Category Archives: Featured

Out Now: 'VVVVVV', 'Twisty Planets', 'Super Gravitron', 'Jupiter Jump' and Tons More

It's E3 week, we're busy as hell, but still managed to finagle time in our day to put together this massive list of game releases. Sadly, no time was left for witty intros! Here's what's out right now:..

Coming Tonight: 'VVVVVV', 'Fluid SE', 'Jupiter Jump' and Tons More

It's Wednesday again, and even though it's E3 week, that's not stopping developers from releasing some highly anticipated games. VVVVVV we've been looking for forever, and so far, the mobile port seems great. Like always, all of these games should be available at 11:00 PM Eastern tonight, or earlier if you're in an iTunes region east of the USA...

If you read the headline and looked at the image, that's just about all there is to this news right now. Anyway, looking back at our review of the non-XL Stratus, our main criticisms were price point and its size being uncomfortable for marathon gaming sessions. Well, the XL-ized Stratus most likely fixes the latter problem… But I'm guessing it won't do much about the former...

TouchArcade Game of the Week: 'Bubble Witch Saga 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

'Temple Run' Crosses One Billion Downloads

'Temple Run' Crosses One Billion Downloads

June 4th, 2014 12:09 PM EDT by Eli Hodapp in Featured, News
Free Buy Now

It's sort of crazy looking back at the beginnings of Imangi Studios, when we were posting about their original word puzzler Imangi [Free]. If anyone would've suggested back then that this husband and wife team would eventually produce a game that'd be downloaded a billion times, no one would take you seriously. The sheer scale there is just mind-blowing...

Razer Reveals Their MFi Game Controller, The $99 Junglecat

Sadly, it'd seem that things have cooled down quite a bit on the MFi game controller front. What originally seemed to have so much promise when it was first teased at WWDC last year has sort of stumbled out the door. High price points, mediocre construction, and with games that make these controllers appealing being few and far between the whole market hasn't really gone anywhere...

Apple Addresses Discovery Problem with New App Store Features in iOS 8

I think everyone would pretty much agree that discoverability is the number one problem in the App Store, especially with Apple's just-announced number of 1.2 million apps being currently available. There are other problems for sure, but right now as an app developer you pretty much have to cross your fingers that you'll get some sort of feature position by Apple or that your app/game will do well enough to rise up the various iTunes charts so as to be more visible to the average iOS user. When your dedicating significant time and/or money into a project, its success depending on one of those factors makes creating an app a pretty big risk. There are plenty of great apps and games that fail simply because not enough people know that they exist...

TouchArcade Game of the Week: 'Battleheart Legacy'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Out Now: 'Dragon Quest VIII', 'Delivery Outlaw', 'Trainz Simulator 2', 'Romans In My Carpet!' and More

If you're able to pull yourself away from Battleheart Legacy, which jumped the gun and released last night, then there's a whole bunch of other new iOS games to occupy your time with. If you're a fan of the PlayStation 2 game Dragon Quest VIII, you can now take it with you on the go on your iOS device. It seems to be a pretty faithful port, with the added bonus of one-handed, portrait-oriented gameplay. Also, there's a number of cool puzzle games on the list tonight, as well as Adult Swim's latest Delivery Outlaw which has just launched worldwide following a soft launch. Eli and I actually streamed many of these new games earlier today, so check out the archive video if you missed it. But seriously, just make sure you grab Battleheart Legacy, it's stupidly good...

The best part about Wednesdays is surprises. If you would've asked me yesterday when a western port of Dragon Quest was going to hit, I'd have told you, "No idea, probably never." Well, it's a few hours away from hitting the US market. That's pretty awesome. There's a bunch of other cool stuff on the way too, I'm oddly excited to play a kebab cart simulator, for instance...

TouchArcade Game of the Week: 'Bill Killem'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

'Modern Combat 5: Blackout' Hands-On Video Preview - 30 Minutes of Gameloft's Latest FPS

This week I was able to swing by the Gameloft offices in San Francisco and get some hands-on time with Modern Combat 5: Blackout, which I think is safe to say is one of the most highly-anticipated games of the year (and last year, for that matter). We hooked up the capture equipment and took a solid thirty minutes of gameplay footage. We start out in familiar territory, playing through the first Venice level which we've previously seen in our look at the game during E3 last year. However, it's received some tweaks, and seems more pared down and focused now. It's also a hell of an exciting way to start off the game. Following that, we check out the recently-announced Tokyo levels, as well as the Spec Op Missions which are a collection of missions that aren't directly related to the storyline and are built with replayability in mind. We also get a glimpse at some of the different soldier classes, which was a feature that was also recently announced, as well as all sorts of other cool stuff. Enough chatter, I'll just let the video do the talking...

'Final Fantasy Agito' Preview - Final Fantasy Goes Back To School

Anyone who has been following the story of Final Fantasy Agito knows that the development of the game has had almost as many twists and nonsensical turns as the average Final Fantasy game's plot. Back in 2006, a game called Final Fantasy Agito XIII was announced for mobiles as part of the Fabula Nova Crystallis project of Final Fantasy XIII companion games. It helps to put things into scope when you realize that announcement predates even the original iPhone by more than a year. Eventually, the team's ambition grew beyond what phones of that time could manage, so the project was moved to Sony's Playstation Portable in 2008. After the whole Final Fantasy XIII business didn't go quite the way Square Enix envisioned, the game was retitled Final Fantasy Type-0, finally releasing in late 2011. That seemed like it was that for Agito, but late last year, Square Enix announced out of the blue that they would be developing a prequel to Type-0 for mobiles, once again claiming the name Final Fantasy Agito. I guess they were really proud of that title...

TouchArcade Game of the Week: 'KeroBlaster'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Out Now: 'Darkin', 'Toy Rush', 'Overkill Mafia', 'JoyJoy', 'I Dig It: Journey to the Core' and More

It's Wednesday, which means a ton of new iOS games have just arrived in the US App Store. There's a change from the list of new games we posted this morning, as for whatever reason the iOS port of Alone in the Dark was pulled from sale. No word on why, but we'll let you know if and when it shows back up. A shame, as I was really looking forward to it. There's still a bunch of other stuff I'm stoked for tonight though, including the awesome Darkin, JoyJoy, and–surprisingly–Table Tennis Touch. A table tennis game isn't even something I knew I wanted, but I've been counting down the minutes to its release all day, It looks rad. Anyway, everything you need is below, feel free to let us know what games you've got your eye on in the comments...

Copyright 2014, TouchArcade.com, LLC.