Category Archives: First Person Shooter

As we mentioned a few weeks ago, the developers of Midnight Star [Free] were planning a hefty update, and that update has just hit the App Store with a thump. Update 1.1 is the biggest update of the game so far and addresses some important issues as well as adds several new features that will change the way you play the game...

Ever since it’s unveiling over two years ago, Midnight Star [Free] has had some lofty expectations thrust upon it. One consistent theme we’ve heard since its announcement was a promise for a control scheme reimagined for touch-based input. As the game slowly soft launched we realized that such a reimagining would also come with a free-to-play system for monetization. With its worldwide launch last week, we’ve finally had a chance to check out both its claim for improved controls as well as test out its freemium elements. After some extended time with this first-person shooter from Industrial Toys, I came away impressed with the controls and the amount of content offered, but was left lamenting its free-to-play elements...

Just over a year ago, Crescent Moon and Tasty Poison Games released Neon Shadow [$0.99], a mobile first-person shooter that was meant as a throwback to the old-school frag fests of the '90s, and they totally nailed it. Neon Shadow had awesome visuals and a really cool sci-fi single-player campaign, but it also featured an online multiplayer mode that was breezy, fast-paced and fun. I love the more complex FPS games with weapon upgrading tiers, different playable classes, and tons of bells and whistles, but on mobile some of the funnest fragging I've had is with classics like Doom and Wolfenstein. Neon Shadow feels like a modern game that somehow captured the soul of those old classics...

A little more than a year ago, id Software updated two of their old iOS ports–Doom Classic and Rage HD– with 4-inch widescreen support and support for Apple's then-new iOS 7 software. Both games had quietly disappeared from the App Store at least a month prior to the updates, which was scary for me as I'm a massive fan of the Doom iOS port. I was delighted to see them return with updates, and hoped that id might see fit to update some of the other games in their iOS catalog...

Y'all forgot about Gameloft's NOVA series, didn't you? While they were busy making new Modern Combat games, their Halo-inspired FPS series has sat dormant. Well, this isn't anything too new, but it's at least a sign of life: there's a new free version of NOVA 3 [$6.99] now available: the NOVA 3 Freedom Edition [Free]. This isn't necessarily a 'free-to-play' version of NOVA 3 in that it is really just NOVA 3 with ads and its already-existing IAP, with everything still intact including online play, though certainly the game could have been tuned to be more IAP-friendly. Our forums will be sure to point out if it is...

'Bioshock' Review - Is An iOS Gamer Not Entitled To A Mobile Rapture?

It’s been seven years since Irrational Games (formerly 2K Boston) unleashed the world of Bioshock upon gamers. An amazing tale set within the underwater city of Rapture, Bioshock was the perfect combination of exploration and FPS with excellent thematics and a story that offered some pretty awesome twists. Now, after a few previews, Bioshock [$9.99] for iOS is finally upon us, brining a new generation of gamers and a new platform to the world of Rapture. The transition hasn’t been perfect, but Bioshock is still great where it counts, and that’s what’s most important...

'Modern Combat 5: Blackout' Multiplayer Review - A New Standard in iOS FPS MP

Gameloft’s Modern Combat series, like the Call of Duty’s and Battlefields before it, is usually a tale of two games. On the single player side, an action-packed (and typically short) adventure with a fantastical story typified the experience while multiplayer is a fast-paced endeavor with plenty of fragging accompanied with some sort of progression system. Modern Combat 5: Blackout [Free] fits the bill on the single player side (as evidence by our review), but does a great job expanding the series beyond what’s typically been expected on mobile on the multiplayer side. In fact, when it comes to multiplayer FPS titles on iOS, at this point there’s MC5, and there’s everything else...

'Modern Combat 5: Blackout' Single Player Review - Blurring the Lines Between Single and Multiplayer

After months of news, teaser trailers, and hands-on previews, Gameloft’s latest entry in its first-person shooter series is finally here. As was the case with MC4, there’s a lot to look it with this latest sequel, so this first part of the review focuses primarily on the single player campaign and underlying gameplay mechanics. In that regard, Modern Combat 5: Blackout [Free] is an excellent sequel that makes some dramatic improvements to said mechanics while keeping the actual FPS action mostly unchanged...

Mobage has been experimenting in shooters for quite a while now. It started with The Drowning [Free] where they tried to mix a brand new control scheme with bite-sized gameplay that was meant to encompass the casual nature of our devices. Then came Lawless [Free], a take on Time Crisis that was quite well done and fun. Their last attempt at defining mobile shooters is called Isolani [Free] and after a soft-launch in a few select countries it is now available worldwide for free. ..

'Smash Hit' Review - Madness with Marbles

Some people can't get enough of endless runners. The concept of chasing a carrot on a stick and collecting tons of miniature carrots along the way has its own allure, but there's no denying that the same concept is often used over and over to the point of boredom. Smash Hit [Free] turns the runner concept on its head with a first-person perspective, beautiful graphics centered around objects made of glass, and a completely fair free-to-play system that actually works. You could say it's a... smash hit...

Play 'Quake III Arena' on Your iPhone or iPad with the 'Beben III' App

Id Software all but bowed out of the App Store world, and with John Carmack resigning to join Oculus Rift last year it seems pretty certain we won't be seeing the planned iOS ports of Doom II, Quake or any other Id classics which had previously been talked about. Especially seeing as Carmack appeared to be the main proponent of iOS development. (Though with the recent update of Doom Classic [$4.99], I'm still holding on to a tiny sliver of hope.)..

Playing Doom for the first time is one of my fondest childhood memories. It sounds odd, playing such a violent game at such a young age, but Doom really helped shape my gaming habits for years to come. It wasn't my first FPS strictly speaking, but with simple gameplay, tons of weapons to choose from, and a labyrinthine set of maps, it was one of my favorites. Neon Shadow [$0.99] attempts to recreate that classic feeling, and even though it may not fully succeed, there's still a great deal of love involved in this letter...

Call of Duty: Strike Team [$6.99] was released this past August, and was a wonderful example of how you bring a big-time console franchise played with traditional controllers to a touchscreen platform like iOS. It featured an action-packed single-player campaign filled with all the over-the-top drama and excitement of its console big brothers, but with one very smart addition that completely changed how it played: at any time you could switch between normal first-person view to a top-down view on the fly...

When Dead Trigger [Free] first came out, it was an instant hit. It had amazing graphics, and it was fun to kill zombies. It was so popular, that the Android version was eventually made free due to the amount of people sideloading it. The downfalls? Extremely repetitive gameplay, enemies that pretty much were cookie cutter of each other, and an annoying paywall grind. But… it looked good...

This past June, Square Enix released the latest entry in the critically-acclaimed Deus Ex series with the mobile-only title Deus Ex: The Fall [$6.99 / Free]. Set right after the events that took place in the novel 'Deus Ex: Icarus Effect', and leading right into the timeline of events in 2011's console release Deus Ex: Human Revolution, The Fall did an outstanding job capturing the atmosphere and intrigue of the recent Deus Ex games and fitting it into a mobile, touchscreen-friendly package. ..

If you've been paying close attention you may have noticed that both Doom Classic [$4.99] and Rage HD [$1.99] were recently taken off of the App Store's digital shelves. Both games had incompatibility problems with Apple's iOS 7, and thus were taken down from sale, with gamers like me hopeful that they would be updated and return in the near future. Well good news as both titles have returned to the App Store this week with full iOS 7 compatibility as well as 4-inch widescreen support...

A little over a month ago, MadFinger Games released a new trailer for their zombie blasting sequel to Dead Trigger, along with a release date of October 23rd. If you don't happen to have a calendar handy, let me help you out: today is October 23rd and Dead Trigger 2 [Free] has officially launched in the App Store...

Early last month Activision surprised everyone with the release of Call of Duty: Strike Team [$6.99], but perhaps more surprising than unleashing a new entry in one of the biggest video game franchises in the world without any prior warning was how brilliantly Strike Team was crafted for the touchscreen. At any given time, you could switch between the normal first-person view and a top-down view, the latter letting your control your team of soldiers via line-drawing and tap gestures. First-person shooter virtual controls have always been finicky for some folks, so an option to play the game from the alternate perspective was a welcome one. Plus, it added to the strategy of each mission in a way that not even the console Call of Duty games could do. We really enjoyed Strike Team in our review for these reasons and more...

Zombies. What can you say about them? Sure, they've been around for a long time, and I am a huge zombie fan (and horror in general). It pains me to say that, despite the history of zombies, in the current state of things, they are way overdone. Everyone and everything has used zombies to some extent. Even in a crappy zombie love story movie...

'Call of Duty: Strike Team' Review - A Precision Single-Player Strike

Considering it's been nearly two years since we've seen a Call of Duty game hit iOS, we were pretty surprised when the folks at Activision seemed to conjure up Call of Duty: Strike Team [$6.99] out of thin air. Even more interesting was Strike Team being billed as a whole new Call of Duty adventure, and not just a port of a gameplay mode from a console game. While this alone would make most gamers hyped to check it out, I'm happy to report that Strike Team is simply an incredible game in its own right. Successfully taking the essence of Call of Duty and infusing it into a mobile package, Strike Team is a must-own...

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