Simiotica Releases aMaze! for iPhone
Thursday, May 22nd, 2008Simiotica, a Ukrainian iPhone development group, has announced the release of their iPhone and iPod touch game aMaze! via Installer.app. aMaze! is an accelerometer-based adaptation of the classic game Labyrinth, similar to Labyrinth for the iPhone which we covered earlier this month.
Like the classic wood and steel Labyrinth, aMaze! challenges the player to maneuver a playfield filled with holes and other obstacles in order to reach a set goal location. Some levels require the player to pick up bonus stars along the way, adding variation to the standard Labyrinth formula. The game features over 70 levels, most of which can be completed in under 90 seconds, making it a rather ideal pick-up / put-down time killer.

Simiotica CMO Alex Dubov indicates that, while an Installer.app title right now, aMaze! will appear in the iTunes App Store when it goes online.
Large multi-touch screen, OpenGL ES and OpenAL support, built-in accelerometers make iPhone most powerful mobile gaming device on the market. We have developed aMaze to meet expectation of the iPhone owners for games with innovative gameplay not yet possible with other devices. While awaiting the launch of the official App Store, we make it available through the Installer.App to let iPhone entusiasts enjoy it as early as possible
A 10 level demo version of aMaze! can be downloaded for free, while 70 additional levels can be unlocked for a $9 USD registration fee.

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