Category Archives: Adventure

Developer Dontnod's critically-acclaimed interactive narrative adventure Life is Strange [$2.99] made a semi-surprise appearance on the App Store on Wednesday. I say semi-surprise because the game's iOS version was outed by way of Apple's new pre-order system that was rolled out this past Monday, but prior to that, I don't think we had any idea this one was destined for mobile. I'm glad it made its way over though, as Life is Strange is the type of experience that should translate really well to mobile. That said, while we loved the game in our review, there are a few control niggles and some performance issues due to the demanding nature of the game, so potential players may be curious to know how well the game runs on their device before plunking down the cash. Well, good news for them as today Life is Strange Lite [Free] has launched on the App Store...

'Life is Strange Episode 1: Chrysalis' Review - Square Enix Kicks This Series off With a Bang

When Life is Strange [$2.99] was originally announced back in 2014, it immediately shot to the top of my list of anticipated releases for 2015. Since then, I’ve played it multiple times across various platforms but had been constantly puzzled at the lack of an iOS version given the genre. I thought Square Enix and Dontnod Entertainment would’ve seen the value in putting their new adventure release on a platform where Telltale Games has seen success. Fast forward to today and we finally have Life is Strange on iOS and the port is mostly great. ..




'Oddworld: New 'n' Tasty!' Review - You Are What They Eat

Now this is how you do a remake. Oddworld: New 'n' Tasty! [$7.99] is a rebuild of the original Oddworld game, Abe's Oddysee, and it doesn't do any of it by half-measures. The graphical improvements are obvious, but there's also a ton of new content and even some expanded mechanics in the game. While it's always a risky move to change things in a classic, you can tell the developers had a good sense of what worked and what didn't in the 1997 original. New 'n' Tasty! has almost all of the strengths of Abe's Oddysee and very few of its weaknesses, and its theme is (sadly) just as relevant today as it was two decades ago...

Being a series that has traded as much on story and dialogue as anything else, Ace Attorney has been able to get impressive mileage out of using the same basic structure for more than 15 years. The biggest change the formula has seen came with the 2009 arrival of the first official spin-off title in the franchise, Ace Attorney Investigations: Miles Edgeworth [Free]. Following Phoenix Wright's rival and sometimes-ally, Prosecutor Miles Edgeworth, the game virtually abandoned the courtroom in favor of focusing on the investigations themselves. Taking a form similar to a point-and-click adventure, fans of the series got to enjoy a whole new perspective on familiar characters and locations. The game did well enough to earn a sequel, but that game went unlocalized due to how late it arrived in the Nintendo DS's lifespan. With the main series picking up again on the 3DS, most fans assumed we had seen the last of Ace Attorney Investigations...

One of last year's best games, and really one of the more enjoyable and unique games for mobile in general, was Kestrel Games' Rule with an Iron Fish [$2.99]. It's a game about fishing but is certainly not a fishing simulation game, of which there are several on the App Store. Instead, Rule with an Iron Fish almost feels like one of those incremental idle games, but one where you actually DO stuff. The progression system is addictive as you're constantly catching new fish, getting new equipment, and unlocking new areas. Everything has a grander feel to it though as there's also a full world to explore filled with non-player characters to interact with, all of which have quite colorful personalities. It's like many of the best parts of an RPG have been whittled down into a super-mobile friendly package with a perfect gameplay loop for short gaming sessions. Oh, and did I mention it's a totally paid, premium title with no IAP? tl;dr: I love Rule with an Iron Fish...

The surprise release of Ace Attorney Investigations last week caps off a strong push by Capcom over the last couple of years to get just about every entry in the series onto mobile devices. The mobile ports have been excellent, offering crisp, high-resolution versions of the DS and 3DS cult hits. On top of that, they've been coming frequently enough that you might find yourself falling a little behind on picking them up, in fact. If that's you, you're in luck. To celebrate the release of the latest game, Capcom has cut the price of every last Ace Attorney game on the App Store and Google Play. This limited time sale is your chance to catch up on these great courtroom adventure games...

It's been a long journey, but as promised back in October the latest chapter to the stylish puzzle adventure Agent A: A Puzzle in Disguise [$4.99] has just landed in the App Store. Originally launched way back in October of 2015, Agent A is an escape room-style point-and-click adventure that has you playing as the titular Agent A as you try to apprehend the enemy spy known as Ruby La Rouge. The game has an awesome '60s-era spy style and plenty of clever puzzles to solve, and we enjoyed it a lot in our original review. About the only thing we didn't like was how abruptly it all ended, but developer Yak & Co rectified that issue by releasing a new chapter entitled Chapter 3: Ruby's Trap in December of last year, and then retroactively splitting the original release into two separate chapters to fit their episodic structure better. That paved the way for today's release of Chapter 4 which is entitled A Narrow Escape...

Telltale continues to spit out episode after episode of its many series, and today is the turn of episode 3 of Batman: The Enemy Within [Free] , probably the best series of the last few months (judging from what I've played of it so far). In this series, Batman has to deal primarily with the Riddler (and a few others) while also trying to navigate the complex power politics of Commissioner Gordon and Amanda Waller (I won't say much about who she is because that would spoil the series a bit). And while Batman is having a hard time navigating his current situation, Bruce is also having more than a few issues of his own, which is part of what has made this series fun to play. The series managed to make Bruce Wayne an interesting character to play, and that has really helped the series...

Way back in May (gosh that feels like it was FOREVER ago) I came across an unassuming little first-person puzzle adventure called Faraway: Puzzle Escape [Free] and posted a little thing about how much I was enjoying it. Not only did it offer some excellent Myst-inspired environmental puzzling, but it also weaved a complex sci-fi storyline that was actually quite engaging, especially with some of the deep secrets it was hiding. All of it was wrapped up in a clean visual style and a wonderful touch-based control scheme. Well, as we learned back in August, a sequel to Faraway was in the works that would take the adventuring from the desert sands to the lush jungle, and without much warning today Faraway 2 [Free] arrived in the App Store...

It's been almost two months since Crescent Moon, Blowfish Studios, and We're Five Games launched their interplanetary action adventure game Morphite [$7.99] on iOS, Xbox One, Playstation 4, and Steam. A Nintendo Switch version arrived a bit later on November 2nd, and an Android version is extremely close too. With that initial launch out of the way for just about every platform, the developers of Morphite are now focusing on additional content for the game, and the first big update is set to hit iOS really soon. How soon? Like, tomorrow soon. Woohoo!..

My interest was piqued pretty hard as I was perusing the app store a couple weeks ago, only to see a puzzle game that involved exploring an alien ship and solving the puzzles of its technology and the fate of mankind after encountering them. That premise, for a sci-fi junkie like me, along with those drop dead gorgeous screen shots immediately had my attention. And while I was expecting something more akin to Myst [$4.99], what I received was closer to The Room [$0.99 (HD)] series, but with several areas of puzzles (The Rooms?) and a more cinematic piecemeal mystery story interspersed throughout. And it was pretty darn great. This is Returner 77 [$3.99]...

I'm probably not saying anything controversial by mentioning that like any other human, I have genre preferences. I obviously enjoy my superhero stories and flights of fantasy, and humor goes a very long way with me. I'm not that big on horror stories, however. Stories about ghosts and the paranormal have to work a little bit harder to get my attention. With that in mind, I wasn't sure how well I was going to take to Heart of the House [$5.99], a recent release from prolific gamebook/interactive fiction publisher Choice of Games. It's a Victorian-era story of the supernatural with a healthy dollop of mystery mixed in. While this isn't my usual cup of tea, the character development and overall high quality of the writing ended up winning me over...

Catan (and all its numerous expansions) is one of the most popular board games out there, even though most people I know don't actually like to play it. Today, Asmodee Digital has decided to give us a different take on the board game with Catan Stories [$1.99], a text adventure game inspired by the board game. This is the first time Asmodee Digital has interpreted a board game into a different genre rather than just turn the physical into digital. Catan Stories: The Legend of the Sea Robbers is based on the (you guessed it) Legend of the Sea Robbers Catan expansion and has you following the journey of three new characters in what looks like a very pretty game...

As you probably know if you've been reading my reviews of Telltale's Minecraft: Story Mode Season 2 [$4.99], I haven't been too excited with the first three episodes. My primary problem with the game so far has been that the developers have been trying to turn Minecraft into a sword-swinging adventure, and given the limitations of the game's engine, it hasn't worked well at all. Today, we are getting Episode 4, Below the Bedrock, and I'm really hoping the series shifts away from its emphasis on violence and on swinging swords and goes back to focusing on the game's characters and on the many facets of the Minecraft universe. I'm still interested to see where Jesse's story goes in this episode (besides going literally below the bedrock) and seeing how the whole Admin story continues to play out...

Following its initial release on mobile this past March, updates for Rocketcat and Madgarden's zombie apocalypse adventure game Death Road to Canada [$10.99] have been coming in regularly throughout this year. In addition to a number of more minor updates, Death Road has also been receiving meatier, body-part-inspired content updates that are trying to follow in the footsteps of all the content being added to the desktop version of the game. Back in June we had the COCCYX update, and in August the DUODENUM update arrived. Both added a staggering amount of new features, tweaks, and fixes, making the already fantastic Death Road to Canada even better. Well, the fun's not over as this Thursday the new EYEBALL update is arriving for the mobile version of Death Road. And because human bodies have two eyeballs, this update is actually split into two parts. The first part which arrives this week adds in a dozen new text events, including the rare events Gnome Challenge Mode and Toilet of the Past's Future as well as a new event based around the hottest new piece of exercise equipment the Swole-O-Flex. You can see screens of these events below...

It was nearly two years ago to the day that developer Yak & Co launched their stylish point-and-click puzzler Agent A: A Puzzle in Disguise [$4.99] on the App Store. With is '60s-era spy theme, colorful characters, and high production values, we really enjoyed Agent A in our original review, with one big caveat: The game didn't feel finished. And that's because it wasn't. Agent A was designed as an episodic game, and the initial release version ended rather abruptly on a major cliffhanger. To their credit, Yak & Co have followed through on their plans for new chapters, releasing Chapter 3: Ruby's Trap in December of last year and retroactively splitting the original release into Chapters 1 and 2 in order to fit their structure better. Well, we're nearly a year removed from that expansion, but Yak & Co are still following through on their promises with a new teaser for the forthcoming Chapter 4 of Agent A, which is titled A Narrow Escape...

After waiting for more than three years, Rocketcat Games and Madgarden finally released their magnum opus "Randomly Generated Road Trip Action-RPG" Death Road to Canada [$10.99] on iOS this past March. Spoiler alert: It's pretty good. Since then, the developers have been releasing content updates for both the desktop and iOS versions of the game, like the huge COCCYX update that hit in June and the massive DUODENUM update that released in August. Alongside all the critical acclaim and tasty content updates, there's one big question a certain segment of the mobile gaming audience has still been wondering: When is Death Road to Canada coming to Android? Well, the Android-porting wizards at Noodlecake Games finally have an answer: October 26th. ..

When it comes to SEGA and their 16-bit library, game re-releases tend to fall into one of three categories. First, there are the games that are always included: Sonic, Golden Axe, Altered Beast, and the like. Then, you've got games that are often included, but not always. Phantasy Star 2, Ecco the Dolphin, and Shinobi 3 are examples of this group. Finally, there are games that SEGA only seems to include if they're being very thorough. Sometimes it's because they're tricky to emulate, other times because of rights issues, and still other times where the reason isn't clear at all. Beyond Oasis [Free] used to be part of this group, but it feels like it's slowly moving into the second category instead. Its presence here relatively early on in the SEGA Forever initiative is a good example of its improving fortunes...

Sorry to disappoint any fans expecting the SEGA Forever series to be literally faithful to its name, as there were only ever 897 Genesis/Mega Drive games published, and only a proportion actually developed by the Japanese company themselves. SEGA Forever - more like SEGA Seventeen Years, am I right? In SEGA's defense, they have released so many titles under this new moniker on the App Store that I can't even remember if I've made this awful joke before, so apologies if my terrible humor has started to get stale. Anyway, another week, another new SEGA Forever game, and this time around it's the short but sweet action RPG Beyond Oasis [Free]. In the game, your protagonist comes equipped with a magical Armlet, which can harness the powers of certain elemental spirits encountered on your travels. Beyond Oasis is definitely one of the strongest of SEGA's back catalogue, and is available to download today for free on the App Store...

Telltale continues to release episodes from different series in a rapid-fire pace, and today is the turn of Episode 4 of Marvel's Guardians of the Galaxy: The Telltale Series [$4.99]. Episode four is titled "Who Needs You" and continues what has become an entertaining story that mostly plays to the strengths of the Telltale formula. Spoilers from here on, of course. In the previous episode, Star-Lord decided the fate of the all-powerful Eternity Forge, but that, of course, created all kinds of splinters in the group and widened pre-existing ones. And now that everyone has to escape their confinement, things are getting critical. There might even a scenario where not everyone makes it out of there alive...

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