Category Archives: Android

PlayStation Suite, Sony's mobile initiative that is putting PlayStation Classic games and other PlayStation titles on "PlayStation Certified" devices, has received a name change. At Sony's E3 briefing this afternoon, SCEE president Andrew House announced that PlayStation Suite is now called PlayStation Mobile. House also unveiled the initiative's first third-party hardware partner: HTC. Cool! Maybe...

E3: EA Announces 'Need For Speed: Most Wanted' For iOS

This console generation's second Need for Speed: Most Wanted was shown off at EA's E3 press conference in Los Angeles this afternoon. Ports of the game for iPad, iPhone, and Android were confirmed after the event via press release...

E3: Madfinger Games Announces 'Dead Trigger,' A Sharp-Looking Zombie FPS

Do you like zombie games? We sure hope so. It's clear that studios aren't going to be giving the undead a break despite how clotted the market is with their moans and groans and brainless wanderings. On the other hand, we're still finding interesting things in the latest crop of zombie games. Dead Trigger, for example, is tickling us because its production values appear to be off the chain. We guess we're not over the whole zombie thing quite yet, either...

E3 always has surprises, but most big publishers announce what they're taking or showing off in advance of the Los Angeles based event. Square Enix just did this, and revealed a new, or at the very least upcoming, 2D Final Fantasy game in the process. Yay!..

We didn't think it'd take long for former Infinity Ward creative strategist Robert Bowling to find work after leaving Activision last month, but we didn't anticipate that he'd be employing himself. In an exclusive with Game Informer digital on Monday, Bowling revealed the formation of his own studio, Robotoki. He also announced that his new digs will be pumping out titles for console and PC, as well as phones and tablets...

Splash Damage Creates In-House iOS Publisher, Announces Turn-Based Strategy Game 'RAD Soldiers'

You don't see this often. Brink developer Splash Damage is stepping into mobile, but it's doing it with a newly created in-house publisher, WarChest. Consisting of staff sliced and diced from the Splash Damage team, WarChest is primed to deliver quality free-to-play games across iPhone, iPad, and other handsets. We spoke with a Splash Damage marketing dude at the studio the other night, and he seemed revved about the opportunity and the change of pace this represents for the studio. It as a whole, however, will continue developing games in the triple A space. In fact, there's a PC-exclusive free-to-play game and a separate free-to-play console game in the works right now...

Hello Games' Joe Danger will be making his debut on mobile in the near future, and it won't be a port of the Xbox Live Arcade or PSN version of the title. In an interview with Gamasutra, Hello co-founder Sean Murray noted that the upcoming iOS and Android takes on the title will be very platform specific, written from the ground-up for iPhone...

Cafeteria Nipponica is the latest Kairosoft game to grace Android. In it, you'll play as "the chef de cuisine" and assume his or her role of planner, architect, and chef. You'll compose menus, discover and research ingredients, construct a restaurant and then put in various trimmings in an effort to boost its popularity and make customers happy. This is as traditional as it gets, from the look and description of it...

'Penny Arcade On the Rain-Slick Precipice of Darkness Episode Three' Coming To iOS

Penny Arcade On the Rain-Slick Precipice of Darkness Episode Three, the long-awaited follow-up by Cthulu Saves The World developer Zeboyd Games, is coming to the iPhone and iPad, according to a recent Joystiq preview. This version will hit this summer alongside the PC, Mac, Xbox Live Indie Games, and Android versions of the game. These guys have all their bases covered, right?..

As more and more third-party controllers enter the mobile market, the wicked small base that wants something physical in their hands as they play games becomes steadily more fractured. It's through this lens that we view the latest controller to catch our all-seeing eye, the Bladepad. It's an NES-like controller with an admittedly cool hook: it's thin, slide-out design theoretically makes it possible for you to carry around the phone with the controller firmly attached. Other products, including ION's upcoming PSP-alike shell, obviously don't embrace portability like this does...

Hands-On With '8-bit Ninja'

In a universe in which ninja tournaments aren't just an elaborate excuse to stage a gory multidimensional melee, there's an adorable little ninja on his way to castle Shimawa on a hill. Hatted and garbed in his finest eentsy weentsy blacks, this little ninja is on his way to the 200th annual ninja tournament. He doesn't know it until he gets on the stage, but he's not skilled enough to win, at all...

Simon Oliver of Rolando fame is coming back to mobile with a new Okabu game, The Guardian is reporting. Oliver released the original Okabu on PS3 back in 2011. It took a slugging from critics for its overly dry and simplistic design, but Oliver and his studio Handcircus Games has since been working on a free-to-play take in preparation for a release this year across iOS and Android. He didn't comment on what this one will do differently...

DogByte's '8-Bit Ninja' Looks Pretty Rad

If you've been whining for an extra bits update in 1-Bit Ninja [$1.99Lite], you can stop now. DogByte Games has you covered on that front, as its new ninja game, creatively titled 8-Bit Ninja, has SEVEN MORE BITS. That's, like, a lot...

Sega's Free-to-play MMO 'Phantasy Star Online 2' Heading To Mobile, Too

Sega's Phantasy Star Online 2 won't cost you a dollar -- unless you'd like an item or two. Sega has announced that the upcoming sequel to the everyone's favorite "light" MMO, Phantasy Star Online, will roll with the standard MMO free-to-play model, and charge users for select item transactions from its in-game store. Also, an iOS and Android version has been confirmed. Both are slated to hit at some point in "winter 2012," according to Andriasang...

Double Fine's Adventure Game Funding Drive Closes

About a month ago, Double Fine asked video game fans to fund a $400,000 adventure game that'll see a release across PC and iOS. That campaign closed yesterday. In the end, it gathered over three million dollars from 87,142 backers. It also smashed records, and gave the independent studio some decent mainstream coverage in the process...

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