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	<title>Touch Arcade &#187; E3 Expo 2009</title>
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	<link>http://toucharcade.com</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>E3: Real Time Strategy &#039;Robocalypse&#039; Game Coming to iPhone</title>
		<link>http://toucharcade.com/2009/06/05/e3-real-time-strategy-robocalypse-game-coming-to-iphone/</link>
		<comments>http://toucharcade.com/2009/06/05/e3-real-time-strategy-robocalypse-game-coming-to-iphone/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 23:55:35 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9451</guid>
		<description><![CDATA[
Mobile developer Vogster was also present at E3 showing off their first iPhone title Robocalypse.  Robocalypse was an award-winning real time strategy game that was originally released for the Nintendo DS in 2008 and is now coming to the iPhone.
Robocalypse – Mobile Mayhem for the iPhone features all the zany characters, hilarious dialog and [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://toucharcade.com/wp-content/uploads/2009/06/263.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/06/263.jpg" alt="263" title="263" width="480" height="320" class="aligncenter size-full wp-image-9453" /></a></center></p>
<p>Mobile developer <a href="http://www.vogster.com/">Vogster</a> was also present at E3 showing off their first iPhone title <em>Robocalypse</em>.  <em>Robocalypse</em> was an award-winning real time strategy game that was originally released for the Nintendo DS in 2008 and is now coming to the iPhone.<br />
<blockquote>Robocalypse – Mobile Mayhem for the iPhone features all the zany characters, hilarious dialog and fast-paced, yet accessible action of the original game. In Robocalypse – Mobile Mayhem, players will build and command robot armies to fend off attacks from the evil Demolisher and his near-endless supply of maniacal mechanical marauders. </p></blockquote>
<p>The game has been adapted to the iPhone with enhanced graphics, music and improved play area.<br />

<a href='http://toucharcade.com/2009/06/05/e3-real-time-strategy-robocalypse-game-coming-to-iphone/attachment/164/' title='164'><img width="150" height="150" src="http://toucharcade.com/wp-content/uploads/2009/06/164-150x150.jpg" class="attachment-thumbnail" alt="" title="164" /></a>
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<a href='http://toucharcade.com/2009/06/05/e3-real-time-strategy-robocalypse-game-coming-to-iphone/attachment/487/' title='487'><img width="150" height="150" src="http://toucharcade.com/wp-content/uploads/2009/06/487-150x150.jpg" class="attachment-thumbnail" alt="" title="487" /></a>
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<a href='http://toucharcade.com/2009/06/05/e3-real-time-strategy-robocalypse-game-coming-to-iphone/attachment/514/' title='514'><img width="150" height="150" src="http://toucharcade.com/wp-content/uploads/2009/06/514-150x150.jpg" class="attachment-thumbnail" alt="" title="514" /></a>
The game includes 17 single player missions as well as 18 multiplayer (Wi-Fi) missions in both head-to-head and coop modes.  Vogster is also hard at work at online multiplayer but can&#039;t promise it will make it into the initial release.   There are 10 different robot units to use each with different skills, weapons and personalities. </p>
<p>Vogster has <a href="http://www.youtube.com/watch?v=BWljxVqzBnU">posted this trailer</a> of the upcoming game which gives you quick glance at the title, but we&#039;ve also recorded a walkthrough of the game at E3 which we will post shortly.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/BWljxVqzBnU&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BWljxVqzBnU&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F06%2F05%2Fe3-real-time-strategy-robocalypse-game-coming-to-iphone%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F06%2F05%2Fe3-real-time-strategy-robocalypse-game-coming-to-iphone%2F" height="61" width="51" /></a></div>]]></content:encoded>
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		</item>
		<item>
		<title>E3: Muteki&#039;s Upcoming &#039;Master Jumperton&#039; and &#039;The Battle of Pirate Bay&#039;</title>
		<link>http://toucharcade.com/2009/06/05/e3-mutekis-upcoming-master-jumperton-and-the-battle-of-pirate-bay/</link>
		<comments>http://toucharcade.com/2009/06/05/e3-mutekis-upcoming-master-jumperton-and-the-battle-of-pirate-bay/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 22:55:26 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9501</guid>
		<description><![CDATA[Though you may not have heard of iPhone developer Muteki, you&#039;ve probably already played one of their games.  The company has been around for about 3 years and started as a consulting/contracting company for previous mobile platforms.  When the iPhone SDK launched,  however, Muteki teamed up with Ngmoco and was the development [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/06/logo.png"><img src="http://toucharcade.com/wp-content/uploads/2009/06/logo-150x150.png" alt="logo" title="logo" width="150" height="150" class="alignright size-thumbnail wp-image-9526" /></a>Though you may not have heard of iPhone developer <a href="http://mutekicorp.com/">Muteki</a>, you&#039;ve probably already played one of their games.  The company has been around for about 3 years and started as a consulting/contracting company for previous mobile platforms.  When the iPhone SDK launched,  however, Muteki teamed up with Ngmoco and was the development team behind <em>Maze Finger</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293559498&#038;mt=8">App Store</a>] and <em>Topple 2</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=307196801&#038;mt=8">App Store</a>].  </p>
<p>While still enjoying a good relationship with their partners, Muteki is starting to release a few titles under their own brand.  They found that their employees simply loved making games and would pursue their own projects after-hours.  Rather than stifling that creativity, Muteki is encouraging it and nurturing these promising &#034;homemade&#034; projects.  Muteki President Bryan Sawler explains:<br />
<blockquote>The main goal for this series of games is to find a single focused gameplay element and try to really do as much as we can with it. </p></blockquote>
<p>   They are poised to released two of these games in the near future.</p>
<p>The first, which is due any day now, is called <em><a href="http://mutekicorp.com/games/master-jumperton/">Master Jumperton</a></em> and is another game that is reminiscent of <em><a href="http://toucharcade.com/2009/02/05/give-sneezies-and-skybound-a-try-for-free/">Skybound</a></em>.    The game involves jumping higher and higher by drawing platforms beneath the character.  In the meanwhile, you must avoid various baddies while bouncing to higher scores.   Global leaderboards will allow you to see how you rank compared to the world. </p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2009/06/masterj.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/06/masterj.jpg" alt="masterj" title="masterj" width="331" height="248" class="aligncenter size-full wp-image-9521" /></a></center></p>
<p>The second game is one that I was particularly interested in.  It&#039;s rare that I see a game and think to myself &#034;I love it&#034;, but that&#039;s what I thought about <em>The Battle of Pirate Bay</em>.  Superficially, the game might remind people of <em>Flight Control</em> but the gameplay mechanic seems much more strategic.  </p>
<p>The game involves controlling 3 ships by simple swipe controls to defend against the attacking pirates.  The big ship is the slowest but has the longest attack range.   The small ship is fast but has a very short attack range.  And of course, the middle size ship is somewhere in the middle.</p>
<p>Each ship has limited ammo that can be replenished by incoming supply vessels.   Your job is to defend your home base as long as possible.  </p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/RhO-swjIliM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/RhO-swjIliM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=RhO-swjIliM&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=RhO-swjIliM">Low Bandwidth version</a> ]</p>
<p>Both <em>The Battle of Pirate Bay</em> and <em>Master Jumperton</em> will be $0.99 games, and Muteki has committed to at least a couple of updates to each game.  </p>
<p>They also have an interesting plan to involve the players themselves in feature planning by allowing in-game voting to find out which updates are most wanted.   They envision a quick voting choice to appear in-app and results will be sent back to their central server.  This way, they will know which features to prioritize for their customers.</p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F06%2F05%2Fe3-mutekis-upcoming-master-jumperton-and-the-battle-of-pirate-bay%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F06%2F05%2Fe3-mutekis-upcoming-master-jumperton-and-the-battle-of-pirate-bay%2F" height="61" width="51" /></a></div>]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>E3: Handheld Games Shows Off &#039;Batting 1000&#039; and &#039;Lock &#039;n Load&#039;</title>
		<link>http://toucharcade.com/2009/06/05/e3-handheld-games-shows-off-batting-1000-and-lock-n-load/</link>
		<comments>http://toucharcade.com/2009/06/05/e3-handheld-games-shows-off-batting-1000-and-lock-n-load/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 07:44:29 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9428</guid>
		<description><![CDATA[Besides Marble Madness,  Handheld Games also showed us a couple of their own titles coming the App Store.
The first title is called Batting 1000 and is a bit of a cross of baseball and bowling.  True to its title, the game is primarily a batting tournament where you try to do you best [...]]]></description>
			<content:encoded><![CDATA[<p>Besides <a href="http://toucharcade.com/2009/06/04/e3-marble-madness-coming-soon-to-iphone/">Marble Madness</a>,  Handheld Games also showed us a couple of their own titles coming the App Store.</p>
<p>The first title is called <em>Batting 1000</em> and is a bit of a cross of baseball and bowling.  True to its title, the game is primarily a batting tournament where you try to do you best across 10 rounds of play.  The game is well rendered in 3D akin to Handheld Games&#039; <em>Touch Sports Tennis</em>.  Controls are simple and involve swiping upward at the right time to connect with the pitch.  The direction of the swipe will affect the direction of the baseball.  Handheld Games CEO Thomas Fessler walks us through the game:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/3tOZU3llzUU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/3tOZU3llzUU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=3tOZU3llzUU&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=3tOZU3llzUU">Low Bandwidth version</a> ]</p>
<p>The second game is called <em>Lock &#039;n Load</em> and is a survival shooter in which you are defending your bunker.   The game is still at least a month away so several of the details remain in flux.  Multiple weapons, power-ups and extras are planned, as well as the eventual possibility of different &#034;skins&#034; or themes.  </p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/El32sv7N9Ho&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/El32sv7N9Ho&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=El32sv7N9Ho&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=El32sv7N9Ho">Low Bandwidth version</a> ]</p>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>E3: Early Gameplay Video of &#039;SciFly 2&#039;</title>
		<link>http://toucharcade.com/2009/06/04/e3-early-gameplay-video-of-scifly-2/</link>
		<comments>http://toucharcade.com/2009/06/04/e3-early-gameplay-video-of-scifly-2/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 22:47:10 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9413</guid>
		<description><![CDATA[At E3, we met with 17 year old developer Josh Rosen who had an early build of his upcoming game SciFly 2.  Rosen kicked off his iPhone developing career with his original dogfighting game SciFly [App Store].  The original version of SciFly was successful enough to encourage him to dedicate more time and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/06/2.png"><img src="http://toucharcade.com/wp-content/uploads/2009/06/2-300x200.png" alt="2" title="2" width="300" height="200" class="alignright size-medium wp-image-9419" /></a>At E3, we met with 17 year old developer Josh Rosen who had an early build of his upcoming game SciFly 2.  Rosen kicked off his iPhone developing career with his original dogfighting game <em>SciFly</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=294794565&#038;mt=8">App Store</a>].  The original version of <em>SciFly</em> was successful enough to encourage him to dedicate more time and energy into programming.  Rosen has been programming since age 10 or 11 and has  always had a strong interest in game development.</p>
<p>The early of SciFly 2 shows a more ambitious project with the introduction of various upgrades, weapons and enemies.  The game is presented in a single world map with multiple islands.  Each island must be overtaken by destroying all enemies.  Movement from one &#034;level&#034; to another simply involves flying from one island to the next.  This level system is similar to the linked island environments we saw in Glu&#039;s <em>Glyder</em>.</p>
<p><em>SciFly 2</em> offers multiple aircraft with differing abilities (damage, shield, speed, and armor) as well as various slots for upgrades (weapons, shields, thrust).  Ships can additionally be customized by color as well.   </p>
<p>This video of the current build shows off some customization and then actual combat:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/pDfOthhW2iA&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/pDfOthhW2iA&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=pDfOthhW2iA&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=pDfOthhW2iA">Low Bandwidth version</a> ]</p>
<p>Rosen believes the game may take 1-2 more months to complete.</p>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>E3: Team Phobic&#039;s &#039;Bounce On&#039; World 4, and &#039;Bounce On 2&#039; Coming</title>
		<link>http://toucharcade.com/2009/06/04/e3-team-phobics-bounce-on-world-4-and-bounce-on-2-coming/</link>
		<comments>http://toucharcade.com/2009/06/04/e3-team-phobics-bounce-on-world-4-and-bounce-on-2-coming/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 19:47:32 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[$1.99]]></category>
		<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9379</guid>
		<description><![CDATA[I had the pleasure of meeting with iPhone developers Team Phobic at E3 this week.  Team Phobic is a small development group based out of Boulder, Colorado that is responsible for iTD, Bounce On and, most recently, Micro Mayhem.  Team Phobic is also a very active member of TouchArcade&#039;s forum community.
Bounce On seems [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/06/bounceonworld4.png"><img src="http://toucharcade.com/wp-content/uploads/2009/06/bounceonworld4-300x300.png" alt="bounceonworld4" title="bounceonworld4" width="300" height="300" class="alignright size-medium wp-image-9391" /></a>I had the pleasure of meeting with iPhone developers <a href="http://teamphobic.com">Team Phobic</a> at E3 this week.  Team Phobic is a small development group based out of Boulder, Colorado that is responsible for <em>iTD</em>, <em>Bounce On</em> and, most recently, <em>Micro Mayhem</em>.  Team Phobic is also a very active member of TouchArcade&#039;s forum community.</p>
<p><em>Bounce On</em> seems to be their flagship product and they&#039;ve continued to pour in massive amounts of  effort to provide additional content to their iPhone platformer.  While we took an <a href="http://toucharcade.com/2008/12/30/a-look-at-2d-platformer-bounce-on/">early look</a> at the game back in December, the developers have since added 3 additional &#034;worlds&#034; as free upgrades.  The latest World 4 update was released just yesterday and brings a great new look as well as a number of new features to the platformer.</p>
<p>World 4 (Mystic Oasis) offers a number of nice new gameplay elements:</p>
<ul>
<li>Speed ball power-up</li>
<li>16 new levels</li>
<li>New enemy</li>
<li>Traps</li>
<li>Physics puzzles</li>
<li>Boss level</li>
</ul>
<p>This gameplay shows many of the new elements from World 4 as played by one of the members of Team Phobic &#8212; so be warned, it&#039;s really not as easy as he makes it look:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/I6L2-0ZytLI&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/I6L2-0ZytLI&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=I6L2-0ZytLI&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=I6L2-0ZytLI">Low Bandwidth version</a> ]</p>
<p>So, if you passed up <em>Bounce On</em> before, now&#039;s the time to take another look.  It&#039;s on sale for only $1.99 at the moment which is an amazing value.</p>
<p>Team Phobic revealed that there will be one more free world (World 5) added to <em>Bounce On</em> before they will consider it complete, and have also started work on <em>Bounce On 2</em> which they promise will bring innovative new elements and look to the genre.</p>
<p><b>App Store Links</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=300438180&#038;mt=8"><em>Bounce On</em>, $1.99</a>, <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=303583418&#038;mt=8"><em>Bounce On Lite</em>, Free</a>, <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=314279234&#038;mt=8"><em>Micro Mayhem</em>, $0.99</a>, <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=294944417&#038;mt=8"><em>iTD</em>, $1.99</a>, <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=300601197&#038;mt=8"><em>iTD Lite</em>, Free</a></p>
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		<slash:comments>15</slash:comments>
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		<item>
		<title>E3: A Look at &#039;Prey Invasion&#039; and More to Come from Hands On Mobile</title>
		<link>http://toucharcade.com/2009/06/04/e3-a-look-at-prey-invasion-and-more-to-come-from-hands-on-mobile/</link>
		<comments>http://toucharcade.com/2009/06/04/e3-a-look-at-prey-invasion-and-more-to-come-from-hands-on-mobile/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 13:38:39 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9355</guid>
		<description><![CDATA[We had the opportunity to spend some time with Hands On Mobile at E3 and talk to them about their iPhone gaming plans as well as a look at some of their upcoming titles.
Hands On Mobile is a global game publisher that has been around for 6 or 7 years already and is amongst the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/06/prey.jpg"><img class="alignright size-medium wp-image-9361" title="prey" src="http://toucharcade.com/wp-content/uploads/2009/06/prey-300x164.jpg" alt="prey" width="300" height="164" /></a>We had the opportunity to spend some time with <a href="http://www.handson.com">Hands On Mobile</a> at E3 and talk to them about their iPhone gaming plans as well as a look at some of their upcoming titles.</p>
<p>Hands On Mobile is a global game publisher that has been around for 6 or 7 years already and is amongst the top mobile game publishers in the world.  While they&#039;ve certainly had an interest in iPhone development, they are now readying a steady onslaught of titles into the App Store throughout the rest of the year.  They are also planning on introducing their own original titles later this year and into 2010.</p>
<p>Hands On already has a couple of titles in the App Store and are responsible for <em>Crystal Quest</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=295649619&amp;mt=8">$4.99</a>] and <em>3D Hunting</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=308188670&amp;mt=8">$0.99</a>] and also worked on <em>Yetti Sports</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311622992&amp;mt=8">$0.99</a>] which is a port of a popular Flash game.    In continuing that trend, they are near completion on a port of the original <em>Kitty Cannon</em> Flash game in which you try to launch a cat as far as you can.  Several similar clones have already made its way into the App Store.</p>
<p>Our readers, however, are probably most familiar with Hands On as being the developers behind the first person shooter <em>Prey Invasion</em> that we first <a href="http://toucharcade.com/2009/02/09/first-person-shooter-prey-for-iphone/">reported</a> on back in February.   Based on the PC and Xbox game, <em>Prey</em> for iPhone offers 5 levels of first person shooting action that should last you &#034;a couple of hours&#034; in gameplay time.</p>
<p>The controls for the game are very flexible with both dual analog stick controls (left movement, right look) as well as digital left/right up/down buttons.  In either case, shooting is done by tapping on the screen.   The analog controls are detailed nicely in this hands-on video:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/HwYCui7VAgw&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/HwYCui7VAgw&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=HwYCui7VAgw&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=HwYCui7VAgw">Low Bandwidth version</a> ]</p>
<p><em>Prey Invasion</em> has been submitted to the App Store and will become available at $2.99.</p>
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		<slash:comments>17</slash:comments>
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		<title>E3: &#039;Marble Madness&#039; Coming Soon to iPhone</title>
		<link>http://toucharcade.com/2009/06/04/e3-marble-madness-coming-soon-to-iphone/</link>
		<comments>http://toucharcade.com/2009/06/04/e3-marble-madness-coming-soon-to-iphone/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 09:53:41 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9277</guid>
		<description><![CDATA[
Screenshot of Original.
Yes, Marble Madness is coming to the iPhone.
Marble Madness was first published by Atari Games in 1984 and is the original ball rolling game that has always seemed to be a natural fit for the iPhone.  The original game included 6 maze-like levels that you must complete before time runs out.  [...]]]></description>
			<content:encoded><![CDATA[<div style="float:right; text-align:center; padding:1em;"><img src="http://toucharcade.com/wp-content/uploads/2009/06/picture-37-300x250.png" alt="marble madness" width="300" height="250" /><br />
Screenshot of Original.</div>
<p>Yes, <em>Marble Madness</em> is coming to the iPhone.</p>
<p><em>Marble Madness</em> was first published by Atari Games in 1984 and is the original ball rolling game that has always seemed to be a natural fit for the iPhone.  The original game included 6 maze-like levels that you must complete before time runs out.  Various objects and enemies stand in your way.</p>
<p>Over the years, <em>Marble Madness</em> has been ported to a variety of platforms, and at E3 we were able to spend some time with the iPhone version.  Mobile developer Handheld Games has been working with Midway to bring <em>Marble Madness</em> to the App Store.   This version of the game includes the 6 original levels along with some modernized tweaks and new look, but also contains a &#034;Classic&#034; mode that allows you to relive the old days.</p>
<p>Additional gameplay modes include: Targets Race, Size Race, Flag Race and Night Race.  The various modes introduce a variety of secondary goals (roll over Targets, slalom between Flags) or new challenges (different Size balls, or Night mode with limited visibility) on top of the original levels.  </p>
<p>We aren&#039;t allowed to provide you any screenshots or video of the game just yet, but will do so as soon as we are given permission.  Handheld Games also showed us a couple of their own games including <em>Batting 1000</em> and <em>Lock &#039;n Load</em> which we will feature in another article. </p>
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		<slash:comments>37</slash:comments>
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		<item>
		<title>E3: A Look at Gamevil&#039;s Next iPhone Game: &#039;Hybrid Eternal Whisper&quot;</title>
		<link>http://toucharcade.com/2009/06/03/e3-a-look-at-gamevils-next-iphone-game-hybrid-eternal-whisper/</link>
		<comments>http://toucharcade.com/2009/06/03/e3-a-look-at-gamevils-next-iphone-game-hybrid-eternal-whisper/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 02:00:07 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9288</guid>
		<description><![CDATA[Gamevil sat down with TouchArcade today to show us the next iPhone game they are working on for a September release.  Hybrid Eternal Whisper is another port of a popular Korean game by the same name.    
Gamevil describes Hybrid as a stylish action game where the fighting and special moves take [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/06/hybrid.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/06/hybrid-300x187.jpg" alt="hybrid" title="hybrid" width="300" height="187" class="alignright size-medium wp-image-9292" /></a>Gamevil sat down with TouchArcade today to show us the next iPhone game they are working on for a September release.  <em>Hybrid Eternal Whisper</em> is another port of a popular Korean game by the same name.    </p>
<p>Gamevil describes <em>Hybrid</em> as a stylish action game where the fighting and special moves take precedence over the RPG storytelling elements found in <em>Zenonia</em>.  After their experience with the popular <em>Zenonia</em> game, Gamevil is taking additional steps in adapting <em>Hybrid&#039;s</em> interface system to be iPhone native by eliminating the original joystick control interfaces.  In this early build, however, they warned that many interface elements were still in transition and the language remained in Korean.</p>
<p>The game is structured around 150 levels where you must fight off a number of combatants on each level.  Backgrounds and environments differ across levels and different skills and actions are both learned and earned over the game.  The game does carry over some RPG elements including equipment purchases and earning abilities.  There are various control combinations and swipe controls that invoke different attacks.  Mastering these controls may become essential in progressing through the battles.  While no official gameplay estimate has been provide, it seems like this could easily provide many hours of gameplay.  </p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3zi356ChRvQ&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3zi356ChRvQ&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p><em>Hybrid Eternal Whisper</em> is said to have been very popular in Korea selling as  many copies as <em>Zenonia</em> did.  As a result, we&#039;re very hopeful to see the final release of this game, and we&#039;ll keep you updated over time.</p>
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		<slash:comments>12</slash:comments>
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		<title>E3: Firemint&#039;s &#039;Real Racing&#039; HD Trailer</title>
		<link>http://toucharcade.com/2009/06/03/e3-firemints-real-racing-hd-trailer/</link>
		<comments>http://toucharcade.com/2009/06/03/e3-firemints-real-racing-hd-trailer/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 01:47:23 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9299</guid>
		<description><![CDATA[In case you needed more evidence of how remarkable Firemint&#039;s Real Racing is going to be when it hits the App Store, the company released this new (final) trailer for their upcoming game:
[ Full HD version &#124; Low Bandwidth version ]
Be sure to watch it in HD.  The official game description was also released [...]]]></description>
			<content:encoded><![CDATA[<p>In case you needed more evidence of how remarkable Firemint&#039;s <em>Real Racing</em> is going to be when it hits the App Store, the company released this new (final) trailer for their upcoming game:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/8--2Z9Z1H-8&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8--2Z9Z1H-8&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=8--2Z9Z1H-8&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=8--2Z9Z1H-8">Low Bandwidth version</a> ]</p>
<p style="text-align: left;">Be sure to <a href="http://www.youtube.com/watch?v=8--2Z9Z1H-8&amp;fmt=22">watch it in HD</a>.  The official game description was also released with this list of features (<a href="http://forums.toucharcade.com/showpost.php?p=280619&#038;postcount=109">full description here</a>):
<ul>
<li>36 cars in three classes, a dozen unique tracks, five game modes</li>
<li>Three divisions to play through</li>
<li>Massive career mode with 57 events to complete</li>
<li>Ten licensed music tracks from indy artists</li>
<li>Six cars on screen </li>
<li>Touch or tilt to steer</li>
<li>Manual or automatic acceleration and braking</li>
<li>In-car cockpit view or external camera</li>
<li>Local multiplayer over WiFi</li>
<li>Online league play</li>
<li>Online leaderboards</li>
<li>Video replays on YouTube</li>
<li>Create personal leaderboards at www.cloudcell.com  </li>
</ul>
<p style="text-align: left;">You can follow @<a href="http://twitter.com/realracing">RealRacing</a> on Twitter, check out the <a href="http://www.facebook.com/pages/Firemint-Real-Racing/47894899291">FaceBook page</a>, and, of course, keep an eye on Touch Arcade for news about this highly anticipated racing game. <em>Real Racing</em> will also be featured at the <a href="http://toucharcade.com/2009/06/03/iphone-launch-party-the-biggest-party-of-wwdc-2009/">iPhone Launch Party</a> at WWDC.</p>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>E3: Hands On Videos of &#039;Real Tennis 2009&#039; and &#039;Castle of Magic&#039;</title>
		<link>http://toucharcade.com/2009/06/03/e3-hands-on-videos-of-real-tennis-2009-and-castle-of-magic/</link>
		<comments>http://toucharcade.com/2009/06/03/e3-hands-on-videos-of-real-tennis-2009-and-castle-of-magic/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 20:12:02 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[E3 Expo 2009]]></category>
		<category><![CDATA[Upcoming Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=9218</guid>
		<description><![CDATA[Yesterday we took a first look at two particularly promising Gameloft games Real Tennis 2009 and Castle of Magic.  While we posted the developer&#039;s trailer videos, without seeing them played in hand they never quite capture the feel of the game.   So, here are a couple of hands on videos we recorded.
This [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday we took a first look at two particularly promising Gameloft games <a href="http://toucharcade.com/2009/06/02/e3-a-first-look-at-gamelofts-real-tennis-2009/"><em>Real Tennis 2009</em></a> and <a href="http://toucharcade.com/2009/06/02/a-look-at-gamelofts-castle-of-magic-side-scrolling-platformer/"><em>Castle of Magic</em></a>.  While we posted the developer&#039;s trailer videos, without seeing them played in hand they never quite capture the feel of the game.   So, here are a couple of hands on videos we recorded.</p>
<p>This first video is of Gameloft&#039;s upcoming side-scroller <em>Castle of Magic</em> which looks and feels like a console-quality platformer on the iPhone.  This video shows a Gameloft representative playing through one of the levels.  The beautiful graphics, variety in level design and extra little flourishes really impressed us:</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/ZfvLzAonCTs&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ZfvLzAonCTs&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=ZfvLzAonCTs&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=ZfvLzAonCTs">Low Bandwidth version</a> ]</p>
<p>Now this next video is where I try my hand at <em>Real Tennis 2009</em>.  Now, I do manage to lose every point, but to be fair, it was one of my first times playing and I was just getting used to the controls.   That said, I did spend a little more time and found the game to be fun and controls pretty solid.  Note that swipes can be used to produce different strokes such as lobs, slices, drop shots and more.</p>
<p style="text-align: center;"><object width="525" height="318" data="http://www.youtube.com/v/yCUXD8mocBc&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/yCUXD8mocBc&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /><param name="allowfullscreen" value="true" /></object>[ <a href="http://www.youtube.com/watch?v=yCUXD8mocBc&amp;fmt=22">Full HD version</a> | <a href="http://www.youtube.com/watch?v=yCUXD8mocBc">Low Bandwidth version</a> ]</p>
<p>Both games will be priced at $5.99 and are expected this month.</p>
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		</item>
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