Ngmoco's Online FPS 'Eliminate' Released Globally [Update: Available in US & Europe]
Monday, November 2nd, 2009
Eliminate [App Store] has been somewhat of a sensation on our forums since its initial release in Canada. Our Canadian members (as well as quite a few "Canadians") have really enjoyed having early access to the game, and aside from the somewhat expected reactions towards the energy system and in-game microtransactions, it seems like everyone is having a lot of fun.
We extensively previewed Eliminate last month, and very little has changed since then short of some tweaking of the energy system and increasing the recharge time. Still, as mentioned in the preview, you can play Eliminate for as long as you'd like to without paying a penny– Your character advancement will just be slowed as you will only earn credits (the in-game currency used to level up and buy equipment) while you're energized.
I highly recommend downloading Eliminate. It's free, you've got nothing to lose. Regardless of how you feel about the payment system ngmoco is using to fund the game, it's still one of the more impressive multiplayer games available on the platform, and experiencing that won't cost you anything.
Update: Eliminate is available in most major iTunes markets, it seems there are still some countries that haven't seen it yet, but most European stores as well as the US store are currently stocked with Eliminate.
App Store Link: Eliminate, Free

After an amazing amount of anticipation on our forums, Eliminate is finally playable for our Canadian friends. Like we mentioned in our previous post, ngmoco is using this initial Canadian launch as a large-scale beta test to guarantee the servers hosting the game are running as well as they should be when Eliminate is finally released in to the wild. Things are still being tuned and tweaked, so I'm reluctant to offer many gameplay specifics as ngmoco indicated to us that quite a few elements of the game are going to be in flux while they make their final adjustments.
What I am willing to say is that playing Eliminate with real people is every bit as awesome as I imagined it being. The last time I had played the game was for our 


Following ngmoco's announcement that their upcoming online multiplayer deathmatch game
We just got word from John Carmack himself that Doom Classic was recently submitted to Apple for approval.
We first played Eliminate back at WWDC, and while there wasn't much to the game at that time, it was clear there was potential for something remarkable. This week we played what was one of the final builds of the game before its submission to Apple, and after my limited time with the game it's extremely difficult to find anything negative at all to say about the entire experience.
Today ngmoco released two new videos on their upcoming four player online deathmatch game, Eliminate. Like all ngmoco releases, Eliminate is shrouded in secrecy and little bits of information are slowly being unveiled as the game gets closer to its impending release. Regardless, these two videos have quite a few interesting details in them and are much more meaty than your average ngmoco teaser. Both are worth a look if you're at all interested in Eliminate.
The App Store seems to go in cycles with releases and upgrades coming in waves. Tonight a number of long awaited game updates have appeared, including Duke Nukem. 











