Category Archives: Game Center

A year ago yesterday, Mighty Rabbit Studios released Breach & Clear [$0.99] into the App Store, a tactical strategy game built for mobile devices. Now, to celebrate that first anniversary, Mighty Rabbit has dropped the price of Breach & Clear to free for this weekend. Our original review of Breach & Clear talked about the flashes of brilliance showcased in the game, but we were really put off by how much content in the game was labeled as "coming soon." It just felt like an unfinished product, and we can only really review the game as it exists at the time of review. To Mighty Rabbit's credit, they've since updated the game numerous times, not just adding in the "coming soon" content but also making many tweaks and improvements to the overall experience...

Lots of people in our forum are having fun with Gameloft's take on the social RPG genre, Dungeon Gems [Free]. As you can read in my review, it didn't exactly knock my socks off, but if nothing else, it's a fairly competent variation on Puzzle & Dragons [Free] with some spruced up visuals. Like I do for most games in this subgenre, I've spent a fair bit of time playing it during my downtime, and have put together a guide to help out beginners who are looking to dip their toe into the game. Some of this advice will be familiar to people who have played similar games, while other tips are unique to this game, but if you're getting started, you should find most of it helpful...

Last week, Disney and Marvel soft-launched a spinoff mobile game for the upcoming movie Guardians of the Galaxy, and as of today that game, Guardians of the Galaxy: The Universal Weapon [appprice url=""https://itunes.apple.com/us/app/guardians-galaxy-universal/id834485417?mt=8"] is now available worldwide. Following an original story inspired by the film and comic series, The Universal Weapon features gameplay similar to the original Battleheart which sees you controlling a party of characters and line-drawing to combat enemies in real-time. In addition to the five main characters from the film, there are 20 more Guardians of the Galaxy characters to unlock and play with through both single-player Story campaign and an Arena mode...

ZeMind Game Studio's Starborn Anarkist [$1.99] is a fantastic dual-stick space shooter that puts a huge emphasis on building and customizing your own ship. We really loved Starborn Anarkist when it released in early December of last year. But that was more than 7 months ago, an eternity in the world of iOS gaming, and Starborn Anarkist was in desperate need of some tweaks and fixes that had plagued an otherwise fantastic game. A week ago today we learned that the long-awaited update that ZeMind had been talking about for ages was finally submitted to Apple, and today I'm very happy to announce that the update is live in the App Store...

No, gentle reader, you are not seeing double. Though it shares a surname and a great deal of assets with early summer's Bill Killem [Free] from Everplay and Chillingo, Buzz Killem [$0.99] is a completely different game that takes place in the same universe. Rather than the timed running action of Bill, this game puts you in control of Bill's father, Buzz, in a stage-based arena battling action game that will feel instantly familiar for fans of Super Crate Box [$1.99]. This isn't the first time Everplay's name has been attached to an arena battler, of course. They also acted as the publisher for FireFruitForge's awesome melee action game Spell Sword [$0.99], and there are certainly elements of that incorporated into Buzz Killem's design as well...

One of my favorite scrolling shoot'em ups got a fancy modern remake this year with Infinite Dreams' Sky Force 2014 [Free]. It took the original game and gave it a massive graphical overhaul, as well as many other bells and whistles that come with modern mobile gaming like online leaderboards and tournaments. This remade version turned out really phenomenal, but Infinite Dreams still has some more planned for Sky Force 2014. They've posted some new screens in our forums for the forthcoming Stage 8, which you can see in the screenshot on the left while the screenshot on the right is from a cutscene that'll play just prior to the boss battle on that stage...

The Sonic The Hedgehog franchise has a tough line to walk. It's still SEGA's most reliable means of generating sales, and these days, that's more important for that company than ever before. At the same time, the reputation of the character has taken a real bruising over the years from some of the more questionable attempts at leveraging his popularity. For what it's worth, SEGA seems to be aware of the problem, and I would say a good half of the Sonic games released these days are quality efforts like Sonic Generations, the Christian Whitehead remakes of the classic Sonic games such as Sonic The Hedgehog 2 [$2.99], and Sonic & All-Stars Racing Transformed [Free]. I'll even go as far as to say that Sonic Dash [Free] was a pretty decent behind-the-back runner that only got better with updates. Then there's the other side of Sonic, the games that are a poor fit for the franchise, just plain mediocre, or both. Here I'm talking about things like Sonic: Lost World, Mario & Sonic at the Olympics, and yes, the original Sonic Jump [$2.99] for mobiles...

Late last year, a rough little indie platformer named Cally's Caves [Free] won over the hearts of many members of the TouchArcade forums. No sense mincing words, the game's visuals were pretty bad, both in design and execution. That said, the gameplay was fun, the music was excellent, and for reasons I can't exactly understand, the game in its entirety was free, with little more than inobtrusive ads and a single wholly unneccessary IAP to pay the bills. The game featured large, sprawling levels and a less forgiving checkpoint system than today's games typically use, giving the game a pleasantly challenging bite. Well, it hasn't been all that long, but Cally is back in Cally's Caves 2 [Free], and the months have been kind to her. It's still a bit rough around the edges, and in some aspects rougher than the first, but there's no denying the game is a huge step up from the original overall...

Running (mostly) horizontally all the time must get tiring, because our old pal Sonic now has two video games featuring himself jumping vertically and not doing much running at all. The latest is Sonic Jump Fever [Free], which Sega originally announced about a month ago but has been soft-launched since April. It's a sequel of sorts to 2012's Sonic Jump [$2.99], which I actually found surprisingly fun. Sure it was just a Doodle Jump-type game, but Sega did a great job at transitioning the traditional Sonic game into this genre. It has interesting levels, classic power-ups, and exciting boss fights. For being totally not like a traditional Sonic game, it still felt very much like a Sonic game...

Real Racing 3 [Free] just can't stop being updated, can it? There's seemingly something new being added to the game on at least a monthly basis. This month? It's Ferraris. The latest update, available today, adds in two new Ferrari cars. There's the Ferrari F40, the last car personally approved by Enzo Ferrari, the company's namesake. A classic car to be sure, but a Dodge Dart at high speeds can take it out...

This past May, SMG Studio managed to do something with the release of OTTTD [$2.99] that few have managed before: they made me enjoy a tower defense game. For a genre that has been a staple of the iOS platform for years, there's surprisingly few tower defense games that have resonated with me, but OTTTD was definitely among them. With its cheeky humor, sci-fi theme and high level of polish, OTTTD wasn't just a great mobile tower defense game, it could easily shine on any platform you put it on...

'World of Tanks Blitz' Review - A Fine Addition To Wargaming's Cannon Canon

Although it's recently become something of a household name in gaming circles, Belarus-based developer Wargaming.net has been around for a while now. For the first several years, it focused on strategy games, both turn-based and real-time, and had modest success within that niche. It finally hit the big time with its release of World of Tanks for the PC, a massively multiplayer online action shooter designed with the strategic sensibilities you would expect from a developer with Wargaming's resume. Initially launched in Russia in 2011, it soon spread across the globe, enjoying huge success in virtually every region it released in. It's a rare free-to-play game that manages to pull in casual players and hardcore alike, with its fair economy, approachable gameplay, and surprising depth...

The original Civilization Revolution [$2.99] represented acclaimed designer Sid Meier's attempt to make the Civilization series more appealing to a wider range of people than before. The main Civilization series is extremely well-known and beloved for being an incredibly deep game series, with each game offering nearly infinite replay value. The aim with Revolution was to take the core concepts of Civ and make a game that wasn't as intimidating by streamlining certain aspects and reducing the average length of each game. While hardcore fans of the original series were a bit mixed on the results, it was fairly well-received overall. Originally releasing on PC and various consoles, it made a big splash on iOS with a slightly late port in 2009. The game was a great match for mobiles, offering a reasonably deep gameplay experience that fit the stop and go nature of many mobile gamers. It was also quite well-maintained by publisher 2K Games, and was still receiving occasional updates as recently as late last year...

Big things have been happening in the world of True Skate [$1.99] lately, as just last week it was announced that the phenomenal skateboard simulation game from True Axis was partnering up with Street League Skateboarding as the official mobile game of the contest series. As part of that partnership, actual courses from the Street League series are destined to end up as downloadable parks in True Skate, and the first of these is the course from the 2013 Kansas City Street League stop that is available right now in the game for 99¢. Having a real-life course like that in True Skate is very cool, and kind of surreal, as I remember that course very vividly from watching Street League on TV last year...

When Square Enix Montreal announced Hitman GO [$4.99] back in February, I was skeptical to say the least. Mobile hardware is pretty beefy nowadays and I had no doubt that a full-blown, "console-like" Hitman game would work just fine on iOS. So why was Hitman GO set to be a turn-based board game of all things? Luckily for me and everyone else, I was way off base questioning Squeenix Montreal's decision, as they totally nailed it with Hitman GO. While certainly not a traditional Hitman game, Hitman GO still captures the essence of the series and provides a smart and challenging puzzle-type experience...

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