Category Archives: Accessories

Gizmo and accessory manufacturer Scosche has some crazy stuff on the horizon with their Bluetooth "smartROLL" dice. They work via low power Bluetooth, and, well, serve as real-world dice that can be also used in game. It sounds crazy, and it kind of is, but check out the demo in action from the E3 show floor:..

iOS 7 is going to roll in API support for MFi controllers, but who's getting tapped to make them? Apparently, Logitech and MOGA. An intriguing post on Czech site Jablickar.cz reports that Apple is teaming up with MOGA and Logitech to produce upcoming controllers for iOS. It doesn't have details outside of that, but we don't really need promo images or schematics to satisfy our curiosity since reference images are already in the wild...

Information is slowly leaking out of WWDC as developers start installing the recently released beta version of iOS 7. Specifically, in regards to the mysterious reference to game controllers during today's keynote. We were just tipped off that a vague guide has been posted on Apple's developer site that mentions some basic guidelines on how game controllers should be used. No real specifics yet, although these two images give some idea of what Apple is thinking with this functionality:..

WWDC 2013: Anki Debuts 'Real World' Robotic Car Game, 'Anki Drive'

At the WWDC 2013 keynote, app developer Anki took the stage and debuted a bluetooth-powered app called Anki Drive that pairs with robotic cars, giving them the ability to drive around a printed race track. According to the keynote, the cars know where they are and can react to obstacles in real time. ..

If you're a fan of Another World [$3.99] and just so happen to own an iCade, iCade Jr., iCade 8-Bitty, or the numerous other peripherals that work off the iCade-style Bluetooth keyboard emulation, you're in luck. Aside from adding a whole bunch of new language options and some better iOS 6 support, Another World now fully supports the iCade...

Here's some pre-CES news for your eyeholes: PC and console peripheral maker Mad Catz has a new initiative called "GameSmart" that'll add Mac and mobile support to a fresh run of some of its more popular peripherals via Bluetooth pairing...

Hey, in case you were not aware, the 46th annual Consumer Electronics Show is kicking off this week in Las Vegas, and there's already plenty of news pouring out from the Nevada desert. One thing that caught our eye is the Sensus touch-enabled iPhone case from Canopy...

Have you been asking Santa for an arcade cabinet for the past 30 years and every Christmas you wake to look under the tree just to be disappointed yet again? Maybe that's just me, but if you have a similar longing for some button mashing action then I have something that just might ease the pain a bit. ..

Yesterday afternoon my UPS driver dropped off two fantastic new toys for me to play with: The ingenuiTEA which you need to order now if you're at all into tea and the ThinkGeek 8-Bitty gamepad... A product I'm not sure I can give a similar glowing recommendation to. It's something that has sparked quite a debate amongst TouchArcade staff as we all agree on various levels that it almost seems like the era of the iOS Bluetooth gamepad may have passed...

Early last year, Thinkgeek and ION combined forces to turn what was originally a clever April Fool's joke into a real-life thing called the iCade. The fully-functioning mock arcade cabinet that housed your iPad released the following May, and we thought it was a pretty interesting piece of kit when we reviewed it. Since then, iCade has really been the only 3rd-party Bluetooth control option that's gained any sort of traction at all on iOS, despite it still being pretty niche...

Thanks largely in part to Kickstarter, we've been absolutely drowning in various bluetooth gamepads for iOS devices ranging from actual shipping products to obscure prototypes. Today, Gameloft with the help of Duo have announced the Duo Gamer, the first bluetooth gamepad to make it through the Apple certification process. Comparatively, all other bluetooth gaming devices (including the would-be OnLive controller) work via the entirely Apple-unsupported method of pretending they're a bluetooth keyboard and barfing a barrage of key presses to your device which various iCade (and similar) supported games can interpret as control input...

I’ve got to say, as intriguing as the thought of controller peripherals for the iPhone was a few years ago, I’ve really grown to dislike all of these new controller solutions that seem to pop up every month or so. I think the iCade offers a neat experience and has amassed a respectable library of supported games so far, so it’s somewhat exempt from these feelings...

ThinkGeek and manufacturer ION's dreamy handheld controller add-on for iPhone and iPod Touch, the iCade Mobile, is now a thing you can buy on the Internet. It's $70, and it's still available despite appearing earlier this weekend. The final build looks identical to the one we saw at CES earlier this year -- it's still nice and glossy, supports eight buttons and a d-pad, and allows you to flip your device in its cradle if a game is only playable in portrait mode. ..

Here's an interesting rumor: Apple has worked on a controller for its devices, according to a couple of lines in Anandtech's iPad review. Here they are in all their glory:..

As more and more third-party controllers enter the mobile market, the wicked small base that wants something physical in their hands as they play games becomes steadily more fractured. It's through this lens that we view the latest controller to catch our all-seeing eye, the Bladepad. It's an NES-like controller with an admittedly cool hook: it's thin, slide-out design theoretically makes it possible for you to carry around the phone with the controller firmly attached. Other products, including ION's upcoming PSP-alike shell, obviously don't embrace portability like this does...

Thinkers, entrepreneurs, and manufacturers of all shapes and sizes are still trying to bring us useful, physical controllers for iPad and iPhone. We've seen a lot, over the years, but none have struck as novel as the one currently in an early development stage at Keio University in Japan. It's an analog stick similar to the Fling, except it uses the iPhone's front camera to control the action on the screen...

Bandai is looking to fuse the world of smartphones and virtual pets in a big way with their just announced "smart pet", as reported by Macotakara. Some details are a bit fuzzy due to translation issues, but from what I can tell the smart pet sounds like a pretty interesting idea. An app is downloaded to your iPhone or iPod touch, and that acts as the face of your virtual pet. Your device then sits inside a robot dog body and connects to it through the headphone jack, allowing the two pieces to act as one so you can interact with the smart pet...

Blogger and DIYer Paul Rickards wrote about an awesome discovery today: he figured out how to rig an NES controller, via USB, to his iPad. Even better, he made it work like an iCade does, which theoretically opens up the support of his homebrew controller to every iCade-enabled game out there. He hasn't posted the code yet, but he did go over the story of how he made discovery and linked to some pretty important literature...

CES 2012: Hands On with the iCade Mobile

January 13th, 2012 9:00 AM EDT by arn in Accessories, News

So, in the madhouse that is CES, I managed to track down the IonAudio booth to get some hands on time with the new iCade Mobile...

A Look At 60beat's GamePad

A Look At 60beat's GamePad

January 5th, 2012 2:45 PM EDT by Brad Nicholson in Accessories, Featured

What makes iPad and iPhone cool is that they offer games the Xbox 360s and PSPs of the world straight-up can't -- they allow us to directly interact with games. Touch is an endlessly interesting way to play, and we see some of the most creative games in this space as a whole as a result of this control style...

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