Category Archives: Android

We've been following GameStop's entry into the tablet gaming world for some time now. Rumblings started when GameStop started taking iOS devices on trade-in, which we determined utilizing the latest tinfoil hat and witching stick technology might mean they were going to start selling iOS devices soon. A few days later, news hit that GameStop wouldn't be selling iOS devices, and instead is launching it's own Android gaming tablet. Since then, we've speculated heavily on our podcast regarding what this tablet will be like, if GameStop will have a proprietary storefront for it, and whether or not that storefront will offer some kind of trade-in gimmick...

'Grand Theft Auto 3' Is Coming To iOS And Android

So far, the top note on my "Things I Didn’t Expect To Hear This Morning List" is this: Grand Theft Auto 3 is coming to a smattering of high-end tablets and handsets later this fall. No, really -- I have a list and, yeah, Rockstar Games announced plans to port its once-technical marvel to touch devices at some point in 2011 in celebration of its 10th birthday...




Madfinger Games is continuing to tinker with Shadowgun [$4.99] after its shaky late September debut on the App Store. For starters, the game is cheaper. For a limited time, you can grab it at $4.99 instead of its usual upper tier price tag of $7.99. It’s also less buggy. An initial patch run has sealed up its iPad 2 crashing issues, the Driller bug in the fourth level, and ‘optimized’ memory on lower-end devices...

Mediocre’s Sprinkle [$.99] got a little bigger and presumably a smidgen more controversial with its fans this afternoon. In a new update, the studio added Game Center support and tacked on two new levels to Sprinkle’s initial world. It also added a new juicy 12-level world to the core game, bringing the level count up to a healthy 60. In a strange twist, this update also packs in a separate six-level content update exclusively for those who grabbed the game’s IAP back when it was available...

It Could Happen: A Port of 'Botanicula'

Don’t count out the possibility of a handset version of Botanicula. In a chat with Pocket Gamer, Czech dev Amanita Design said it was at least considering the idea of bringing the mind-meltingly gorgeous point-and-click “exploration game” to phones. Fleshing that comment out, it cautioned that Botanicula for phones is “still just an idea and we need to carry out a few experiments before we can talk about it seriously.”..

What does a good-looking, yet buggy and monotonous game like Shadowgun [$7.99] really need? It needs extremely ambitious multiplayer, apparently. Madfinger Games has announced that it’ll launch bits and pieces of the game’s slated competitive online component in waves. First up: cross-platform team and regular deathmatch. Next up: more exotic, though still un-announced modes...

'Minecraft - Pocket Edition' Heading To Android Soon, iOS Slated For 2011

Minecraft is coming to Android really soon -- like, September 29 soon. Earlier this morning, creator Mojang announced that the portable version of its eternally in-the-works tunneling / LEGO game is hitting capable Android phones just before the month closes. Previously, the title was shackled to the Xperia Play as part of an exclusive...

Orange Pixel's Latest, 'Stardash,' Should Hit This Week

On the heels of the “Nintendo should move to mobile” investor talk and other related drama, Meganoid [$1.99] creator Orange Pixel decided to do something huge: develop a phone game the way it believed the publisher would if it ever bothered to enter the sector. Stardash, a super simplistic and obviously retro-inspired platform game, is the end result of this experiment, which hits later this week across the iPhone, iPad, iPod Touch, and Android...

So here we are, a couple of days out from Square Enix’s recent Tokyo Games Show press event and we’re still scratching our heads about an announcement it made. Cutting to the chase, it seems as though the publisher has confirmed that Chrono Trigger will be indeed be making its way to Android and iOS, just as it seemed to suggest it would via a teaser page from forever ago...

Square Enix Announces 'Final Fantasy Legends' For iOS And Android

Hey, cool! Square Enix is preparing an iOS and an Android port of Final Fantasy Legends: Hikari to Yami no Senshi for release in 2012. From all accounts, Legends is a very traditional RPG in the Final Fantasy vein, but it’s also a special one since it’s episodic. Legends first graced Japanese mobile phones back in 2010 as an exclusive, similar to how Final Fantasy IV: The After Years was treated before it was re-released on Nintendo’s WiiWare and then later re-combined as a compilation on the PSP...

Last week we reported on rumblings that GameStop was going to get into the iOS device buying and selling business. We also briefly discussed this on our last podcast, and the TouchArcade hive mind thinks it makes sense, as currently GameStop is a company with a business model based entirely around physical media that's facing the cold hard reality of a physical media-free future thanks to devices like the iPhone, iPad, and iPod touch. Without some kind of strategy, GameStop could potentially be the next Blockbuster Video, with a business made totally obsolete by advancements in convenience technology...

Looks like we were right. Kairosoft’s next English iOS release will indeed be Grand Prix Story, the racing simulation game that hit Android devices earlier this year. According to a small blurb on the studio’s page, it’s heavily suggested that it’ll see a September 8 launch, which gives it exactly four weeks worth of breathing room from Mega Mall Story [$3.99 / Lite]...

Before Mega Mall Story and Pocket Academy, we were pretty sure that Kairosoft’s next big US iOS release would be Grand Prix Story. It seemed like an educated stab since the game was ported stateside to Android phones, translated, and had the appearance of being just as solid as its other titles. We were wrong, but now the developer seems poised again to bring its car themed managing simulation to iOS in the states. As you read this, fans in Japan are getting hands-on with the game for the iPhone and iPod Touch, which leads us to believe that it’ll hit here next, as all it requires is a translation pass with already-translated text...

New 'Word Fighter' Trailer Shows Off New Look, Available This Fall

Word Fighter is a cool upcoming -- wait for it -- word fighting game from the wonderful dudes over at Feel Every Yummy. We went hands-on with an alpha build earlier this year at GDC, and now you can see the game in its more finished glory. Feel Every Yummy has just released a new look teaser showing off its next-level Street Fighter-Meets-Scrabble action and also a few of its new-look characters. Depressingly, none of them are TIME-award winning Brad Nicholson, but what can you do, eh?..

Augmented-reality games are weird. They hardly work and even when they actually do operate as intended, the game experience is usually lacking and centralizes entirely too much around the whole augmenting gimmick. I’m also not too sure if there’s even a market out there for these kinds of games. But, I probably shouldn’t be so dismissive, especially when there’s a new, apparently solid-looking SDK out in there in the wild...

In a move that makes a lot of sense, PopCap Games has announced that it has penned an agreement with Sony Ericsson that will see its titles pre-loaded on the Xperia Play mini and the pro later this summer. News of this comes mere days after EA’s acquisition of the casual games developer and subsequent promises to further its reach. This will be the first time PopCap Games’ games have been available in Europe on Android...

'LostWinds' Coming To iOS and Android

The studio that built Skittles the Tiger is dipping its toes in App Store development later in 2011. Kinectimals creator Frontier Developments has announced its intentions to port its critically successful WiiWare puzzle title, LostWinds, to Android, the iPhone, and the iPad. LostWinds originally hit in 2008 and was soon followed by a sequel in 2009...

There’s a lot of enthusiasm around Kairosoft right now and rightly so. The studio has just released another banger in the form of Pocket Academy [$3.99Lite], a cutesy school simulation game that puts you in the shoes of administrator, planner, and coordinator. Prior, it wooed us all with two other simulation games, Game Dev Story [$3.99 /Lite]and Hot Springs Story [$3.99Lite]. Because of the language barrier, we don’t get to talk to the studio as much as we’d like, which is why we're just as surprised as you when a new game hits the US App Store...

'Shadowgun' Gets A New Trailer, Android Support Confirmed

While I still have reservations about how a fleshed-out, retail build of Shadowgun will look on touch devices, it’s hard not to get excited about its potential. In another video that showcases its apparent visual splendor, creator Madfinger is also giving viewers a solid look at the action component of it, which appears to be ripping a page or two from Gears of Wars’ book. One can only hope that the writing is on par, too -- if I don't hear the words "ten sh*t loads," I'm out...

Minecraft for mobile phones is coming to Android first as an Xperia Play exclusive, the game’s developer Mojang confirmed to us in a brief e-mail exchange this morning...

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