Category Archives: Adventure

After waiting for more than three years, Rocketcat Games and Madgarden finally released their magnum opus "Randomly Generated Road Trip Action-RPG" Death Road to Canada [$10.99] on iOS this past March. Spoiler alert: It's pretty good. Since then, the developers have been releasing content updates for both the desktop and iOS versions of the game, like the huge COCCYX update that hit in June and the massive DUODENUM update that released in August. Alongside all the critical acclaim and tasty content updates, there's one big question a certain segment of the mobile gaming audience has still been wondering: When is Death Road to Canada coming to Android? Well, the Android-porting wizards at Noodlecake Games finally have an answer: October 26th. ..

When it comes to SEGA and their 16-bit library, game re-releases tend to fall into one of three categories. First, there are the games that are always included: Sonic, Golden Axe, Altered Beast, and the like. Then, you've got games that are often included, but not always. Phantasy Star 2, Ecco the Dolphin, and Shinobi 3 are examples of this group. Finally, there are games that SEGA only seems to include if they're being very thorough. Sometimes it's because they're tricky to emulate, other times because of rights issues, and still other times where the reason isn't clear at all. Beyond Oasis [Free] used to be part of this group, but it feels like it's slowly moving into the second category instead. Its presence here relatively early on in the SEGA Forever initiative is a good example of its improving fortunes...




Sorry to disappoint any fans expecting the SEGA Forever series to be literally faithful to its name, as there were only ever 897 Genesis/Mega Drive games published, and only a proportion actually developed by the Japanese company themselves. SEGA Forever - more like SEGA Seventeen Years, am I right? In SEGA's defense, they have released so many titles under this new moniker on the App Store that I can't even remember if I've made this awful joke before, so apologies if my terrible humor has started to get stale. Anyway, another week, another new SEGA Forever game, and this time around it's the short but sweet action RPG Beyond Oasis [Free]. In the game, your protagonist comes equipped with a magical Armlet, which can harness the powers of certain elemental spirits encountered on your travels. Beyond Oasis is definitely one of the strongest of SEGA's back catalogue, and is available to download today for free on the App Store...

Telltale continues to release episodes from different series in a rapid-fire pace, and today is the turn of Episode 4 of Marvel's Guardians of the Galaxy: The Telltale Series [$4.99]. Episode four is titled "Who Needs You" and continues what has become an entertaining story that mostly plays to the strengths of the Telltale formula. Spoilers from here on, of course. In the previous episode, Star-Lord decided the fate of the all-powerful Eternity Forge, but that, of course, created all kinds of splinters in the group and widened pre-existing ones. And now that everyone has to escape their confinement, things are getting critical. There might even a scenario where not everyone makes it out of there alive...

After a pretty fun and quite long Minecraft: Story Mode Season 1, Telltale returns to the world of Minecraft with Episode 1 of Season 2 [$4.99], and although it has some fun new ideas, I wasn't too crazy with the direction of the narrative and, especially, with the decision to add complex fighting sequences in a game that can barely handle simple swipes. I have to admit that I died more times in Hero in Residence than in pretty much any other Telltale game ever, and that wasn't because I'm not good at swiping at the right time. I had fun getting reunited with some of the characters from Season 1 and seeing how things have turned out after those events, but Hero in Residence didn't really impress me, and I'm hoping the rest of the episodes deliver a more coherent narrative and fewer action sequences...

'Phoenix Wright: Ace Attorney - Spirit of Justice' Review - A Strange World Where Lawyers are Hated

I wasn't the biggest fan of the previous Ace Attorney game, Dual Destinies [$0.99]. While it wasn't the worst game in the series by any stretch, it felt too much like an apologetic reaction to the backlash from Apollo Justice [$0.99]. It's clear from the end of that game that there were major plans for Apollo's story, plans that had to be changed or scuttled to accommodate the fans' demand for the return of Phoenix Wright as the chief protagonist of the games. Phoenix Wright himself had to have significant character development rolled back, as well. On their own, these aren't necessarily bad things, but Dual Destinies never really justifies that sacrifice. It doesn't want you to forget Apollo, of course. He's a major part of the game's plot, after all. But it does want you to forget any and all of the plot threads that they had been building around him, hoping you'll treat him like a second banana Scrappy Doo so that Phoenix can strut his stuff as the main underdog once more...

Mojang released Minecraft: Pocket Edition [$6.99] on the App Store back in August 2011, and initially the game didn't feature many things to do besides very simple crafting and survival compared to its desktop counterpart. This led to our underwhelmed feelings in our original review of the game from November 2011. Despite that, Minecraft: Pocket Edition became the number one paid game for quite some time on the App Store, and it continues to hover near the top to this day. Mojang has released many updates to Minecraft: Pocket Edition since its original release, completely transforming it, which led us to re-review the game in October of 2015, giving it its rightful 5 stars. And even since then Minecraft: Pocket Edition has continued to receive significant updates, adding in the Minecraft Marketplace this past June and then the ginormous "Better Together" update just last month. Mojang rebranded Minecraft: Pocket Edition to simply "Minecraft" and introduced many features that may make you want to reinstall the game on your iOS or Android device. Rather than try to re-review the game yet again, we've put together a short list of some of the most significant new features that may make you want to revisit the mobile Minecraft if you had given the lesser versions a try previously...

Old Man's Journey [$4.99] is a lovely game with beautiful visuals, and we really liked it in our review. In case you haven't played it, Old Man's Journey is an adventure game about an old man who goes on a journey that often touches on his past life, and it's been praised for how emotionally effective it is and for its gorgeous art. If you want to learn more about the game's art and the way its developers went about turning that art into a game, check out the GDC 2017 talk below called "Happy Inside the Box: The Art of Old Man's Journey." This talk offers a behind-the-scenes look at the game's art direction and the way the developers went about setting up their art pipeline so they would be able to produce art that scaled while still looking sharp...

The past few turbulent months for iOS gaming have forced me to try and re-evaluate my perspective on the legacy and impact of the App Store. It's an inevitability that many digital games in such a volatile ecosystem will eventually become unplayable - rather than lament the loss of many of my childhood favorites to the restrictions of iOS 11, it's probably best to just appreciate every release as it comes, and not expect much more. However, while I don't have enough fingers and toes to count the games that have perished from the App Store, there are equally as many that are still running strong today, and Dungeonism [Free] is one such title. Featuring classic dungeon-crawling gameplay with a simple and rhythmic turn-based twist, Dungeonism was well received in our review at its launch in 2013, and is available for free today for the first time on the App Store...

If you've been patiently waiting for the excellent adventure game Thimbleweed Park [$9.99] to hit your Android devices, you'll have to be a bit more patient because the game's release has been pushed back by a week. The game was originally going to be released October 3rd, but now it won't be available until October 10th. Not that big of a delay, but a delay nonetheless. The good news though, according to a developer blog post today, is that the Android build will support controllers, mouse and keyboard, and a wide range of hardware. Android devices come in a multitude of sizes and shapes, which makes development trickier and was the reason for the delay...

If you've played the terrific Thimbleweed Park [$9.99], you'll know that's a great adventure game. What you probably also know if you've read any coverage on the game is that the game is usually talked about within the context of nostalgia, especially given how the team behind it includes people who worked at Lucasarts and are behind some of the greatest adventure games ever. In a recent interview though, Jenn Sandercock, a game designer involved in Thimbleweed Park's development, cautioned against having nostalgia be the linchpin of any discussion on adventure games and talked about how you can use the same mechanics as older games and still allow the genre to progress...

TGS 2017: Hands-On with 'Stay', an Atmospheric Adventure Game

With mobile phones and tablets practically becoming everyday tools for many, they present a unique narrative opportunity for certain types of games. We use our mobile devices for all kinds of things: making calls, sending texts, checking the web, watching videos, listening to music, and more. They're a window into the larger world, and with that being their established role in our lives, there's no reason they can't also be a plausible window into a fictional world. We've seen some games play with this concept already, from games like Republique to Lifeline. The upcoming release Stay, from Appnormals, looks to build on this idea with an even greater level of immersion. I was able to give it a spin at the Tokyo Game Show and record it for you...

The long-awaited and literally years in the making Episode 3 of The Journey Down [$6.99] is finally available, so you can now finish the story that started many years ago. Episode 3 completes the African art-inspired adventure game that players have been enjoying. It's not often you get to play an adventure game that's clearly influenced by non-Western traditions and lore. In the last episode of the series, you get to explore the jungles and ruins of the Underland and (spoilers) discover the fate of Bwana's lost father, Captain Kaonandodo and, of course, uncover the huge conspiracy surrounding the Armando Power Company...

I've been dying to get my hands on Morphite [$7.99], the new action adventure title from developers Crescent Moon Games, Blowfish Studios, and We're Five Games, ever since I gazed upon its luscious low-poly environments when it was originally announced back in May of last year. It's been a long year and a half wait, but finally Morphite has landed its dropship directly onto the surface of planet App Store. Ok that was a super cheesy line but I don't care, Morphite is here! To coincide with the launch of Morphite on the App Store the developers have put together a brand new launch trailer showing the game in action, check it out!..

It's a good time for those who like adventure games. In addition to the release of the fantastic Thimbleweed Park (which we really liked in our review), we also got the first price drop for Full Throttle Remastered [$4.99], the classic 1995 LucasArts game that puts you in the middle of a tale of "Motorcycles, Mayhem, and Murder." The game originally released for $4.99, but now you can grab it for $2.99, which is such a bargain for this game. To be honest, the price would be a bargain even if the game wasn't a remastered version of the original. But when you add new hand-drawn and 3D high-resolution artwork and remastered audio and music, well, definitely a bargain that you shouldn't miss out on if you enjoy the adventure games of old...

'Thimbleweed Park' Review - It's Not Over Til The Weird Uncle Sings

With around a half century behind the video game medium at this point, it's clear that it is taking after other forms of entertainment media in at least one point: no idea that was ever bankable will stay dead forever. Genres wax and wane, creators leave their beloved IPs and return, companies collapse and get bought up by the next ambitious up-and-comer, and franchises thought to be rendered toxic by a low quality installment or five can spring back to life with incredible force. You can't stop this train we're on, even if you wanted to. Like many other genres, point-and-click adventures were declared dead a long while back, a condition which never really stopped them from going about their (substantially reduced) business anyway. It's not that they ceased to be released altogether, but it's certainly arguable that changes had to be made to accommodate survival. If you liked them just fine the way they were? Well, you were out of luck...

'Disjoint' Is a Clever Puzzle Adventure With a Cute Story, and Is Looking for Beta Testers on Our Forums

It goes without saying that anyone writing about mobile games will see an obscene number of puzzle titles every day. While I'm generally a sucker for anything that looks like it can kill a few minutes on the daily commute, the majority of such titles differentiate themselves with subtle spins on a core mechanic, or some flashy or understated graphical design. I wouldn't exactly call this 'stagnation', it's evident that a formula for puzzle games exists on the App Store, and as the old saying goes, if it ain't broke, don't fix it. This is why the upcoming Disjoint surprised me greatly from the very first sentence of its forum thread - being touted as a story-rich puzzle game is one hell of a claim, and the adorable tale of a man and his pig adventuring around a Super Mario World-esque overworld map is an extremely appealing concept. For an early glimpse of this intriguing puzzle romp, sign up for the Disjoint beta test on our forum thread...

The lovely adventure game Journey Down [$4.99] has had a very long journey, but we are almost at the end. The first chapter came out around 2012 and the second one in 2014, so quite the gap between the two. Three years after the second chapter, the third and final chapter of the game is only a week away, and I'm glad to finally be able to see the conclusion of the lovely story. We've already talked about the game releasing on September 21st, but I wanted to make sure those who've been anxiously waiting for all these years got ready to finally finish the story. The Journey Down is a classic point-and-tap adventure game that has an excellent atmosphere and an Afro-Caribbean vibe you don't often see in other adventure games. The game is worth playing just for the lore that it explores. But it has more than just an interesting tradition to stand on; it's also gorgeous, with many hand-painted environments that really stand out, especially on an iPad screen. Add to that a fun jazzy-reggae soundtrack and fully voiced cast, and it's easy to see why people really enjoy The Journey Down...

With games such as forma.8 GO [$5.99], Hollow Knight and the upcoming Metroid: Samus Returns on 3DS dominating headlines, 2017 really is the Year of the Metroidvania. Personally, I can't get enough of the wondrous exploring and clever progression of titles in the genre, and even though I end up holding any game that takes the Metroidvania label to the extremely high standards of classics like Castlevania: Symphony of the Night, such releases always scratch a particular gaming itch for me. It was therefore a particularly nice surprise to see Hero and Castle [$0.99] appear out of nowhere on the TouchArcade forums this morning, despite having released earlier in August - with over 80 rooms to explore of a beautiful fortress full of stained glass murals, IndieSky Technology's latest iOS release looks to be yet another strong exploration title for mobile, and for only $0.99 with no in-app purchases is certainly worth a look...

Sunless Sea [$9.99 (HD)], Failbetter Games' story-driven (or, perhaps, nightmare-driven) game, has dropped to $6.99, its lowest price ever, and it's definitely worth picking up if you like strong writing and a weird (in a good way) universe. As I talked about in my review of the game, Sunless Sea is a literary RPG that that you exploring a gloomy, uncharted sea called the Unterzee, and while the basic gameplay loop is stocking up your ship and sailing across the darkness, the game's brilliance comes from the wonderful writing and the great characters you'll encounter. Sunless Sea is all about your sanity (or lack thereof), so the further out you venture, the greater the rewards but also the greater the risk of your crew going insane and eating each other (yes, that can happen). I had a lot of fun going from port to port, discovering some really outlandish characters, having to trade and negotiate, all the while trying to ensure I could make it back safe and sane...

Copyright 2014, TouchArcade.com, LLC.