Author Archives: Rob Funnell


The iOS port of Rome: Total War - Barbarian Invasion [$4.99 (HD)], the standalone expansion pack of the cult classic PC strategy title Rome: Total War [$9.99 (HD)], has been one of the most eagerly anticipated upcoming releases over the past few months. While Barbarian Invasion still retains the meticulous empire-building emphasis of its predecessor, the implementation of some interesting new mechanics, as well as the subtle yet dramatic change in the historical context, gave the expansion its own unique identity that saw it achieve critical acclaim when it first launched in 2005. Feral Interactive did an excellent job in porting the original Rome: Total War to the App Store, and it seems this trend has continued with Barbarian Invasion, which has today launched for only $4.99 on the iPad and should please not only those looking for a more in-depth strategy experience on-the-go, but also any fans of the original PC release...

'Pixel Volley' Offers Extreme and Accessible Volleyball Action, Serving Onto the App Store April 5th

There has been a recent trend in video games as a whole to take a sport at its most mundane level and then dial it up to 11, all the while adding rockets, spikes, and other precarious obstacles that turn what could otherwise be a leisurely activity into an extreme attempt at survival. Rocket League took football (incorrectly called soccer by some), added rockets, and the rest is history. Recently on iOS, Golf Zero [Free] turned the sedate and slow act of putting into maniacal platforming mayhem, and as a result received glowing praise in our recent review. Pixel Volley is looking to follow in the footsteps of these titles, and will provide accessible volleyball action with a whole host of customisable options - as well as a number of entirely lethal twists lurking around every net - when it launches on the App Store for free on April 5th...




Earlier this March, Fireproof Games announced the shock reveal of the upcoming and much awaited next iteration in The Room series. Ominously subtitled Old Sins, details on this newest entry in one of iOS's most beloved franchise were relatively scarce beyond a tentative 'late 2017' release date and a cryptic teaser image, however this didn't stop fervent anticipation amongst the mobile community as to how Fireproof's latest game could replicate, or deviate from, the tried and true formula essentially perfected in The Room Three [$4.99]. Today on their official Twitter account, the Guildford-based developers revealed three preview images from The Room: Old Sins, depicting a mysterious dollhouse as well as a teaser for a more malicious disappearance plot within the title...

'Wilful Kitty' Merges Cats, Pixel-Art and Puzzle Action, and Is Looking for Beta Testers

My three favorite things are unequivocally pixel art, video games, and cats. Combine them all together and you have a direct ticket to my perpetual adoration and praise, and that's exactly what Unexpect3rd have done in their upcoming game Wilful Kitty. Through puzzle gameplay reminiscent of Triple Town [Free], you're tasked with merging numerous cat-related ingredients together to feed your feline companion, with bowls and cat food becoming a feast for your friend, for example. With more items appearing, including mice and cotton reels, and the ability to earn coins to adopt even more cats, Wilful Kitty looks like an eccentric and enjoyable time-waster. Fans of undoubedtly the best animal in the world should keep their eye out for Wilful Kitty when it launches on the App Store later this April, and the developer is also looking for beta testers on our forum thread in the lead up to its impending release next month...

'DROP NOT!', a Reaction-Based Puzzler From the Creators of 'Power Hover', Is Rolling Onto the App Store on April 6th

One of my favorite parts of writing about iOS games is seeing those titles that consistently receive support in the form of content updates, normally for many months after the base game initially launched. Even though many of the best App Store titles do launch as complete packages without the need for many further additions, it's great to see developers take an active role in our iOS community to discuss and take on ideas for future plans, and Oddrok's Power Hover [$3.99] was one such release that impressed me greatly over 2016. As a result, I'm incredibly excited by DROP NOT!, the next game from the Finnish developer which is set to offer reaction based puzzle action - for the sweet sweet price of absolutely nothing - when it launches on April 6th...

Super Mario Run [Free] finally launched on Android this week after many months of iOS exclusivity, and everyone's second favorite plumber taking the limelight yet again has led to much speculation and discussion over whether Nintendo's first true mobile title has been a success or not. Compared to the cash cow and cultural phenomenon that was Niantic's Pokemon GO [Free], Super Mario Run has not reached such lofty heights, and despite finally launching across all platforms, it's unlikely that the Android release will serve as a catalyst for sudden unprecedented success. However, in a recent article, Japanese financial newspaper Nikkei has suggested that, despite the fact Super Mario Run "did not meet [Nintendo's] expectations" according to Nintendo President Tatsumi Kimishima, the release and subsequent Android launch were primarily focused around expanding the fan base, irrespective of earnings...

It's been an unprecedented week for iOS releases, with some heavy hitters such as Typeshift, Oxenfree [$4.99], and Card Thief [$1.99] making their long awaited App Store debuts amidst universal praise and much celebration amongst iPhone gamers. However, one game in particular has stood out - Death Road to Canada [$7.99], the long awaited App Store iteration of cult developer Rocketcat Games's latest release, has garnered acclaim not only amongst critics, but also amidst the iOS community at large, with our dedicated TouchArcade Forums topic exploding to almost 300 posts (by the time you read this, it could have exceeded this tremendous milestone) in a matter of days. While all of us at TouchArcade Towers have been having a blast with this unique survival title, it's been fascinating to see how the community on our forums have reacted and embraced Death Road to Canada. Amidst expected discussion over the gameplay, controls, and - of course - the game's (still exceedingly cheap) $7.99 price tag, there has been some fantastic discussion in numerous guises over the quirks that make Death Road to Canada so special, and an early candidate for Game of the Year 2017...

This morning, Apple mysteriously took their online store down for maintenance amidst speculation of a new range of device and accessory updates potentially making their debut when the shop re-emerged from its downtime. As expected, numerous product lines were given numerous minor updates in a relatively low-key fashion for Apple, with a (PRODUCT)RED iPhone 7 giving another option outside of black and glossier black, and the iPad Mini 4 getting 128GB of storage for anyone too afraid of clearing games off their backlog. However, the most interesting release for fans of iOS gaming is the appearance of a successor to the iPad Air 2 - called simply the iPad, it is set to be the entry-level device for Apple's tablet range, with a low price point of only $329 for the 32GB iteration as well as a hefty A9 chip that should help power some of the more graphically intensive titles on the App Store...

Back in January, we learnt that the Android iteration of Super Mario Run [Free] would finally launch after just over three months of iOS exclusivity this March. However, Spring is now upon us, and there has been no sight of any version of Mario's mobile debut on the Google Play store as of yet. However, this weekend we finally got a final date for the game's release, as Super Mario Run is set to drop on Android this Thursday on March 23rd. Furthermore, this date would also mark the release of the 2.0 update for the iOS version of Nintendo's runaway success, with new playable characters to unlock, and World 1-4 playable in the free portion of the demo...

This week, the App Store is celebrating all things indie gaming. While this means that a lot of landmark releases are slowly filtering out, including today's much anticipated Nimblebit simulator Bit City, it also signals the start of a tsunami of sales that are set to push your willpower and wallet to the limit. With some big, critically acclaimed names now only $0.99, as well as some more obscure titles receiving rare price deductions for the first time in years, there's almost certainly something for everyone in this awesome new Apple-led promotion. Here's a full list of the games on sale for this week in alphabetical order:..

Puzzle Strategy Hybrid 'Ticket to Earth' Riding to the App Store on March 15th

Almost exactly a year ago to this day, we first experienced Robot Circus's interesting puzzle and turn-based strategy mash up Ticket to Earth at GDC 2016, and while the game was still in a relatively early stage, the promise of this unique amalgamation of mechanics was clear to see. While its tentative release date of late 2016 came and went, a later showing at PAX Australia in November got us particularly excited after a substantial year of development under its belt. After much fervent anticipation, Ticket to Earth is finally launching this Wednesday, and has a brand new release trailer that showcases the inventive gameplay elements and futuristic sci-fi setting in action...

Despite its relative brevity, Collect or Die [$1.99] left a profound impression when I reviewed it back in January. While its ultra-hard masochistic approach to level design wasn't particularly innovative, Super Smith Bros' daring approach to make the game entirely tilt controlled gave Collect or Die a whole new level of challenge that drew parallels to many of the earlier titles on the App Store. With the promise of future level packs, Collect or Die was a relatively sound investment for only $1.99, however today the game has gone on sale for a limited time at the unbeatable price of completely free...

Codemasters' Console Racer 'GRID Autosport' Is Driving Onto iOS Later This Year

Over the past few months, Feral Interactive have put together an impressive run of converting premium console releases to the smaller screen of the iPhone and iPad. Rome: Total War [$9.99 (HD)] brought the cult classic strategic conquering action to the App Store, and the sequel-cum-expansion Rome: Total War - Barbarian Invasion is set to launch on the iPad later this month. Despite this pedigree in the strategy genre, Feral are taking a sharp left turn with their next iOS port - today the London-based developers announced that Codemasters' GRID Autosport would be making the transition to mobile, as the complete experience from the previous PC and console release in 2014...

The Room series is one of the most prestigious and well-loved franchises on the App Store to date, as Fireproof Games' meticulous and mysterious approach to the puzzle genre is perfectly suited to mobile devices, and puts an emphasis on premium, quality experiences that truly are one of a kind. While The Room 3 [$4.99] released back in 2015 to universal critical acclaim, Fireproof have been particularly quiet about their future projects and what they may be working on next. Thankfully, we have finally got an answer - the Guildford based developers today confirmed that their next game, titled The Room: Old Sins, is set to launch on mobile in late 2017...

Even in comparison to its momentous launch last year, the past few weeks have been extremely significant for Pokemon GO [Free]. Having seen the introduction of Johto Pokemon, many trainers have braved the turbulent February weather to capture a whole new cast of collectible creatures, and a number of minor UI improvements have gone a long way to making Pokemon GO the idyllic mobile game that many envisioned and desired back in 2016. However, Niantic aren't getting complacent off the back of their impressive start to 2017 - at this year's Game Developer's Conference, the Pokemon GO creators outlined future prospects and events for the augmented reality app, as well as gave the audience a glimpse of some early ideas that didn't make the final iteration...

The Nintendo Switch is less than a week away now, and excitement for Nintendo's eccentric new console/handheld hybrid is at an all time high. Whilst the fervent anticipation for The Legend of Zelda: Breath of the Wild has understandably taken the spotlight in recent days, many have been questioning the third party support for the Switch, with a specific emphasis on whether the capacitive touch screen controls on the device will enable titles from the App Store to make the, well, switch over to this new console. While there has yet to be a concrete answer to the breadth of support we can expect on the Switch, recent developments suggest that a Switch eShop/iOS App Store symbiosis isn't as far fetched as one might expect. Today, VOEZ [Free] has been announced for the Nintendo Switch, and marks the first upcoming title for the new console that can only be played in the handheld configuration...

Rock Hard Auto-Runner 'Jelly Inc.' Is Looking for Beta Testers on Our Forums

Just as it appeared that the increased accessibility and technological advancements were making video games easier, there was been an equal and opposite force that has produced some of the most difficult and brutal titles gamers have seen to date. While the (for lack of a better term) Souls-like games by the geniuses at From Software may be the most well known benefactors of the recent gaming difficulty spike, smaller indie mobile games have taken on the literal challenge, with titles such as Mr Jump [Free] and Downwell [$2.99] achieving commercial and critical acclaim from such approaches. Jelly Inc. looks to follow in this pattern - with lethal saws, perilous rockets, and a number of other dangerous obstacles to avoid, Gang of One's interesting task on the endless runner promises to offer rock hard action when it launches in the next few weeks, and the developer is currently looking for beta testers on our forums...

While the Futurama animated series may have come to a close in 2013, this doesn't mean the end of Fry, Leela, Bender, and all of the other eccentric characters that have become cultural icons through the cartoon's success and acclaim over the years. The App Store has already been blessed with the series in the form of Futurama: Game of Drones [Free], an interesting match-three puzzle title that launched in February 2016, and today Fox Interactive, TinyCO, and Jam City Company have announced Futurama: Worlds of Tomorrow, a brand new entry in the franchise that is attempting to emulate the characteristic humor and narrative from the animated series...

'Temple of Spikes' Offers Sharp Arcade Platforming Action, Launching March 2nd

One of the many constants in video games is the prevalence of spiky traps, which perpetually fulfil the sole purpose of causing the protagonist considerable pain, and normally at the usual cost of a virtual life. Whether it's the original Sonic or Mario titles, or even more recent efforts such as Downwell [$2.99] or Raider Rush [Free], spikes have stood the testament of time as the preferred dangerous obstacle in the medium. Temple of Spikes from developer Tigrido looks to follow this impressive precedent, and promises 'tons of insidious traps' as well as precise platforming action when it launches on the App Store on March 2nd...

The latest Pokemon GO [Free] update with a whole new cast of critters to collect launched last week, and it's been great to see so many people venture outside - in the bracing cold Winter weather, no less - to try and discover and catch fan favorites from Totodile to Tyranitar. However, if you planned to catch 'em all without having to venture further from your local neighbourhood, you may unfortunately be out of luck. Similarly to the initial 151 set of creatures, some of the Pokemon within the game are exclusive to select regions, and it appears that Ash's Bug/Fighting stalwart Heracross, as well as the strange coral-like creature Corsola are only obtainable in certain locations and regions around the world...