Category Archives: Adventure

Both 'Minecraft: Story Mode' and 0.12 Update For 'Minecraft: Pocket Edition' Drawing Closer To Release

It looks like a good Minecraft news week all around. First, we got the tweet below from Minecraft: Pocket Edition [$6.99] developer Tommaso Checchi, who pretty much called the Beta season for update 0.12 over. If you haven't been following MCPE's development, every new update usually goes through weeks-long beta testing on the Android side of things before popping up on the App Store once finished. Once the beta testing is over, it usually takes very little time for the update to appear on the App Store, so hopefully we should be getting the 0.12 update on iOS soon. If you don't know anything about the 0.12 update, MCPE is about to get a huge overhaul as it's gradually brought to parity with the PC version...

It's a well-known fact that spiders are the most vile, disgusting, and completely unnecessary creatures to ever grace our planet. Literally nobody likes spiders, and if they say they do, they're just lying to themselves. Snakes? Not a problem. Rats or mice? Totes adorbs if you ask me. Scorpions? Total bad asses. Spiders? Kill them all with fire. Now, my dislike of spiders has definitely gotten better over the years. I no longer cower at even the sight of a harmless daddy long legs, and playing as a spider in Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)] has never been that big of a problem for me, though I do find it a bit icky. ..




'This War of Mine' Review - A Perfect War-torn Port

'This War of Mine' Review - A Perfect War-torn Port

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August 17th, 2015 1:00 PM EDT by Eric Ford in $14.99, 5 stars, Action, Adventure, Games, iPad Games, Reviews, Simulation
$14.99 Buy Now

Last year, 11 bit studios wowed the gaming community with its dark and emotionally provocative game, This War of Mine [$14.99 (HD)]. An action-adventurer with a heavy dose of strategy, there was a lot to love and think about as players tried (sometimes in vain) to simply survive the horrors of war. Android and iOS players finally were able to check it out last month, and we’ve been running it through its paces to see if it made the transition to the mobile platform successfully. As you might expect, it passes with flying colors, and is truly a game that deserves to be played by everyone on iOS...

Angel Stone [Free] by Fincon is an aesthetically pleasing, high fantasy adventure game that invites players to join a revolution against grotesque monsters and other such things that go bump in the night. The Angel Stone app is unique in that the same player account can be accessed through iOS, Android, and Facebook simultaneously, although I stuck to the iOS version myself...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [$4.99] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

'Spider: Rite Of The Shrouded Moon' Review - The Prettiest Parlor That Ever You Did Spy

Sequels seem to come in two different flavors these days. Most commonly, we get yearly installments, enough time to hopefully throw in just enough iteration to make an ever-worn concept feel fresh enough to sell again. Then there are the throwbacks, sequels to long-dormant franchises that somehow have to live up to impossible legends. On iOS, we see more of the former than the latter, and when the latter does show up, it tends to be a horrifying, free-to-play, quick-buck spin on an old gaming franchise whose core audience would prefer anything but. Generally, sequels used to be different, back when the industry could afford the luxury of not lining up all their big-name IPs on each yearly financial statement. Developers used to have time to work on them, time to let the original game settle in its groove, and perhaps most importantly, time to consider and tease out ideas in order to make each installment as strong as possible. Given how young iOS gaming is, it's not something we've gotten much of a taste of, but Tiger Style is prepared to give everyone a heaping helping with Spider: Rite Of The Shrouded Moon...

In September of last year, developer Chasing Carrots released their humorous space simulation game Cosmonautica [$6.99] onto Steam Early Access. It had been in development for more than a year prior to that, and spent all that time in Early Access getting fine-tuned based on player feedback. We reported back in May that the game was shooting for release in late June and that it would be heading to mobile at the same time. Today the day has finally arrived that Cosmonautica is officially out of Early Access, and along with that the game has arrived on iOS. Check out the launch trailer to get an idea of what Cosmonautica is all about...

Way back in 2011, developer Almost Human were hard at work on their old-school inspired first-person dungeon crawler Legend of Grimrock [$4.99]. They planned on bringing it to PC first, but an iPad version was also in consideration. Well, the PC version launched in 2012 to critical acclaim, and a sequel was even released in the fall of last year. Yet, there was still no iPad version in sight. In May of this year, the iPad finally did receive the original Legend of Grimrock, and it was totally worth the wait. Now only one problem remained: iPhone owners were left in the cold! Well no more, as Legend of Grimrock has been updated with Universal iPhone support...

'Champion Of The Gods' Review - Destiny's Child

The gamebooks released by publisher Choice Of Games are a bit of a tough sell to the uninitiated. I mean, gamebooks in general are a tough sell, but many of the other gamebook publishers on the App Store put a lot of work into the stuff around the text. Whether it's a plethora of illustrations, a unique visual presentation, added music or sound effects, or even just playing around with the appearance of the virtual pages, considerable effort seems to be spent to try to get people to give the actual meat of the experience, the text, a proper chance. Choice Of Games offers little more than a splash image, generic radio buttons for choices, a couple of splashes of color in the status screen, and black text on white pages. There is no sleight of hand here. It all falls on the plot, the quality of the writing, and the success of the choices presented in creating a compelling personal experience for the player...

Let me start this review by apologizing for its tardiness. I've been kicking this down the road for weeks, mostly because I've been kicking the game itself down the road for weeks. I've been doing that because playing Always Sometimes Monsters [$4.99] is not fun, or exciting, or even remotely enjoyable for me. A great deal of that is intentional design. Some of it isn't. The terrible mobile UI is likely not meant to be a commentary on anything, for example. Nor are the technical hiccups that occur during many mini-games. Beyond that, however, the game itself is not looking to give you a good time. It's essentially a series of depressing choices between bad options where anyone and everyone is ready to spew out a fortune cookie at you unsolicited. Being an iffy port of a divisive game, it's both easy and hard to review at the same time. Hence, the feet-dragging...

'Adventures of Pip' Review - I Came In Like A Rectangle

The majority of games I’ve been playing the past few months have been somewhat shallow affairs. Quick reaction games, simple puzzlers, goat simulators. That’s not to say some of them haven’t been excellent and extremely rewarding experiences, but it’s no shock that iOS games, for the most part, tend to not be terribly deep. Now, before you exclaim “But Nate! What about X or Y?”, just know that I’m not saying there aren’t ANY substantial games on the App Store. I’m just saying that if you pull up the list of recently released games on Appshopper any given hour, you’re gonna be flipping through quite a few pages before you find anything more than random clickers, Ketchapp-style microgames, and some gross casino sims. (Also, don’t call me Nate. Only my friends call me that, and I don’t know any of you weirdos.)..

'Dinofour' Review - Craig, Stop Eating Crayons

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July 8th, 2015 8:04 PM EDT by Brittney Broder in 4 stars, Action, Adventure, Platform, Puzzle, Ratings, Retro, Reviews
$1.99 Buy Now

Dinofour [$1.99] is a charming retro-inspired puzzle platformer where the goal is to guide four dinosaurs to their egg at the end of the level. Each of the four dinosaurs has a different color and power to assist you on your quest: red breathes fire, green can move boulders, blue can fly, and purple can manipulate gravity to walk on the ceiling. The game was created by the new indie developer Craigeatscrayons and is the first launch of the Melbourne-based company. As far as first projects go, Dinofour set the bar high with playful yet challenging level design, interesting mechanics, and a vast amount of available content, including 3 worlds, over 70 levels, and secret areas and collectibles...

Arriving a bit later than the week's other new games, Sega and developer Picomy have finally released their gorgeous touchscreen platformer Heroki [$4.99]. I say "finally" because Heroki has been in development since 2010, which might as well be a century in App Store terms. However, after experiencing just the initial intro video and tutorial portion, I can tell this one was worth the wait. You play as Heroki, a young boy with a propeller on his head who has the ability to fly around. In fact, everyone in this world seems to have propellers on their heads. It's just normal for them I guess! ..

I start this review of Til Morning's Light [$5.99] off with a treatise on WayForward Technologies, the developer of Til Morning's Light. They are, to me, a solid B-grade developer. They make games that are usually good to decent; I don't know if they have any truly great ones on their resume. I'd say their best game is probably the original Shantae, which I actually own the original cartridge of. Regardless, they're a developer that you should generally get reasonably excited for when they get to work on a licensed project, because it means that it's probably not going to suck. Well, Adventure Time: Explore the Dungeon Because I DON'T KNOW was not good, but I think that might have just been them going outside of their comfort range, not knowing what makes a dungeon crawler great, or maybe that game needed more than a year of development. But hey, at least the two Zelda-aping Adventure Time games they did weren't bad! And Double Dragon Neon is a solid beat 'em up. ..

It's been a long time coming, but as was announced last week, Funcom have released LEGO Minifigures Online [$4.99] into the App Store. The game is an MMO-like adventure which features a vast array of the crazy characters and locations from the world of LEGO. It was originally revealed way back in August of 2013, and officially launched on desktop platforms in October of last year as a free to play game. However, Funcom didn't like the direction the game was going, so they made a couple of pretty big changes to the game...

Of all the stories I expected to experience this week, a cross between a dating simulation and 21 Jump Street was not especially high on the list, but here we are. Sword Of Asumi [$1.99] is a visual novel with mild dating sim elements that casts you as an undercover assassin trying to root out the source of a terrorist threat at a school. You'll have to pose as a schoolgirl for however long it takes to find the culprit, with your superior keeping an eye on you as one of the teaching staff. I'll be honest: I think that's an absolutely brilliant premise for a game like this. It's a good central plot to build a story around, providing reasons to mingle with as many people as possible in a variety of locations. There are potentially great conflicts if you happen to get close to someone who is involved in the nefarious plot. There's a reason this all worked so well for Fox in the late 1980s...

Minecraft PE [$6.99] added quite a few cool new features with its latest Version 0.11.0 update. While we’ve discussed at length one of the cooler features in its custom skins, we’d be remiss if we didn’t mention the other significant additions. Indeed, while they seem relatively small, the ability to build a boat (as well as a fishing rod) are important additions that have the potential to significantly change the way you explore your world. In case you aren’t savvy to the latest nautical additions, we’re here to give you the info needed to check them out in game...

Telltale has just announced that Episode 3 of its Tales from the Borderlands [$4.99] series, titled "Catch a Ride," will be available for download the week of June 23rd. This is good news for all those who enjoy the funnier side of Telltale's episodic games. According to Telltale (spoilers ahead), Rhys and Fiona find themselves looking for another piece of the puzzle in their attempt to enjoy the untold riches of Vault key ownership. Fiona gets help from an unexpected mentor while Rhys continues to share brain-space with a dead dictator. Yes, a pretty crazy game this one, isn't it?..

'Nubs' Adventure' Review - A Tale Of Home Ownership In The 21st Century

Poor old Nubs. He had defied the odds of the modern economy and purchased a nice house with a great view and plenty of land to build on. Sure, the land taxes were a bit tough to manage each year when tax season came around, but he had things sorted out nicely for the most part. Then one day, a couple of guys swing around, kick him out of his house and off the nearby cliff, then burn the whole thing down. I mean, are debt collectors getting rough these days or what? Luckily, a fairy offers to help you rebuild a home in a new, even better location. You're just going to have to grease the wheels a bit with some fairy dust, which can be extracted from crystals that are just laying around the world, protected by deadly monsters, cunning traps, and treacherous terrain. All things considered, it's probably still safer than a bank loan...

One of the coolest things about Minecraft is the ability to experiment with generating the world you play in through the use of world seeds. While there’s nothing cooler than discovering a new world through experimentation, there’s a lot of value in being able to check out the worlds discovered by others through whatever methods available to them. Minecraft PE [$6.99] had a pretty decent collection of seeds available online but with the addition of infinite world types back in version 0.9.0 the seed collection has been split in two. We thought we’d focus on the infinite worlds and provide a short list of seeds with some pretty cool starting areas...

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