Author Archives: Eli Hodapp

About the Author

Eli as been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables.

We got a nice look at Ticket to Earth back at GDC, and while the game seems real similar to what we saw before, it's super rad to see it with another near-year of development time on it. If this is the first you've heard of it, imagine something like Final Fantasy Tactics [$13.99] combined with... *dramatic pause* Dungeon Raid [$0.99]. I am super excited for this, check it out:..

PAX Australia 2016: 'Thwart Geo'

November 10th, 2016 7:00 PM EST by Eli Hodapp in News, PAX Australia, TA Plays
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The second space shooter I saw at PAX Australia after Flingship was Thwart Geo [Free], which is more traditionally what you might think of a modern Astroids-like shooter. Instead of being endless, it's level-based with a whole heap of power ups to explode and skins to unlock. Take a look:..

PAX Australia 2016: 'Flingship'

November 10th, 2016 6:45 PM EST by Eli Hodapp in News, PAX Australia, TA Plays
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A lot of space games seem to rely on an Astroids-like inertia system for moving around, where a lot of the time you're thinking of how you're going to make your next calculated thruster blast. Not the case in Flingship [Free], a surprisingly frantic arcade space game that sends your ship rocketing towards whatever direction you swipe. It's simple, but there's a ton of game modes that add a bunch of variety:..

PAX Australia 2016: 'Harvest'

November 10th, 2016 6:15 PM EST by Eli Hodapp in News, PAX Australia, TA Plays
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What do you get when you combine farming, runners, and r/OSHA? Apparently, Harvest [Free] is the answer. In the game, you're running from a massive combine through a corn field, fighting to stay alive, which is a totally realistic setting as someone who has spent a lot of time on actual corn farms. Anyway, once you finally get run over by the combine, you're able to tweak out your actual farm in a bunch of interesting ways. The premise doesn't make a ton of sense, but it's still pretty dang fun. Check it out:..

SMG's One More series got a whole lot more rad with the sorta recently released One More Jump [Free]. If you haven't played it, it's a single button jumping game that's a neat spin on all the"impossible" platformer genre. (And if you're not into that one, check out One More Bounce [Free] or One More Dash [Free]) Well, they've got a bunch of updates that have been released since launch and are still coming. Check it out:..

PAX Australia 2016: 'Barking Irons'

November 10th, 2016 5:15 PM EST by Eli Hodapp in News, PAX Australia, TA Plays
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By 2016, it seems like every game that can have some kind of tap and drag sling shot-y mechanic has been done, except for gallery shooters. Well, Barking Irons [$0.99] solves that problem and in the process actually provides a mechanic for one-handed play that works surprisingly well for this kind of game. So, if you're the kind of person always on the hunt for more single hand portrait mode games, give this a look:..

Qinoto is an abstract puzzle game with a really fascinating mechanic where puzzles are solved by folding the art which makes up the scene you're looking at to form another image. It reminds me of if you took those Mad Magazine fold-ins where you fold a page of the magazine up to reveal something else, but blown out into an actual game. Like a lot of puzzle games, it'll make way more sense when you see it in motion:..

PAX Australia 2016: 'Mallow Drops'

Mallow Drops is a really cool looking puzzle game that relies on a screen rotation mechanic. When I first walked by and saw it being played on a PC with a controller, I thought to myself, "Huh, that'd be really cool as a mobile game where gravity is controlled by rotating your device." SURE ENOUGH, that's exactly how the upcoming mobile port of the game is played. Take a look at the video, which succinctly explains the basic mechanics of the game:..

In 2016, I feel like it's really rare to see a tower defense game of any kind that makes you say to yourself, "Huh, that's neat." That's not really a slam on the genre or anything as much as it feels like every possible iteration has been done before. The upcoming Chika Invasion mixes things up in an interesting way I'm not sure I've seen before, and if I have, it's been a while. Well, the neat spin Chika Invasion has is that you're place your towers in 3D, which means instead of just being on a path they can also be on walls and similar. Take a look:..

Among the many things I dig about mobile, it's how developers have come up with more and more clever ways to compress what feel like "full" gameplay experiences into something you could realistically play between subway stops. I love games like Civilization, Carcassonne, Settlers of Catan and other similar games, but playing one of those has you really committing to a decently long gameplay session (or, incredibly long, in the case of Civ). Merchants & Mercenaries takes a lot of those same flavors, but combine them into a easily digestible mobile experience. Check it out:..

PAX Australia 2016: Another Fantastic PAX in the Books

So far I've been luck enough to go to a couple of PAX Easts, a few more PAX Primes, and one PAX Australia. (Regrettably, I've been unable to make it to a PAX South just yet!) If you've never been to one, and you enjoy any part of geek culture, you really need to figure out a way to go. They take place over a weekend, so time off work is minimal, and the PAX organizers pretty consistently book huge blocks of rooms at nearby hotels, often with rates far cheaper than you could get yourself. I go to these events and bust my ass tracking down things for TA coverage, but if I wasn't working, PAX would make a totally rad vacation...

'Mikey Jumps' Hits the App Store

November 9th, 2016 1:38 PM EST by Eli Hodapp in Release
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Well, it's official, the Mikey series of games is now a quadrilogy (or, I guess, a tetralogy?). Mikey Jumps [Free] hit the App Store a little while ago, joining Mikey Shorts [$1.99], Mikey Hooks [$1.99] and Mikey Boots [$1.99]. Mikey Jumps feels like a bit of a "best of" collection of the different Mikey mechanics, as all the various differences of the "main" games come out in their own ways in a series of super short levels...

New iPhone Games on Our Forums: 'Darkness Survival', 'Trash & Fists', 'Dumber League', 'Tap Tap Builder' and More

If you're looking to some kind of up-side to today, it's National Scrapple Day, which, I guess, is a thing. Apparently some kind of concealed pork loaf. Most things to do with swine are delicious, so, you know what, I'm going to keep an open mind. Oh yeah, we also have a new president. And some iPhone games came out...

Game of Throne's Kristian Nairn (Hodor!) on 'King of Avalon' and Mobile Gaming

Covering free to play games is always tricky for us, quick one-button ad-based games are easy, but games with PvP battle components typically have incredible levels of depth and strategy that takes an immense amount of time to appreciate (and write about intelligently). For instance, I'm almost a year into Clash of Clans [Free] now and I still am discovering new tricks. King of Avalon [Free] is a game that's pretty similar to a lot of the other free to play titles out there that have you building up armies, joining up with friends, and (if all goes as planned) conquering others. One of the thing that sets King of Avalon apart from others is the inclusion of tons of dragons, so in a way, it sort of makes sense that FunPlus has brought on Kristian Nairn (who you likely know as Hodor from Game of Thrones) to help make King of Avalon a better game...

Apologies in advance for this week's audio quality, you really take for granted how good things sound when you've got your real podcastin' rigg at home instead of using the in-line microphone on a pair of headphones abroad. Anyway, this week's episode kicks off with tales from the Melbourne International Games Week which includes GCAP and PAX Australia, along with a decent amount of game discussion following a few hot releases this week. Those games primarily include Asphalt Xtreme [Free], Galaga Wars [Free], and Nekosan [Free]. Stay tuned for another episode next week, where we'll all be back to our normal microphones.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!


iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-280.mp3, 51MB

This week's episode of The TouchArcade Show is sponsored by…

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ff_logo-61bfce5df808520a294e739e59477d99f815ec9df81b56d6d047b991536f37baWe kick things off this week talking about Insane Clown Posse concerts, ticket scalper, trips to Australia, and all sorts of other crazy stuff before kicking it into high gear with some iOS games chat which starts about fifteen minutes in. The games we talk about include PinOut [Free], Gear.Club [Free], Slugger [Free], Masky [Free], Fit In The Hole [Free], The Lost Shield [$1.99], and Blade Sliders [Free]. Following that, we chat about the recent Apple keynote a bit and our thoughts on the announcements made.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!


iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-279.mp3, 62MB

This week's episode of The TouchArcade Show is sponsored by…

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TouchArcade Will Be at Melbourne International Games Week 2016

There's a whole ton of stuff going on in Australia as far as mobile game development is concerned, and I've always heard from developers about how I've got to come out there some time... But, thanks to the Australian government's Invest Victoria program, the powers that be are flying me out to the land down under for Melbourne International Games Week. I'll be most focused on GCAP and PAX Australia, but I'll be around for other stuff too during the week...

The TouchArcade App and the iOS 10.1 "May Slow Down Your Phone" Popup

We first launched the TouchArcade app all the way back in May of 2012. To put that into perspective with what was happening in the world of iOS at the time, that was before iOS 6 would even be announced at WWDC that year, and if you were really cool, you probably had an iPhone 4S in your pocket even though the iPhone 3G and 3GS were still incredibly dominant in the market. It launched before everyone decided they hate textures and skeuomorphic design, and before the wide screen of the iPhone 5. Honestly, I'm surprised it still works as well as it does...

Gameloft's 'Asphalt Extreme' Soft Launches

Gameloft's 'Asphalt Extreme' Soft Launches

October 26th, 2016 1:00 PM EST by Eli Hodapp in News, Upcoming Games
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Anyone remember when Gameloft's release road map leaked? It happened on April Fools Day, so I'm pretty sure everyone assumed it was a joke, but, we're now starting to see games hitting the App Store from the leak, which really makes me think the rest of the schedule is also true (if not delayed a bit). Here's what we said, avoiding any DMCA-able titles (even though those were leaked as well):..

New iPhone Games on Our Forums: 'Mr. Mustachio', 'Tavern Brawl Tactics', 'Witch Spring 2' and More

Aside from being National Mincemeat Day, there's not a whole lot of new iOS releases- Yet, anyway. Most of this week's big games came out earlier in the week, which has been the weird trend we've been seeing for the last few weeks aside from any surprises that pop up late Wednesday night. It's possible developers are avoiding this week because of the Apple keynote tomorrow, but, who knows. Either way, between Smile Inc., Oh...Sir!, and a few other of these games, I think we'll have plenty to play...