Category Archives: Adventure

While it may seem a little dated nowadays with the fast paced technological advancements that are one of the defining attributes of iOS devices, the original Aralon: Sword and Shadow [$4.99] was one of the most noteworthy releases on the App Store, and for good reason. After an age of excited speculation on the upcoming forum thread, the game launched to universal critical acclaim in late 2010 for its ambition, scale, and graphical fidelity which was unprecedented in the early years of the App Store. The 2015 sequel titled Aralon: Forge and Flame [$4.99] may have not been as groundbreaking or revolutionary as the original, but still managed to further refine the formula that was so well received back in the day, resulting in an essential App Store release for anyone looking for their Elder Scrolls-esque RPG fix on mobile devices. In the near future, Galoobeth and Crescent Moon Games are planning on releasing a brand new content update for Aralon: Forge and Flame, with a whole new dungeon as well as some other enhancements that should give fans who have completed the campaign even more adventuring to do on the go...

Crashlands [$4.99] kicked off 2016 with a bang (or, if you'd prefer, a crash) when it launched back in January, and with its incredible attention to detail and interesting amalgamation of action RPG and crafting action, Crashlands is a sure-fire contender for any impending Game of the Year compilations. While the original launch iteration was already outstanding, developers Butterscotch Shenanigans have continued to strive to make the game even better through successive updates that have fixed numerous minor niggles as well as add more substantial features. Today, Crashlands has received arguably its biggest update yet - the Juicemancy 1.2 patch brings with it some major gameplay mechanics as well as support for Bluetooth controllers, which is a suitable excuse for any fans to revisit the game, and a compelling reason for anyone who missed out on Crashlands first time around to experience a true iOS classic...




If you were an iOS-only gamer following Capcom's Ace Attorney series, things probably got a little confusing with Ace Attorney: Dual Destinies [$0.99]. Why did it seem like Phoenix Wright was coming back to his job from a long time off? Who is this Apollo guy that takes up a third of the game? Wait, Phoenix has a daughter? What's up with that? I'm not sure why Capcom decided to give mobile players the fifth game in a series before the fourth one, but they've finally decided to fill that gap. Apollo Justice: Ace Attorney [$0.99] is a beautiful remaster of the original game which, up until now, was exclusively found on the Nintendo DS. While the graphics aren't polygonal like Dual Destinies, they were originally rendered at a much higher resolution than the Game Boy Advance sprites that were redrawn for the Phoenix Wright Trilogy. It's also, for various reasons, generally not as well-liked as most of the other installments in the series. Nevertheless, it's safe to say that if you enjoyed your time in the courtroom in previous Ace Attorney games, you'll want to show up to the stand here, too...

Our culture's fiction has a fascination with werewolves. We've explored what it would be like to be an American werewolf tourist in Europe, what it would be like to have a werewolf Michael J. Fox, what it would be like to have a werewolf boyfriend, what it would be like to have a werewolf boyfriend who competes with our vampire boyfriend but then ends up being the boyfriend of our daughter instead, and so on. But I feel we could be doing a better job of digging into the fascinating subject of what it would be like to have a werewolf member of congress, a niche I was hoping Congresswolf [Free], a recent gamebook release from Choice of Games, would fill...

I don't know about you, but me and my wallet are still recovering from the ridiculous amount of App Store sales that took place on Black Friday. However, debilitating debt and an already immeasurable backlog can't stop the killer deals for iOS, as Cyber Monday should bring with it even more excuses for developers to cut the price of their games down even further. Today, the stunning slashing RPG Severed [$6.99] has had its price cut to $3.99 - while the game did already go on sale back in October, for four dollars you can acquire a sure-fire candidate for many end of year lists, and a title that received an extremely favourable review from us back at its release in September...

I hope everyone is enjoying their Black Friday, and if you feel like spending a bit more money today, episode 4 of Batman - The Telltale Series [$4.99] is now available. Episode 4's called Guardian of Gotham and (spoilers) finds Bruce Wayne hanging out at the place he usually locks up others, Arkham Asylum. The announcement from Telltale came with a special note regarding Episode 4. Apparently, Episode 4 will leave players in very different places depending where they choose to go in Episode 3. So, expect to have very different experiences from your friends playing the series. A (very) few words about the episodes plot. Bruce is now at his lowest ever and outside the walls of the Asylum, all hell is predictably breaking loose. Now, Bruce will have to pick allies to help him break out, but as you can imagine, there's an interesting selection of allies in the Asylum...

Amidst all the excitement for the beautiful upcoming epic Oceanhorn 2: Knights of the Lost Realm, it's easy to forget that the original game is still rather brilliant in itself, and despite the fact it released way back in 2013, it still holds up very well to this day. Oceanhorn [$8.99] is a fantastic substitute for the Zelda experience on the App Store, and through embracing this influence fully manages to retain what makes the Nintendo adventure classics so fun to play, while also crafting its own identity and world. Despite this, one of the key selling points for the original Oceanhorn was how it took the graphical capabilities of the iPhone to the limit, and the update released today continues with this theme with a variety of additions that bring the game firmly into 2016...

Ghost Trick: Phantom Detective [Free] has a particularly tragic past - and I’m not talking about the game’s incredible storyline. Released in the twilight years of the DS, Ghost Trick received unanimous critical acclaim across the board, winning a wide variety of awards in 2011. However, the timing of the launch meant that Ghost Trick was not as successful commercially as it was with the critics - and even then, the game tended to live in the shadow of Shu Takumi’s more popular Phoenix Wright series. I was a massive fan of the game on its original DS launch, so it was both incredibly surprising and infinitely awesome to see Capcom port it to iOS in 2012, and I can’t recommend it more for its engrossing narrative and truly unique gameplay mechanics. Today, Ghost Trick has finally been updated with iOS 10 support, which is a fantastic excuse to replay the game if you were a fan, or try it out (the first two chapters are free) if you missed it first time around...

Classic Reload - 'Superbrothers: Sword & Sworcery EP'

Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we complete our woeful errands with a smile. Each month, we take a look at a game from the App Store's past to see how it holds up in the here and now. It's a chance to revisit old favorites, reflect on their overall place in the App Store's library, or to take a deeper dive than our reviews typically allow for. If there's a game you'd like to see featured here, don't be shy! You can make suggestions in the comments below and I'll consider them for a future installment...

After releasing the first episodes weeks apart on PC and iOS, Telltale has finally managed to get the iOS Batman - The Telltale Series' [$4.99] episodes ready to come out at the same time. Episode 4, Guardian of Gotham, will be launching November 22nd on all platforms. Telltale notes that episode 4 will take players in very different places depending on their choices during the third episode, so this might be the most diverging story Telltale has done so far. In Episode 4 (spoilers), we have Penguin running Wayne Enterprises and Bruce, well, not where you thought he would be. I won't spoil that part because it's probably worth finding out yourselves what has happened to Bruce Wayne and Batman. The episode will give players some very crucial decisions to make that will heavily influence the way the last episode of the series will play...

While the move towards further realism and detail in graphical design has given us some truly stunning games on iOS such as Infinity Blade 3 [$6.99] and Eisenhorn: Xenos [$5.99], sometimes imagination, creativity and innovation can trump pure power. Little Briar Rose [$2.99] is one such game - developers Elf Games Work have taken the extremely interesting approach of coating every element of the title with a stained glass window aesthetic design. This unique and audacious art direction, coupled with an expansive and immersive fairy-tale world to explore, culminates in a truly jaw-droppingly beautiful adventure game that stands out from similar point and click titles on the iPhone, and is available now on the App Store for $2.99...

'BATMAN - The Telltale Series' Episode 3 Review: Sorry Bruce, the New World Order Sucks

I often find myself into a bit of a bind when I review a game that's well done in terms of design but also has major technical issues. How do you separate the plot and design ideas in the first episode of BATMAN - The Telltale Series [$4.99] from the engine's obvious shortcomings that make the game almost unplayable on all but the latest iOS devices? I've been playing the game on my iPhone 7 and even though I got some relatively long load times here and there, overall the experience was relatively fine (minus some typos, blurry text in the Codex, and graphical glitches). However, when I tried playing it on my iPad Air, I couldn't enjoy the game because the minutes-long load times really messed with the flow of the story (it's like watching a movie with long commercial breaks)...

If you enjoy reading about game development, then you should read this article about the lovely Burly Men at Sea [$4.99]. The blog's written by Brooke Condolora, the artist, writer, and designer behind the game. She talks about the way they constructed this story-building game and how the branching scenes combine to form one overarching theme. They designed the game around the idea of folklore, which influenced the design in terms of length, tone, and moral. The way they went about designing for a cohesive moral was keeping the beginning and end consistent and letting players influence the events between those two narrative points. The game began as a more traditional branching narrative with dialogue choices, but they decided to abandon that for the discovery play style they finally went with...

Minecraft: Pocket Edition [$6.99] has been a phenomenal hit on the App Store, and definitely a deserved success - with so many updates for the game since its initial 2014 launch, Mojang have changed a bare-bones port into a fully fledged and content rich experience that can stand tall with its console counterparts. The trend of continued support from the developers shows no signs of stopping, and today they have announced the big 1.0 update for Minecraft, which has some seriously major additions that will likely delight fans of the game, such as The End, and its notorious inhabitant The Ender Dragon...

One of the finest crafting/survival/world-building games on the planet is Pixbits' fantastic Junk Jack X [$4.99]. The very first Junk Jack released around this time way back in 2011, but as iOS hardware and software improved and expanded, it led Pixbits to release a greatly enhanced version in August of 2013 which we know as Junk Jack X. As with the first game, the team kept updating and improving Junk Jack X at an almost absurd rate for years, and if you were looking for the most bang for your buck in terms of hours of play then it really fit the bill. Things slowed down a bit though as Pixbits worked on bringing the game to desktop, and the last significant update for the game was in December of last year. Well, Junk Jack X is back with a massive version 3.0 update that pretty much blows anything they've done in the past right out of the water...

The newest game from Peter Molyneux's studio 22cans, which soft-launched back in September and is published by Kongregate, is now available worldwide. The game is called The Trail - A Frontier Journey [Free] and it sees you creating a character and walking various paths in really gorgeous environments collecting resources and engaging in various activities before arriving at a settlement camp. There, you can trade or converse with the locals, craft items, or just rest up before heading back out onto the trail towards your next destination. If you find a town you like, you can settle down there and help to build the town up into prominence. Check out the trailer...

Genre mashups always toe a precarious line between providing players with established systems of play while simultaneously turning them upside down by placing them in new environments. If not done well enough, players are left with a completely foreign experience without any familiar gameplay elements to form a grounding experience. In other words, balance is key. The Lost Shield [$1.99], while a relatively basic example of a genre mashup, nevertheless does a decent job achieving that balance. In fact, if not for some more fundamental issues with the game, I’d have no problem heralding it as a rare unqualified success...

Quantum Sheep Has Delayed 'Gerty - Robots in Love' Until 2017, but Has Released a Free Online Text Adventure Instead

Whenever I see an iOS game being delayed, while part of me is obviously disappointed, I always think back to previous eras of gaming where games were delayed for months - or even years - at a time, and it was especially bad in the UK because of the huge gaps while titles were being localised. Even now, examples on mainstream consoles as The Last Guardian and what became The Legend of Zelda: Breath of the Wild have been perpetually held off release, so the occasional wait in such a fluid environment like the App Store isn't the end of the world, especially if the final product is better for it. So, in a way, the bad news that Quantum Sheep's upcoming narrative focused exploration game Gerty - Robots in Love has been delayed to 2017 will really be good news when it does eventually launch next year. To make up for this, the developer has spontaneously released a new text adventure called Main Course: Director's Cut that can be found online, which softens the blow for anyone who was anticipating more sheepy goodness in 2016...

Glitch Games have made a name for themselves for eerie point-and-click adventures on the App Store, with their Forever Lost trilogy which we loved back in 2013, and the peculiarly meta A Short Tale [] that was released earlier this year. Owing to their impressive track record, there has been a lot of excitement on our forums about The Forgotten Room [$1.99], which is the developer's next attempt at the paranormal adventure genre, and tells the story of investigator John Buster, who has to try and find a ten year old girl who went missing while playing hide and seek. With some really detailed and surreal graphics, coupled with perfect release timing on the eve of Halloween, The Forgotten Room looks incredibly captivating and blood-curdling at the same time, and is available right now on the App Store for only $1.99...

Batman - The Telltale Series [$4.99] has had a peculiar existence on iOS. The first episode came way after it hit PC and consoles, the second episode came briefly after the first one - but still well behind other platforms - and now episode 3 has hit iOS only a couple of days after PC and consoles. Maybe this means we'll get episode 4 pretty much at the same time as everyone else. You can now g and grab New World Order for $4.99 and continue playing as Batman and Bruce Wayne, if your device can actually play it since most iOS devices have been having quite a few technical issues with the series so far. Hopefully, Episode 3 will play better...

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