Category Archives: Adventure

If there's one thing I've learnt from covering major App Store releases over the past two years, it's that you can never trust release dates. Alto's Odyssey [$4.99], the eagerly-awaited follow-up to 2015's universally acclaimed and adored endless runner Alto's Adventure [$4.99], was scheduled to launch on iOS tomorrow, but here we are. I'm not sure why I'm complaining about being blindsided by release dates, as five minutes with Alto's Odyssey confirms everything you'd expect from a pseudo-sequel to one of the most beloved mobile releases of recent times - Snowman have yet again created a game that is aesthetically stunning, while also varied and accessible enough to be a lot of fun to play. Alto's Odyssey is available to download on the App Store for $4.99 right now, and while we'll have a review out very soon, I'm sure most ardent iOS advocates have already downloaded it by this point in the article...

It's not the first thing that comes to mind with any sandbox game to think, "Man, I'd like this game even more if there was more to do." The whole point of a sandbox is to let you do what you want, after all. That being the case, Portal Knights [$4.99] must really want you to like it, because its brand new Adventurer's Update loads it up with new features and new ways to play...




Need something romantic to do on Valentine's Day this year? How about a road trip. Maybe to Canada? Maybe with a horde of deadly zombies trying to kill you the entire way? I really can't think of anything more romantic than that. Rocketcat Games and Madgarden seem to agree, as they've just released a surprise update for their zombie road trip simulator Death Road to Canada [$11.99]. The centerpiece of this update will be a special Valentine's Day Event, but of course you'll need to play on actual Valentine's Day to see it, so check back in tomorrow for that. When you do, Cupid will join your party and according to the developers "his sayings are VERY romantical" and he'll be sporting a new weapon, the bow and arrow. ..

Nowadays platform agnosticism is pretty common and it's not surprising to see games releasing on a variety of platforms. In the case of Death Road to Canada [$11.99], it was sort of a weirder situation. You see, the game was originally envisioned as a mobile title but ultimately launched first on Steam Early Access since it was much easier to gather feedback and iterate with updates on that platform. Following lots of optimizations, tweaks, and content updates, Death Road did make its way to iOS in March of last year and then Android the following October. Since then both the desktop and mobile versions have been receiving updates and new content, but that has led to console people hollering about wanting the game on their platforms of choice. Today that dream is coming true as UKIYO Publishing has announced a partnership with developers Rocketcat Games and Madgarden to bring Death Road to Canada to Nintendo Switch, Microsoft Xbox One, and Sony PlayStation 4 this April...

Joe Richardson's iOS debut game, Four Last Things [$3.99], is out. This is a port of a Steam game, but unlike most ports, this is the Dev's first foray into the land of iOS. At Touch Arcade, we love to see developers take big risks to reach gamers that want to play their game and there is rarely a better way to reach as many gamers as possible than to release a game on iOS. There may already be quite a few point and click adventure games out there, but I think after a little investigation you will find that Four Last Things is something completely different...

When Level-5 released Layton's Mystery Journey [$15.99] back in July of last year, it was interesting for several reasons. First was that, at least outside of Japan, it was releasing exclusively on iOS and Android first, with a Nintendo 3DS version arriving a few months later. It's not often you see a big brand like the Layton series releasing a brand new game on mobile first. Second was that Layton's Mystery Journey on iOS and Android was a fully premium game, and although it was sold in piecemeal fashion with all of its additional puzzles and cosmetic items available as separate IAP purchases, if you ended up buying everything the price would equal what Level-5 was charging for the game on the Nintendo 3DS. Pricing parity is another thing you don't often see between console and mobile releases of the same game. In fact, I'd argue the mobile way of pricing Layton's Mystery Journey was superior as you'd get the entire base game for $16 and then could choose to buy or not buy any of the additional content as you saw fit. Nintendo 3DS owners had to plop down the full price for everything included whether they wanted those additional things or not. ..

'The Room' Series Plot Guide - Here's What You Need to Know to Be Ready for 'The Room: Old Sins'

The Room: Old Sins is the latest release in a series that goes back to 2012, which I regret to inform you was more than five years ago. Wait, don't focus on the existential dread! There are games to play, after all. Now, the games in this series are puzzle games first and foremost. You're meant to enjoy the intricately-designed puzzles and the way everything connects before anything else. But there is also an intricately-designed, connected story going on in the background, and each game has revealed clues and plot pieces at a steady rate. Maybe you're excited for Old Sins, but you can't quite remember what happened in the last game, or the one before that. Well, we've got your collective backs, friends. Here's a spoiler-heavy summary of the first three games in the series for those who want a quick refresher...

There is a good reason why each of the premium titles that were created by the Cube Escape [Free] developer bear the name Rusty Lake. Seeing this name should evoke the same sort of gut reaction upon seeing the words Twin Peaks. For those of you who are familiar with either of those names, you know you are in for a surreal cult series that is designed to bend the edges of reality. The tv show is a classic and broke new ground, and while Rusty Lake Paradise [$2.99] is only a sequel it does offer a lot of new story and of course new puzzles to solve as well...

The classic horror game The 7th Guest [Free], from back in the early 90s and the age of CD-ROM, has gone free, so if you're in the mood to either enjoy a tinge of nostalgia (if you're my age) or discover what your mom and dad used to play, grab it while it's free. I remember playing The 7th Guest when it came out back in 1993 and being struck by the wonder of it all, trying to figure out all the puzzles and uncover all kinds of creepy secrets. The game really is an important moment in gaming history, and you should grab it if just for that reason...

A few days ago, we wrote about 57° North [$2.99], an adventure game that utilizes the Merge Cube, and new AR peripheral, to tell the story about two cousins stranded on a remote island. 57° North has now released for iOS and Android. A few words about the Merge Cube, first. This "holographic object," as it's been described, is a very cheap little device (just a bit over $10) that allows players to merge the physical and the digital as well as interact with it in ways that make the gaming experience richer. As you can see in the trailer, the Merge Cube becomes an object that helps you make your narrative choices in an immersive way...

Developer Dontnod's critically-acclaimed interactive narrative adventure Life is Strange [$2.99] made a semi-surprise appearance on the App Store on Wednesday. I say semi-surprise because the game's iOS version was outed by way of Apple's new pre-order system that was rolled out this past Monday, but prior to that, I don't think we had any idea this one was destined for mobile. I'm glad it made its way over though, as Life is Strange is the type of experience that should translate really well to mobile. That said, while we loved the game in our review, there are a few control niggles and some performance issues due to the demanding nature of the game, so potential players may be curious to know how well the game runs on their device before plunking down the cash. Well, good news for them as today Life is Strange Lite [Free] has launched on the App Store...

'Life is Strange Episode 1: Chrysalis' Review - Square Enix Kicks This Series off With a Bang

When Life is Strange [$2.99] was originally announced back in 2014, it immediately shot to the top of my list of anticipated releases for 2015. Since then, I’ve played it multiple times across various platforms but had been constantly puzzled at the lack of an iOS version given the genre. I thought Square Enix and Dontnod Entertainment would’ve seen the value in putting their new adventure release on a platform where Telltale Games has seen success. Fast forward to today and we finally have Life is Strange on iOS and the port is mostly great. ..

'Oddworld: New 'n' Tasty!' Review - You Are What They Eat

Now this is how you do a remake. Oddworld: New 'n' Tasty! [$7.99] is a rebuild of the original Oddworld game, Abe's Oddysee, and it doesn't do any of it by half-measures. The graphical improvements are obvious, but there's also a ton of new content and even some expanded mechanics in the game. While it's always a risky move to change things in a classic, you can tell the developers had a good sense of what worked and what didn't in the 1997 original. New 'n' Tasty! has almost all of the strengths of Abe's Oddysee and very few of its weaknesses, and its theme is (sadly) just as relevant today as it was two decades ago...

Being a series that has traded as much on story and dialogue as anything else, Ace Attorney has been able to get impressive mileage out of using the same basic structure for more than 15 years. The biggest change the formula has seen came with the 2009 arrival of the first official spin-off title in the franchise, Ace Attorney Investigations: Miles Edgeworth [$0.99]. Following Phoenix Wright's rival and sometimes-ally, Prosecutor Miles Edgeworth, the game virtually abandoned the courtroom in favor of focusing on the investigations themselves. Taking a form similar to a point-and-click adventure, fans of the series got to enjoy a whole new perspective on familiar characters and locations. The game did well enough to earn a sequel, but that game went unlocalized due to how late it arrived in the Nintendo DS's lifespan. With the main series picking up again on the 3DS, most fans assumed we had seen the last of Ace Attorney Investigations...

One of last year's best games, and really one of the more enjoyable and unique games for mobile in general, was Kestrel Games' Rule with an Iron Fish [$3.99]. It's a game about fishing but is certainly not a fishing simulation game, of which there are several on the App Store. Instead, Rule with an Iron Fish almost feels like one of those incremental idle games, but one where you actually DO stuff. The progression system is addictive as you're constantly catching new fish, getting new equipment, and unlocking new areas. Everything has a grander feel to it though as there's also a full world to explore filled with non-player characters to interact with, all of which have quite colorful personalities. It's like many of the best parts of an RPG have been whittled down into a super-mobile friendly package with a perfect gameplay loop for short gaming sessions. Oh, and did I mention it's a totally paid, premium title with no IAP? tl;dr: I love Rule with an Iron Fish...

The surprise release of Ace Attorney Investigations last week caps off a strong push by Capcom over the last couple of years to get just about every entry in the series onto mobile devices. The mobile ports have been excellent, offering crisp, high-resolution versions of the DS and 3DS cult hits. On top of that, they've been coming frequently enough that you might find yourself falling a little behind on picking them up, in fact. If that's you, you're in luck. To celebrate the release of the latest game, Capcom has cut the price of every last Ace Attorney game on the App Store and Google Play. This limited time sale is your chance to catch up on these great courtroom adventure games...

It's been a long journey, but as promised back in October the latest chapter to the stylish puzzle adventure Agent A: A Puzzle in Disguise [$4.99] has just landed in the App Store. Originally launched way back in October of 2015, Agent A is an escape room-style point-and-click adventure that has you playing as the titular Agent A as you try to apprehend the enemy spy known as Ruby La Rouge. The game has an awesome '60s-era spy style and plenty of clever puzzles to solve, and we enjoyed it a lot in our original review. About the only thing we didn't like was how abruptly it all ended, but developer Yak & Co rectified that issue by releasing a new chapter entitled Chapter 3: Ruby's Trap in December of last year, and then retroactively splitting the original release into two separate chapters to fit their episodic structure better. That paved the way for today's release of Chapter 4 which is entitled A Narrow Escape...

Telltale continues to spit out episode after episode of its many series, and today is the turn of episode 3 of Batman: The Enemy Within [Free] , probably the best series of the last few months (judging from what I've played of it so far). In this series, Batman has to deal primarily with the Riddler (and a few others) while also trying to navigate the complex power politics of Commissioner Gordon and Amanda Waller (I won't say much about who she is because that would spoil the series a bit). And while Batman is having a hard time navigating his current situation, Bruce is also having more than a few issues of his own, which is part of what has made this series fun to play. The series managed to make Bruce Wayne an interesting character to play, and that has really helped the series...

Way back in May (gosh that feels like it was FOREVER ago) I came across an unassuming little first-person puzzle adventure called Faraway: Puzzle Escape [Free] and posted a little thing about how much I was enjoying it. Not only did it offer some excellent Myst-inspired environmental puzzling, but it also weaved a complex sci-fi storyline that was actually quite engaging, especially with some of the deep secrets it was hiding. All of it was wrapped up in a clean visual style and a wonderful touch-based control scheme. Well, as we learned back in August, a sequel to Faraway was in the works that would take the adventuring from the desert sands to the lush jungle, and without much warning today Faraway 2 [Free] arrived in the App Store...

It's been almost two months since Crescent Moon, Blowfish Studios, and We're Five Games launched their interplanetary action adventure game Morphite [$7.99] on iOS, Xbox One, Playstation 4, and Steam. A Nintendo Switch version arrived a bit later on November 2nd, and an Android version is extremely close too. With that initial launch out of the way for just about every platform, the developers of Morphite are now focusing on additional content for the game, and the first big update is set to hit iOS really soon. How soon? Like, tomorrow soon. Woohoo!..

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