Category Archives: Featured

Update Mondays: 'Spider-Man Unlimited', 'Dash Quest', 'True Skate', 'Agar.io', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. With the Holiday Freeze in effect over most of last week, the pickings are pretty slim this week. Nevertheless, a few interesting updates managed to squeak in at the last minute, so we'll have a look at those. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

TouchArcade Game of the Year 'Land Sliders' and the Best iOS Games of 2015

Logo_on_whiteWell, it was another banner year in the world of iOS gaming, with so many great games released in 2015 that it made our head spin trying to whittle it down to the list you see before you. When it came to our Game of the Year pick, it really came down to the nitty gritty between two particular titles. In the end, one just barely inched out the other for reasons we'll get to in a second. Following the Game of the Year and Runner Up picks are 25 of what we feel were the best games of 2015. Of course this list doesn't include many other great games that came out this year, and to be honest it could have easily been three or four times the size. However, we thought this was a nice cross selection of genres and truly the best of the best of this year. If a game you adored this year isn't featured here, feel free to list it in the comments below, we love hearing about what games people enjoy playing on their iOS devices.

Now, without further ado…

 

Game of the Year 2015: 'Land Sliders'


Land Sliders, Free - [Review] - [Forum Thread] - It seems like the best mobile games latch onto a simple mechanic that feels natural on a touchscreen device and then builds an entire game around it. Slicing fruit in Fruit Ninja, drawing lines in Flight Control, even tilting back and forth in Doodle Jump are all great examples of this. Those simple actions spawned countless copycats and even entire genres in the mobile space over the years, but it's rare that a game can come along and create a mobile game that feels truly unique and native to the platform.

In 2015, I don't think any game accomplished that goal as well as Land Sliders, the first game from Australian developer Prettygreat, did. Land Sliders is a game that's built around inertial scrolling. What is inertial scrolling? Well, when you're scrolling through a list on your iOS device, say your list of emails or a list of songs in the Music app, inertial scrolling is the thing that allows you to scroll fast with a quick swipe and the screen will gradually slow down as it runs out of inertia.

It sounds like an incredibly boring concept for a game, but inertial scrolling is something that iOS devices have nailed since the beginning, and I believe it's one of the things that truly put the iPhone ahead of the pack in the early days of smartphones. Early iPhone rivals had pretty janky touchscreens which didn't have the smoothness of an iPhone. Scrolling around on iOS devices is fun and satisfying. Flicking a swipe fast and knowing you can stop the screen from scrolling on a dime if you want. It's really cool.

It's not a bad idea to try and capture that feeling and create a game around it, but how exactly does that work? I saw a very early prototype of Land Sliders at GDC this year and thought it was a clever concept and the sliding around the world felt great. But honestly I had no idea how they would craft a compelling game around it, and figured it would end up as one of those "hmmm, that's neat!" tech demo type of games and be fun for a few days before being forgotten.

That ended up not being the case at all, and besides its unique concept, I think that's shows the brilliance of Prettygreat. Not only have they created a full-fledged high-scoring game with endlessly replayable randomly-generated levels and a wide cast of neat characters to unlock, but they've created this is a way that's easy to add on to, and given the popularity of Land Sliders this seems like the kind of game that can continue living on for years and years with a constant flow of new content.

Besides the game itself, developer Prettygreat also created an insane real-life meta game that they incorporated into Land Sliders that has kept our forums on fire for months since the game's release. If you haven't read the lengthy thread in our forums, but if you like treasure hunts or ARGs, it's worth the read as the lengths Prettygreat went to to create this global game are pretty astounding. In fact, the ARG is still going and hasn't been completely solved yet.

Sliding your character around the world of Land Sliders just FEELS right, and developer Prettygreat did a wonderful job of building a whimsical world and cast of characters around that unique mechanic. There were other great games in 2015, but Land Sliders is a great mobile game through and through, and isn't the kind of game that could work on a platform other than mobile. For all these reasons it'll be something that I continue to play daily and will always have a home on my device, and it earns our nod for Game of the Year 2015


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RPG Reload Special Edition - 'A TouchArcade Christmas Carol'

With Sincere Apologies To Charles Dickens, And The Readers

First Stave - The Editor's Ghost

Let me tell you the story of Shaun Musgrave. Though they say he used to be different, it's hard to imagine it. There was never such a staunch defender of free-to-play social RPGs as he, with a stubborn streak in him about paying even a cent for an app. The cold within his heart froze his features, made him walk stiffly, and spoke out shrewdly in his grating voice. Nobody ever sent him a tweet to ask how he was doing or when he would like to play Clash Of Clans together. No Facebook friends asked him for a life in Candy Crush, no children even asked him for a promo code. But Shaun didn't care, because he didn't care much for people. He wished only to be left alone to grind enough premium currency for his next Town Hall upgrade.

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Out Now iTunes Freeze Edition: 'Geometry Dash Meltdown', 'Respite', 'Reiner Knizia's The Confrontation', 'Flight Unlimited 2K16', 'Evolution: Heroes of Utopia' and More

Hey folks! As you all know, it's the big iTunes freeze right now, which means that no new games are being released until the 29th. Normally that would mean no Out Now this week, but as it turned out there were quite a few noteworthy new games released since last week's Out Now post and now, so I figured why not keep our weekly tradition rolling and do a special edition Out Now of some of the new stuff that hit before things froze up. Now this isn't everything new that's come out, as there's just so much, but the noteworthy stuff that seems to have generated the most interest in our forums. If you know of other new games that have come out, feel free to list them in the comment section below...

Over 100 More Holiday 2015 iOS Game Sales on the App Store You Need to Know About

I thought last week that all the games you needed to know were on sale were already on sale. In what is sure to please my critics, I thought wrong. More games went on sale over the weekend and on these days before the annual iTunes freeze, when developers can't make any modifications until December 29th. While we're hearing that charts may not freeze this year, it's still the holiday season, so app sales all around! Maybe the reasons to put games on sale isn't as solid as it was back in the days before free-to-play conquered all, but who's going to complain about getting the most bang for your iTunes gift card? As such, all these games should be on sale for the next week or so at the minimum. There's some great 2015 releases on the list, some App Store classics, some cool underrated indie games, and Blood Bowl. There's over a hundred games in this list, sorted alphabetically, so keep looking, and I'm sorry about your wallet:..

Update Mondays: 'Boom Beach', 'Minion Rush', 'Junk Jack X', 'Storm The Train'

Hello everyone, and welcome to the Christmas week! It's time once again for our look back at the noteworthy updates of the last seven days. Like last week, this week's round-up is slightly less comprehensive than usual. The holidays are upon us, there are too many updates to list, and I'd like to get home to my family at some point today, so it is what it is, friends. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

TouchArcade Game of the Week: 'Dashy Crashy'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

RPG Reload File 065 - 'King Cashing'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we take a spin and play to win. Each week, we take a look at an RPG from the misty mists of the App Store's past to see how it's doing in the here and now. It's a chance to revisit old favorites, to reflect on their place in the overall market, or just to take a deeper dive than our reviews typically allow for. As the king of this castle, I try to choose a balanced schedule from week to week, but if there's something you feel like I'm missing, by all means, let me know. You can do that by commenting below, posting in the Official RPG Reload Club thread, or by tweeting me at @RPGReload. Since the current schedule is mapped out to somewhere like June of next year, you probably won't see your suggestion soon, but I will add it to the master list...

Out Now Part 2: 'Badland 2', 'Dropsy the Clown', 'Fusion War', 'Gods Will Be Watching' and More

We knew this was coming, didn't we? Another Out Now post. As if your wallet, your free time, or your device's storage space (or all three!) weren't screaming in pain enough, there's even more new games trickling out after last night's Game Releasepocalypse. Luckily this list isn't too massive, but it's still got some real heavy hitters on it. Something to note: Some people in the forums have had crashing issues with Gods Will Be Watching. I don't know how widespread the issue is, and I'm sure whatever it is it'll be fixed up soon, but it's something to consider if you're thinking of picking it up...

Out Now: 'Grand Theft Auto: Liberty City Stories', 'Scribblenauts Unlimited', 'Swing Copters 2', 'Cut the Rope: Magic', 'Gods of Rome', 'Rust Bucket', 'Biker Mice from Mars' and SO Much More

Here we are, the last release day before the big iTunes freeze! Well, the last regularly scheduled release day I mean. Developers have until midnight on December 21st to release new games, updates, or change prices before the freeze actually begins on the 22nd. And I have no doubt we'll be seeing some late releases throughout the rest of the week. However, let's not get ahead of ourselves, because tonight's release list is a serious blockbuster, with nearly a hundred new games tonight. So look over the list below closely and let us know what games you're interested in!..

New iPhone Games Out Now and Coming Tonight: 'Gods Of Rome', 'Scribblenauts Unlimited', 'Swing Copters 2' and TONS More

This is it, the last day of releases before the iTunes freeze happens early next week. Today and tomorrow will be the busiest day(s) of the entire year for new games and updates on the App Store. What's crazy is that most of the huge AAA has come with weird embargoes and strange Thursday afternoon planned release dates. So, this isn't even all the games that are coming out this week. We're probably going to need to do multiple out now's, which is always fun, but, hey, whatever. It's that magical time of year where every developer is fighting tooth and nail for the same number of feature slots available each week. Will it pay off? We'll just have to wait and see.....

Aggro Decks can be Beat, Best 'League of Explorers' Cards and Decks, and More Weekly 'Hearthstone' News in Touchstone #29

Hello and welcome to another weekly Hearthstone [Free] news roundup. I hope you've enjoyed a week full of Hearthstone, good card draws, and excellent top decks. This week hasn't been the busiest in terms of news, but there's always news to talk about when it comes to Hearthstone. Today we have a defense of Aggro decks, Ben Brode discussing power creep, Winter coming to Hearthstone, League of Explorers concluding, and more. Now that the LoE has officially concluded, everyone's waiting for the dust to settle to see how the meta will shape up. So far, LoE seems to have had quite the impact on the game, and I'm glad about that. Hopefully, we'll see interesting archetypes (like the Reno-decks) come out of this Adventure, and hopefully Blizzard has figured out the magic recipe for successful future adventures...

Update Mondays: 'Clash Of Clans', 'The Simpsons: Tapped Out', 'Star Wars: Uprising', 'Terraria', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. There were an awful lot of games updated this week, friends, and even I had to wave the white flag a little and cull this list down to the best of the best. And Final Fantasy 2. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

TouchArcade Game of the Week: 'AirAttack 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Out Now Part 2: 'Metro 2033: Wars', 'Fantastic Plastic Squad', 'Lifeline: Silent Night', 'BMO Snaps', 'Fortress Destroyer', 'Tilt: Quill's Quandary', 'Party Gods', 'Bebop Puzzle Beat' and 'Basketball Time'

Similar to last week, there were some stragglers that released after the typical weekly release time that we've all become accustomed to. The only difference was that last week's normal release post on Wednesday night was relatively light, with a pretty hefty number of late arrivals in our second release post on Friday. This week, the normal release post was chock full of stuff, and this second one is really just a handful of stragglers. However, these stragglers are pretty noteworthy and are totally worth highlighting, so if you still have some energy left after all the new games that have already hit check out this list below and strap in because the next week or so will probably be just as insane as the holidays approach...

RPG Reload File 064 - 'Terraria'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we never forget to pack torches. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the here and now. It's a chance to revisit old favorites, reflect on their place in the overall library, or just to take a deeper dive than our reviews typically allow for. As the boss of this dungeon, I try to set a balanced schedule of games from week to week, but if you feel like I'm missing something important, let me know. You can do that by leaving a comment below, posting in the Official RPG Reload Club thread, or by tweeting me at @RPGReload. I plan the schedule really far in advance, so you might not see your suggestion soon, but it will be added to the master list...

Out Now: 'Magic: The Gathering - Puzzle Quest', 'Dungeon Time', 'Devouring Stars', 'Power Hover', 'Sheep Dreams Are Made of This', 'Star Billions', 'Flewn' and Much More

Welcome to another iOS game release day, and with it being just a matter of weeks before Christmas and the bit iTunes freeze, it's a jam-packed list of new stuff. The new Magic Puzzle Quest is out of soft-launch, Mooff's new game (and first one in 3D!) Dungeon Time has arrived, the wicked cool looking hoverboard runner Power Hover is out, and just so much more. Also there's still AirAttack 2 which launched way back on Saturday but still qualifies as released this week, and it's still just as phenomenal as I felt it was in my first impressions. So kick back, clear your schedule, and start downloading like a lunatic from the huge list below...

It's Wednesday in December, which is arguably the most exciting time of the year for iOS gamers. Historically, iOS developers go crazy on getting their iOS games released on the App Store under the wire of the iTunes holiday freeze. If this is your first App Store holiday season, what basically happens is right around Christmas the whole App Store locks up. There won't be any price changes, new featuring, new games, or anything else starting on the 22nd of December. The App Store as it is at the time of the freeze will be how it is until everyone comes back to work following Christmas on the 29th...

Steelseries Nimbus Review: A New King in Controller Town

Reviewing MFi controllers is always a little weird, as functionally, they're largely identical. If you've got one of the earliest MFi controllers, assuming it still holds a charge and everything, it does the exact same thing as a brand new one. Additionally, the differences between the existing lineup of MFi controllers are all so minor, it basically comes down to personal preference with regards to how large (or small) you want your controller to be, whether it takes batteries or is rechargeable, and what incredibly slight variation of controller grip and button style you like best...

Beating Aggro, Best Decks in Current Meta, Pros Talk 'League of Explorers', and More Weekly 'Hearthstone' News in Touchstone Tavern #28

I have to say, right now the Hearthstone [Free] universe is probably at the best it's been for a long time. With the League of Explorers Adventure giving us some great cards that should change the meta, with all classes suddenly looking viable enough to see a decent amount of play, and with the competitive scene feeling refreshed after the recent changes to the World Championship, all is well for us Hearthstone players. This week we have people trying to figure out where cards like Sir Finley Mrrgglton will fit, a crazy Tavern Brawl that confused everyone, the start of the new Ranked season, a peek into Hearthstone's Winter-y future, and much, much more. Good times, indeed. ..

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