the original Rock Band [$4.99] for iOS effectively stating the game was shutting down at the end of the month. This naturally drew universal criticism from gamers and left me wondering one thing: why?..

We just learned this week that one of the pioneering forces of both the freemium pay model as well as real-time online multiplayer, Eliminate, will be closing up shop later this month. Well according to RockBandAide.com right on the heels of that news it looks as if EA Mobile will be giving the same treatment to the original Rock Band [$4.99] iOS game, which we thought was pretty good when it launched towards the end of 2009...

Late last year Wild Chords [$24.99 (HD)] knocked my socks off. In a nutshell, it's an edu-tainment game that utilizes the microphone on the iPad to pick up the chords being played on a guitar. It works great, too. I was more than a little surprised that in a few hours of playing the game I went from never having touched a guitar before to actually being able to play a few (admittedly very basic) tunes...

'Circadia' Review - An Elegant Exercise in Minimalist Rhythm Design

Circadia [$0.99] looks like a meditative experience, but that's a lie. The elements are all in place for a soothing time: a minimalistic design, gently ringing music tones, a wide expanse of black and nothing to distract you. That just means it's devilish; this is a practical joke. Rather than lulling you into a centered state of mind, it will take all the attention you can spare. Expect to have your eyes and ears fully occupied. For an ultra-minimalistic rhythm puzzle game, Circadia is intricate...

GDC 2012: A Look At Graeme Devine's 'Dance City'

Conceptually, it's hard not to fall in love with this one. Graeme Devine, and his studio GRL Games, are working on a... spiritual successor of sorts to dance game Space Channel 5. It's called Dance City, and it's looking to leverage story, attitude, and dancing. In our meeting with Graeme today, he expressed his extreme love for narrative-led games, as well as quick-to-play titles with "one more time" hooks. Extrapolating, we're guessing Dance City is going to try to have all of these things...

Copyright 2014, TouchArcade.com, LLC.