Category Archives: First Person Shooter

Movie tie-in games are notoriously bad, and movie tie-in mobile games even more so. Oftentimes the game's release is tied to the release of the film, so development cycles are rushed in order to get the game out in time resulting in a far worse experience than if the game had the proper amount of time needed to develop it fully. But that's not always the case, as the surprise release of Suicide Squad: Special Ops [Free] this week has shown us. It's a wave-based first-person arena shooter of sorts starring three of the main characters from Suicide Squad, which opens in theaters August 5th. The mobile game is an arena-style survival shooter where you take on waves of enemies while also running around gathering up supplies to keep the party rolling. It's pretty similar to the Call of Duty: Zombies [$4.99] games that were super popular on mobile a few years back...

Gamevil's third-person multiplayer shooter Afterpulse [Free] launched worldwide last October following a short soft-launch period. It offered great visuals, but more importantly it streamlined the shooter experience to create something that felt satisfying but still highly playable on mobile touchscreen devices. We enjoyed it a lot in our original review, and although I was a bit late to the party, I also got hooked on Afterpulse late last year and it's become one of my very favorite games. The shooting is fun, the matchmaking works great, and the RPG-ish character and weapon leveling keeps me coming back time and time again. ..




Of the vast multitude of game types that just work really well on iOS, first person sniper games are definitely high on that list. Coming from AAA franchise names and high budgets along with one person indie developed stick man games, in freemium, premium, and everything in between. This is the story of one of those tiny developers. In fact, you may have played his last game at some point, Tactical Assassin [Free]. Well the ante has been upped, and what he’s put out next is, in my estimation, one of the first must have mobile game of the new year. I give you Lonewolf [Free]...

A lot of people still say shooters don’t work on touchscreen devices, but over the years I’ve warmed to them pretty nicely. Sliding your greasy fingers around on a piece of glass will probably never have the same precision as a mouse and keyboard, but on some games I don’t even use a controller anymore. Yes, first- and third-person shooters have certainly come a long way on iOS, and in my opinion Afterpulse [Free] is one of the better recent examples...

'Afterpulse' Review - Mobile Infantry

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November 3rd, 2015 1:00 PM EDT by Nathan Reinauer in 4 stars, Action, First Person Shooter, Free, Games, Reviews, Shooter, Universal
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When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?..

Freebie Alert: Foursaken's 'Minecraft'-Style Tower Defense/First-Person Shooter Hybrid 'Block Fortress' Free for the First Time Ever

We haven't heard a whole lot from the bros at Foursaken Media since they launched their epic Heroes and Castles 2 [$1.99 / Free] back in May, but that's okay! They are some of the hardest working indie devs I know, they deserve a little break. Plus they've been busy with updates for Heroes and Castles 2 and you just know they've got at least one new game cooking. Anyway, one very nice tidbit of information they sent our way today is that their excellent base-building/tower defense/first-person shooter mashup Block Fortress [$1.99] is currently free for the very first time since its launch back in March of 2013...

I know it's not quite "Out Now" time, but one of the more highly-anticipated titles of this year has just snuck out on the App Store early, and it feels worthy of a heads up. Dead Effect 2 [Free] is the sequel to Badfly Interactive's well-received 2013 sci-fi horror first-person shooter Dead Effect. Originally planned for release in the first half of September, Dead Effect 2 ended up needing a bit more time in the oven, but it looks like the extra wait was worth it. This game is freaking gorgeous. Check out the trailer...

As we mentioned a few weeks ago, the developers of Midnight Star [Free] were planning a hefty update, and that update has just hit the App Store with a thump. Update 1.1 is the biggest update of the game so far and addresses some important issues as well as adds several new features that will change the way you play the game...

Ever since it’s unveiling over two years ago, Midnight Star [Free] has had some lofty expectations thrust upon it. One consistent theme we’ve heard since its announcement was a promise for a control scheme reimagined for touch-based input. As the game slowly soft launched we realized that such a reimagining would also come with a free-to-play system for monetization. With its worldwide launch last week, we’ve finally had a chance to check out both its claim for improved controls as well as test out its freemium elements. After some extended time with this first-person shooter from Industrial Toys, I came away impressed with the controls and the amount of content offered, but was left lamenting its free-to-play elements...

Just over a year ago, Crescent Moon and Tasty Poison Games released Neon Shadow [$0.99], a mobile first-person shooter that was meant as a throwback to the old-school frag fests of the '90s, and they totally nailed it. Neon Shadow had awesome visuals and a really cool sci-fi single-player campaign, but it also featured an online multiplayer mode that was breezy, fast-paced and fun. I love the more complex FPS games with weapon upgrading tiers, different playable classes, and tons of bells and whistles, but on mobile some of the funnest fragging I've had is with classics like Doom and Wolfenstein. Neon Shadow feels like a modern game that somehow captured the soul of those old classics...

A little more than a year ago, id Software updated two of their old iOS ports–Doom Classic and Rage HD– with 4-inch widescreen support and support for Apple's then-new iOS 7 software. Both games had quietly disappeared from the App Store at least a month prior to the updates, which was scary for me as I'm a massive fan of the Doom iOS port. I was delighted to see them return with updates, and hoped that id might see fit to update some of the other games in their iOS catalog...

Y'all forgot about Gameloft's NOVA series, didn't you? While they were busy making new Modern Combat games, their Halo-inspired FPS series has sat dormant. Well, this isn't anything too new, but it's at least a sign of life: there's a new free version of NOVA 3 [$6.99] now available: the NOVA 3 Freedom Edition [Free]. This isn't necessarily a 'free-to-play' version of NOVA 3 in that it is really just NOVA 3 with ads and its already-existing IAP, with everything still intact including online play, though certainly the game could have been tuned to be more IAP-friendly. Our forums will be sure to point out if it is...

'Bioshock' Review - Is An iOS Gamer Not Entitled To A Mobile Rapture?

It’s been seven years since Irrational Games (formerly 2K Boston) unleashed the world of Bioshock upon gamers. An amazing tale set within the underwater city of Rapture, Bioshock was the perfect combination of exploration and FPS with excellent thematics and a story that offered some pretty awesome twists. Now, after a few previews, Bioshock [$9.99] for iOS is finally upon us, brining a new generation of gamers and a new platform to the world of Rapture. The transition hasn’t been perfect, but Bioshock is still great where it counts, and that’s what’s most important...

'Modern Combat 5: Blackout' Multiplayer Review - A New Standard in iOS FPS MP

Gameloft’s Modern Combat series, like the Call of Duty’s and Battlefields before it, is usually a tale of two games. On the single player side, an action-packed (and typically short) adventure with a fantastical story typified the experience while multiplayer is a fast-paced endeavor with plenty of fragging accompanied with some sort of progression system. Modern Combat 5: Blackout [Free] fits the bill on the single player side (as evidence by our review), but does a great job expanding the series beyond what’s typically been expected on mobile on the multiplayer side. In fact, when it comes to multiplayer FPS titles on iOS, at this point there’s MC5, and there’s everything else...

'Modern Combat 5: Blackout' Single Player Review - Blurring the Lines Between Single and Multiplayer

After months of news, teaser trailers, and hands-on previews, Gameloft’s latest entry in its first-person shooter series is finally here. As was the case with MC4, there’s a lot to look it with this latest sequel, so this first part of the review focuses primarily on the single player campaign and underlying gameplay mechanics. In that regard, Modern Combat 5: Blackout [Free] is an excellent sequel that makes some dramatic improvements to said mechanics while keeping the actual FPS action mostly unchanged...

Mobage has been experimenting in shooters for quite a while now. It started with The Drowning [Free] where they tried to mix a brand new control scheme with bite-sized gameplay that was meant to encompass the casual nature of our devices. Then came Lawless [Free], a take on Time Crisis that was quite well done and fun. Their last attempt at defining mobile shooters is called Isolani [Free] and after a soft-launch in a few select countries it is now available worldwide for free. ..

'Smash Hit' Review - Madness with Marbles

Some people can't get enough of endless runners. The concept of chasing a carrot on a stick and collecting tons of miniature carrots along the way has its own allure, but there's no denying that the same concept is often used over and over to the point of boredom. Smash Hit [Free] turns the runner concept on its head with a first-person perspective, beautiful graphics centered around objects made of glass, and a completely fair free-to-play system that actually works. You could say it's a... smash hit...

Play 'Quake III Arena' on Your iPhone or iPad with the 'Beben III' App

Id Software all but bowed out of the App Store world, and with John Carmack resigning to join Oculus Rift last year it seems pretty certain we won't be seeing the planned iOS ports of Doom II, Quake or any other Id classics which had previously been talked about. Especially seeing as Carmack appeared to be the main proponent of iOS development. (Though with the recent update of Doom Classic [$4.99], I'm still holding on to a tiny sliver of hope.)..

Playing Doom for the first time is one of my fondest childhood memories. It sounds odd, playing such a violent game at such a young age, but Doom really helped shape my gaming habits for years to come. It wasn't my first FPS strictly speaking, but with simple gameplay, tons of weapons to choose from, and a labyrinthine set of maps, it was one of my favorites. Neon Shadow [$0.99] attempts to recreate that classic feeling, and even though it may not fully succeed, there's still a great deal of love involved in this letter...

Call of Duty: Strike Team [$6.99] was released this past August, and was a wonderful example of how you bring a big-time console franchise played with traditional controllers to a touchscreen platform like iOS. It featured an action-packed single-player campaign filled with all the over-the-top drama and excitement of its console big brothers, but with one very smart addition that completely changed how it played: at any time you could switch between normal first-person view to a top-down view on the fly...

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