Author Archives: Ryan Rigney


'The Deep' - Super Metroid Goes Deep-Sea Diving

With the release of Shadow Complex on Xbox Live Arcade last August the genre created (and in the opinion of some, perfected) by Nintendo's Metroid series was revived. In the wake of that game's success, 3G Studios brings us The Deep [App Store], a Metroid-inspired game with a twist; players are thrust into the wet suit of a scuba diver exploring the depths of the oceans...

'Zamby' - So Many Boxes

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January 7th, 2010 4:41 AM EDT by Ryan Rigney in $0.99, 3 stars, Free, Games, iPhone games, iPod touch games, Puzzle, Reviews

New from Kristanix Studios is Zamby [App Store], an adventure-puzzle game in a vein similar to Adventures of Lolo for the NES. With graphics that look something like a high resolution 8-bit game, Zamby sports a nice retro feel. After some extensive time with the game, I can report with confidence that not only does Zamby get the feel of old-school retro puzzlers right, but it also backs up its classic visuals with puzzle designs and gameplay that can entertain for hours...

I've personally never wished for a puzzle game hosted by the ghost of Dutch painter Piet Mondrian, and I'm fairly confident that most people could say the same thing. In spite of this, the good people at Fuzzi Tail Software have delivered that exact experience in Mondrian, a challenging and visually pleasing puzzler brought to you by Piet Mondrian, who needs you to unscramble his masterpieces so he can enjoy the afterlife in peace...

As a match-three game on a platform already overcrowded with such games, Compression, developed by Little White Bear Studios, had to do something to set itself apart from the crowd. Its developers realized this and created a new kind of puzzle game, while still managing to capture the familiar, fun feel of classics like Tetris or Bejewled...

One glance at Little Metal Ball (by Debacle Software) will immediately elicit comparisons to to the ever-popular Labyrinth, but LMB sets itself apart from other games on the app store by applying its ball-rolling gameplay in a fun adventure/platformer setting. With 40 levels, controls that are tuned to perfection, and gameplay that encourages limitless high-score chasing, LMB is a great little game that demands attention...

When I first heard about WWE SmackDown vs. Raw 2010's [App Store] release on the app store, I was admittedly unexcited. Other wrestling games on the platform have underwhelmed, to put things nicely, so I was justifiably skeptical. After spending extended amounts of time with the game, learning the ins-and-outs of the mechanics and exploring all of the various modes, however, I can say this: SvR 2010 may not be the first game to attempt to bring wrestling to the iPhone/iPod Touch, but it is without a doubt the best...

'The Inferno' - A Hellishly Good Action-Puzzler

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December 29th, 2009 8:00 AM EDT by Ryan Rigney in 3 stars, iPhone games, iPod touch games, Puzzle, Reviews

The Inferno is the latest game from Xpressed, the creators of the fan favorite Uniwar. Unlike Uniwar (an excellent turn-based strategy game), The Inferno can be best described as an Action-Puzzle game, with a strong emphasis on "action." ..

'Aztec Quest' - A Great Ball-Drop Puzzler

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December 29th, 2009 3:06 AM EDT by Ryan Rigney in $0.99, 4 stars, Free, iPhone games, iPod touch games, Puzzle, Reviews

Aztec Quest [App Store] by Clickgamer is in a unique, 3D puzzle game. The game can be best described as an isometric ball-drop game, but what at first seems to be a simple puzzle game becomes interesting and complex when players discover the intricacies of its full-blown physics engine. Aztec Quest is one of those rare, unique entries into the puzzle genre that could potentially be addictive for everyone who tries it...

Fallen EP-1 is the first of what may be many episodic downloads in a new franchise by 7thSenseStudios. With a creepy story, gory visuals, and puzzles that make great use of the platform, fans of Silent Hill can rejoice, as the iPhone has finally gotten a legitimate adventure/horror game in that vein...

When John Kooistra, the developer of Blue Defense and Blue Attack, announced his upcoming real time strategy game, Red Conquest [App Store], fans went crazy. Kooistra has developed quite a following over time, and expectations were high for this prequel/sequel to the Blue games. ..

'Angry Birds' - A Physics-Based 2D Puzzler For Fans Of 'Boom Blox'

When you see a game with a name as nondescript as Angry Birds [App Store], it's pretty hard to get excited. Even after playing through the first few levels, I was enjoying this game, but failing to see the real appeal. Sticking with Angry Birds for more than 30 minutes, however, reveals a game that can easily be compared (both by the design and quality) to the Wii's family-friendly hit, Boom Blox, and turns out to be a lot of fun...

'Driver' - A Port Done Right

'Driver' - A Port Done Right

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December 10th, 2009 1:16 PM EDT by Ryan Rigney in $6.99, 4.5 stars, Action, Games, iPhone games, iPod touch games, Racing, Reviews

When Driver [App Store] was originally released for the Playstation and PC way back in 1999, it was heralded by critics as a genuinely fun, challenging racing game. With the intense cop-chases, gang-centric story, and open-world exploration, Driver could be most easily described as "Grand Theft Auto without the on-foot parts." Flash forward to 2009, and Gameloft has just released their updated version of the game for the iPhone and iPod Touch via the App Store. Are slightly improved graphics, the addition of a much more tolerable difficulty level, and well-thought-out controls enough to make Driver a viable purchase for gamers, even 10 years later?..

With the slightly bad taste of The Chronicles of Inotia still fresh in the minds of some gamers, the announcement of Inotia 2: A Wanderer of Luone [App Store] was met with some understandable concerns. The first game in the franchise was plagued with a terrible menu/inventory system, boring battles, and extremely limited RPG elements, so is Inotia 2 (pronounced "In-oh-tee-ya," for those curious) even worth taking a glance at? After spending some considerable time in the world of this sequel, I can confidently say that it's a completely different game than its predecessor in all of the best ways...

We've all played music games before; Guitar Hero and Rock Band have eaten up a lot of my time cumulatively over the past couple of years, so reading and reacting to the scrolling note tracks in those games has almost become a purely mechanical muscle reaction at this point. Even if there was no music playing audibly I could probably score 90% or above on most songs on even the hardest difficulties because my brain is reacting to the note tracks on a visual level, not an audible one. ..