Category Archives: Game Center

'AirAttack 2' Review - Stunning Shooting

When people claim that gameplay takes precedent above all else, including visual fidelity, I ask, "why not both?" There have been plenty of games that have pushed the envelope in just about every facet imaginable, including the recent Witcher 3 from CD Projekt Red. The same goes for mobile titles, which are pushing boundaries far beyond what I thought was initially capable when the App Store first debuted so many years back. We're starting to see full console experiences on portable devices, and AirAttack 2 [$2.99] is one such game that doesn't even feel like it should be possible given the hardware...

Last month RobTop Games teased something called Geometry Dash Meltdown on Twitter. Was it a new game? An update to the original Geometry Dash? Something else entirely? We didn't know! Well just today RobTop posted a brand new trailer for Geometry Dash Meltdown on their Youtube channel, and after watching it, guess what? I still don't know what it is! But it looks awesome...




It feels like there's a lot of news about Rayark's excellent stylish action game Implosion [$9.99] lately, but not much of it has been about the game itself. There's been an animated movie announced, and its Kickstarter campaign appears to be going well. Rayark has also started a serial comic based on the game, which you can read here. It's another cool way to build on the world of the game, but hey, what about that game? Is it being left behind for the sake of more passive forms of media? Worry not, friends. Rayark hasn't forgotten what brought Implosion to the dance, and they're proving it by putting together a big update for January 2016...

Brad Erkkila's Flip Champs [Free] is a pretty fun game that you should play, but when it initially came out, it was lacking one killer feature: local multiplayer. See, the whole game is built around one-on-one battles, and the whole dynamic of trying to collect the energy orbs to charge up your weapon and use them on your opponent to win your battle where there's only two hits: you hitting them, and them hitting the floor. That competitive dynamic was apparent even against an AI opponent, but it was easy to think "what if I was competing against a real human being in these battles?" Well, good news: the game just got single device multiplayer. You and another person can battle to the death in best of 5 matches, with controls on each side of the screen...

Fruit Ninja [$1.99] is one of those platform-defining games and it put long-time Australian developer Halfbrick on the map in a big way. It was just about as perfect a mobile game as you can get. Short gaming sessions, intuitive touchscreen slicing controls, and colorful visuals made Fruit Ninja an immediate and long-lasting success. However, after years atop the iTunes charts Fruit Ninja was struggling to keep people interested in the face of a constant deluge of new games. ..

Crossy Road [Free] is one of those defining games for the mobile platform that struck the perfect balance between approachable and engaging, and it set off a firestorm of similar games in the wake of its success. That success led Bandai Namco to trust Crossy Road's developers with one of video game's most sacred icons: Pac-Man. The result was Pac-Man 256 [Free], a game that took the pellet-munching, ghost-evading gameplay of Pac-Man and "Crossy Road-ified" it into a slick endless formula. Now that synergy is coming full circle as the latest update to Pac-Man 256 brings with it a special Crossy Road theme. ..

'Snowboard Party 2' - Downhill Jam

1080 Snowboarding, guys. I spent more time playing that on the Nintendo 64 than any other snowboarding game to date. It came out around the time Tony Hawk’s Pro Skater debuted, and I was basically obsessed with “extreme sports” in video games. Not only was it one of the best-looking and smoothest N64 games of its day, it was also ridiculous amounts of fun. Unfortunately, I missed out on the sequel (never had a Game Cube) and somehow missed the SSX craze as well. In fact, the only other snowboarding game I can recall being super into since then is the recent Alto’s Adventure [$2.99], which belongs to a completely different genre altogether. It’s something I hadn’t really considered, but when I first started playing Ratrod’s Snowboard Party 2 [$1.99], I finally realized how much I missed carving down the slopes in 3D while pulling off crazy tricks...

Way back in 2008, not long after the App Store first opened and I was devouring mobile games left and right, I downloaded a game called Sneezies from developer Retro Dreamer. Probably because I read about it on TouchArcade. Sneezies was an ultra-simple game where bubbles containing little critters were spread across the screen and you'd choose one spot to tap and pop a bubble, with the little critter inside's sneeze dust expanding out from the blast. Any other bubbles that came in contact with the dust would pop as well, and the goal was really to cause a chain reaction and pop the proper quota of bubbles in order to move on to the next level. ..

Rayman is one of those franchises that always lights my face up when I play it. Despite my issues with a few of the older games, the newer generation of titles have been nothing short of amazing, and I'm including both mobile runners in that conversation. Rayman Jungle Run [$2.99] and Rayman Fiesta Run [$2.99] were excellent translations of the formula to the mobile platform, and although they're technically runners, they operate more like a platformer hybrid, and don't sacrifice any of the quality that the series is known for. Rayman Adventures [Free] is more of the same in that regard, with several holdups inherently related to its free-to-play nature...

It's always nice when a game gets an update that you just did not expect. You would be forgiven for thinking Icycle: On Thin Ice [$2.99] was otherwise lost to history after its release in 2013, but no! The game has suddenly gotten a big 2.0 update that adds new content to complete the game, over 2 years since its original release. ..

It could be easy to say that The Incorruptibles [Free] from BonusXP is a lot like Clash of Clans [Free], and I mean, it's not wrong to say that. It's got guilds to join, a map to raid, resources to collect, and all that fun stuff. After all, many games ape its structure because the game makes a bajillion dollars, and the potential of a fraction of a bajillion dollars is still enough for the promise of driving a different Tesla every day of the week. But The Incorruptibles joins that small list of games that do Clash of Clans but mix up the combat. In this case, the combat in The Incorruptibles is straight-up RTS gameplay...

Last week was one of those weird release weeks where a couple things popped up early prior to the regular weekly scheduled time, then the actual release night Out Now post was much lighter than usual, then so many things trickled out after that that we even threw together a second Out Now post on Friday. Then those dastardly developers Art In Games went and really threw a wrench in things by releasing their newest game AirAttack 2 [$2.99] on a Saturday of all days. A Saturday! Insert BillLumbergh.gif here. Hey I won't complain, a constant stream of awesome new games is never a bad thing no matter when they release. ..

TouchArcade Game of the Week: 'Groove Planet'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

The release of Zodiac: Orcanon Odyssey [$4.99] was fraught with controversy when people found that the game was buggy and ended before all of the content in the game was made available, with the seeming episodic nature of the game being made clear only later. Well, Kobojo, after some behind-the-scenes discussions, has decided to make some changes to the game's price and to try and keep original buyers happy...

In September of last year a quirky little snowboarding game called Shred It! [Free] was released by developer Extra Mile Studios. Shred It! had an incredibly charming papercraft art style that gave it a really unique look, and really solid "behind the back runner" style snowboarding gameplay that worked well on the touchscreen. Unfortunately, finicky touch detection and a lack of content caused Shred It! to largely fly under the radar when it released. Extra Mile addressed that by updating the game with greatly improved touchscreen controls, a Checkpoint Challenge mode, and several seasonal content updates for Halloween, Christmas and New Years. Its last update was way back in January, but with winter in full swing and snowboarding being a winter pastime, a new Shred It! update has just landed that rejuvenates this overlooked little gem...

You might have heard about this little film called Star Wars: The Force Awakens that's releasing this month. As such, Star Wars fever is in full force, and it makes perfect sense for Star Wars Commander [Free] to get a big batch of new content with the movie nearing its release. Players can now wage battles on Planet Takodana, and fight with two new units from the upcoming movie...

I mentioned recently in my review of Baseball Apocalypse [$0.99] that I love impossible games. One of those games comes from developer/publisher Invictus. Now, Invictus puts out a lot of games, very few of which actually interest me, though they seem to have found their footing in the last couple years. There are a handful of gems in their library that really truly shine. I'm talking the supremely elegant Greed Corp [$0.99], the heavy metal monster mash Tap 'n Slash [Free], and the game that I name dropped in said review, Give It Up! [$0.99]. While the original game grew with a handful of updates, a sequel was being made, and that sequel is pretty magnificent. I give you Give It Up! 2 [$0.99]. (I'd have gone with something like Give It Up Again! but I digress)..

Late last year, iOS gamers were treated to an excellent port of the cult classic Xbox title Oddworld: Stranger's Wrath [$2.99]. In my review of that game, I sounded off on the series on the whole, making no bones about my admiration for the tight design and excellent gameplay found in Stranger's Wrath, referring to it as without question the developer's best game. I also made no secret of my feelings about the previous games in the series, which I've always felt were lovingly-crafted but ultimately quite middling outside of their production values and strong art direction. I think there are valid reasons why they were like that, but the point remains that I don't think very highly of the gameplay they offer. I guess that's kind of a foreboding way to start this review, but stay with me...

Simogo is a developer that marches to the beat of their own drum. You don't need to look any further than their games to see that. Titles like Device 6 [$3.99] and The Sailor's Dream [$3.99] blur the lines between games, storytelling, and interactive media, and Year Walk [$3.99] was an uncharacteristically unsettling experience from the normally upbeat developer that utilized a really unique companion app [Free] to flesh out its world in interesting ways. In keeping with their tradition of being untraditional, Simogo is celebrating the 5th birthday of their very first iOS game Kosmo Spin [$2.99] by actually raising its price rather than dropping it. If you're unfamiliar with Kosmo Spin, then check out this sickeningly adorable trailer...

They say that you should dress for the job you want, not the job you have. Which is exactly why whenever I write reviews, I wear my furry Chewbacca bath robe. You don't get quite as disparate, or quite as wide of a gap, as a lowly beggar literally wearing the face of god and getting godlike power in the process. That's quite the promotion! And it's also the premise of the lovely puzzle platformer and debut App Store game from Bad Seed, The Beggar's Ride [$3.99]...

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