Category Archives: Massive Multiplayer (MMO)

If this review had the same layout as Avalon Wars [Free], here’s how you would get a feel for what the game is like. First, you’d go to the reviewer’s home base screen. For now, ignore the individual game-mechanic analysis buildings titled Combat, Resource Management, Base Building, Troop/Hero Development, and MMO Elements; we’ll come back to those later in the tutorial. To start, simply click on the Review Overview Command Center. Once on the Overview Command Center screen, you’ll select the Review Introduction tab. Choose “Two Paragraphs” as your option from the Review Length sub-menu...

Supermono Studio, the same studio who achievement-ized standard non-game tasks like chores and scrubbing behind your ears in the stupendous Epic Win [$2.99], are close to releasing its next game, Forever Drive...

Gameloft has been posting video podcast on their YouTube channel for quite a while now, and it can be a little hit or miss regarding the amount of interesting tidbits nestled inside. The latest episode, which hit a few days ago, mostly covers E3 and the games they were showing there. Some are already released, and we had our hands all over some of the other ones. Considering all this, the most interesting part of the last podcast is a Facebook game of all things, which should be more than a little familiar to some of you (proper part queued up for your viewing pleasure):..

It’s written in the United States’ constitution that every holiday must be honored with a sale or two on the App Store. No joke -- it’s a new law according to yet another wiki page that I just finished vandalizing. If you're interested, the law is sandwiched between the “freedom of press” thing and that other law about how all American babies should be named after me...

Here's a fact that might not be entirely too surprising: People are hungry for World of Warcraft. Seriously, I still know people who spend hours upon hours a day and have been playing with the same fervor since it was released in 2004. Also, tickets for Blizzcon, Blizzard's yearly almost entirelyWoW-centric convention, sell out within seconds of going up for sale. So, really, Gameloft couldn't have picked a better game to clone with Order & Chaos [$6.99], especially judging by the fact that the company just announced that they've managed to make $1,000,000 in the first 20 days that it was available on the App Store...

Straight up: you’ll have to forgive me if some of the nuance of Shadow Cities [Free] -- one of the newest geo-centric MMO games available on the App Store -- has evaded me. It’s not good at telling you what it is and how you’re supposed to interact with it. Although, a lot of that might have to do with the fact that I don't exactly live in a dense metropolitan area, rendering the location awareness of the game moot since there's no one around me playing...

The first major content update to Order & Chaos Online [$6.99] is coming down the pipe, so says a new thread on the World of Warcraft-like MMO’s official message board...

Sometimes promotions never end. At least, that’s the case with Pocket Legends. In April, developer Space Time Studios kicked off an anniversary celebration that dished out free access to six areas for the generous asking price of $0. Now, the studio is announcing that those areas will remain free FOREVER -- or until we all die in 2012, one or the other...

Yesterday I posted some basic details and then followed that up with some additional impressions as I made my way to level 10. At some point during the night, Gameloft threw the switch to make the game available internationally. If you've been anxiously reading our preview coverage and forum thread, download Order & Chaos Online [$6.99] as soon as you can...

Ever since Gameloft's Order & Chaos Online showed up for download on the Canadian App Store this morning, our forums have gone wild with speculation regarding gameplay, how the IAP works, and everything else. Since the release is Canada-only right now, and the game isn't free, it has left all of our "Canadian" forum members on the outs anxiously awaiting impressions from the few actual Canadians out there. Consider this post a continuation from the one from earlier today, so check that out first if you haven't already...

Gameloft's 'Order & Chaos Online' Hits Canada, Presumably Launching Internationally Soon

At some point early this morning, Gameloft released their MMORPG Order & Chaos Online on to the Canadian App Store, which seems to be standard operating procedure for a wide-scale "beta" of sorts. Ngmoco and other similar developers all have used the Canadian market to test out how their servers are running and how the game is performing, so it isn't out of the ordinary by any stretch of the imagination to see Gameloft doing something similar...

Gameloft Releases New 'World of Warcraft'-Lookalike 'Order & Chaos Online' Trailer

Alright, I'll admit my curiosity has been seriously piqued by Gameloft's upcoming MMORPG. Order & Chaos Online could have some serious potential, especially judging by the following trailer which shows just how many players can be on screen at once in the game:..

It's crazy to think that Pocket Legends [Free] came out a year ago. I've heard that one year equals seven in dog years, but with how fast the App Store moves, I'm not even sure what one App Store year would equate to. Lots more. Anyway, Pocket Legends is a free to play MMO of sorts that works quite a bit like Guild Wars both in actual gameplay and with the amount of expansion content they have for sale...

You may recall several weeks back at GDC when we previewed the upcoming massively multiplayer online strategy game Empire of the Eclipse from Zarksoft. This ambitious title aims to offer up an experience that is practically unheard of for a mobile title, with an expansive universe to explore and conquer as you build up an army and take on hundreds or even thousands of other players online. The sheer amount of depth in Empire of the Eclipse is incredible, and Zarksoft has done a marvelous job of creating an intuitive and friendly interface for dealing with it all...

There's been a shocking amount of crossover between the iOS world and the mainstream world lately. Both Doodle Jump and Angry Birds have tie-ins with major motion pictures, Angry Birds was (vaguely) featured during the Super Bowl and Cut The Rope even took home a BAFTA. When this is discussed on our forums, I've seen a few people seemingly jokingly mention that it won't be long before a game on the App Store has its own dedicated TV commercial. Well, that day is today...

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