Category Archives: Controller Support

Everyone seems to be extremely excited at the prospect of controlling their iOS games with actual physical controllers ever since official MFi Controller support was announced at the WWDC keynote this year as a feature of the new iOS 7. Well, iOS 7 has since launched and it seems that any official talk of controllers from both game developers and accessory manufacturers has been hard to come by. The general sentiment is that everyone is remaining hush hush until Apple gives the go ahead, possibly at an upcoming event announcing a new iPad in the coming weeks. ..

As if our eyebrows could be raised any higher after Walking Dead and Bastion got controller support, Limbo [$4.99] is the latest "big name" title to gain iOS 7 controller support this week. Even more curious is that AVP Evolution, the first game to publicly state iOS 7 controller support has since had that line removed from its "What's New" listing on the App Store...

We've been really into everything to do with iOS 7 game controllers, as the idea is really exciting to us- Especially now that we're seeing big name games getting controller support. It seems really odd to me that both Telltale and Warner Bros. just said to their respective dev teams, "Hey guys, what are you doing today? Nothing? Let's add controller support." Instead, this smells of what might be the start of a much bigger push from Apple to get the "AAA" of the App Store ready for controllers... Whenever it is that they launch...

With iOS 7 officially out in the wild complete with support for MFi game controllers, it's not surprising that accessory companies are gearing up to unveil their own controller solutions for our mobile devices. Earlier today ClamCase unveiled their GameCase controller, which looks sort of like someone snapped an Xbox 360 controller in half over their knee and wedged an iPad mini in-between the two halves. Now Logitech is starting to hint over on Facebook that they're iOS controller is on the horizon, releasing this cheeky teaser image...

We've been hard and heavy into all sorts of iOS 7 controller rumors and speculation, but today is the first time we're actually seeing a real official iOS 7 controller revealed. It's called the GameCase, and it's from ClamCase, who currently are manufacturing a whole line of iPad stands and keyboard cases. ..

It's hard to believe that there were that many people out there who were letting the former 99¢ price tag of the fantastic NimbleQuest [Free] put them off from downloading the game, but, hey, these are weird times we live in. We've got a review up if you need some additional convincing, but hopefully the $0 price tag is all you need to download this super fun game...

I really hate that we're reduced to this level of Apple tea leaf reading, but, here we are. If you're among the boatload of our readers who are totally excited for iOS 7 game controllers, here's some good evidence that they might be coming sooner rather than later: Apple is now approving game updates that specifically support controllers. AVP: Evolution [$2.99] is the first one that has popped up on our radar...

Crytek's 'The Collectables' Demoed with iOS Controller Support

So remember yesterday's leaked photo of the first actual "Made for iPhone" game controller in the wild? From the looks of it, that was from a Crytek demo of their upcoming iOS title, The Collectables. Here's another shot of what looks to be the same controller courtesy of our pals over at 9to5Mac:..

iOS 7 is going to roll in API support for MFi controllers, but who's getting tapped to make them? Apparently, Logitech and MOGA. An intriguing post on Czech site Jablickar.cz reports that Apple is teaming up with MOGA and Logitech to produce upcoming controllers for iOS. It doesn't have details outside of that, but we don't really need promo images or schematics to satisfy our curiosity since reference images are already in the wild...

Information is slowly leaking out of WWDC as developers start installing the recently released beta version of iOS 7. Specifically, in regards to the mysterious reference to game controllers during today's keynote. We were just tipped off that a vague guide has been posted on Apple's developer site that mentions some basic guidelines on how game controllers should be used. No real specifics yet, although these two images give some idea of what Apple is thinking with this functionality:..

As expected, the upcoming version of iOS, iOS 7, will bring in a ton of changes to the core design of the OS. It's an end-to-end overhaul that sees the addition of new icons and new animations and new multi-tasking functionality to iPhone and iPad. The release date is this fall. A beta build for devs releases today...

If you're a fan of Another World [$3.99] and just so happen to own an iCade, iCade Jr., iCade 8-Bitty, or the numerous other peripherals that work off the iCade-style Bluetooth keyboard emulation, you're in luck. Aside from adding a whole bunch of new language options and some better iOS 6 support, Another World now fully supports the iCade...

MAME Is Back in the App Store (For Now...) with 'Gridlee'

Yesterday, a game that was developed in 1982 for arcade hardware, but never officially released, quietly landed in the App Store. Gridlee [Free] is a simple game where you maneuver a little green fellow about a grid that stretches off into the distance, blasting upwards at bouncy red figures that try and squash you. That's Gridlee, but that's not the crux of the matter with this app...

Have you been asking Santa for an arcade cabinet for the past 30 years and every Christmas you wake to look under the tree just to be disappointed yet again? Maybe that's just me, but if you have a similar longing for some button mashing action then I have something that just might ease the pain a bit. ..

Late last month, Rantmedia Games leveled up the state of retro in the App Store with the release of Vectrex Regeneration [Free], their effort to bring the authentic Vectrex experience to iOS gamers. We took a close look at this vectorscopic one-stop-shop, and found that they had largely succeeded, but with a few rough edges just out the gate...

Copyright 2014, TouchArcade.com, LLC.