Author Archives: Carter Dotson


'Get Me Outta Here' Lights Up the App Store on April 20th

Crescent Moon Games and developer Rossman Bros. have announced that Get Me Outta Here is going to indeed, get out of here, on April 20th. This 2D action game will have you smoking enemies left, right, and above you, as you try to survive in a perilous arena as an old, balding farmer. We know he has cows, since one of the bosses is a cow that stands real high, but I'm sure this farmer loves his hydroponics. Also, he loves delivering big hits from his massive equipment to light up his enemies...

'Sudoku Sweeper' is Sudoku and Minesweeper Hybrid from the Developer of 'Head of State'

Ed Biden, the developer of the 2016 hit Head of State [$1.99], has a new game in the works called Sudoku Sweeper, and if you're thinking "that sounds like a cross between sudoku and Minesweeper," well, you're exactly right! What you're given is a board that is populated with several different colors on grids of different sizes. Each color space has one mine in it. Meanwhile, each row and column has numbers equivalent to one fewer than the number of zones in that row or column, also containing one bomb. Using that information and several pre-revealed squares, you have to use that information to figure out where the bombs are, with the flag being planted when you uncover where the bomb is, based on the row, column, or color section being filled...




Race Your Buds in 'Cosmo Race' on April 20th

Nanoo Company, developers of the fun Dark Sword [Free], are set to light up the App Store and Google Play in a joint release of Cosmo Race on April 20th. You and several cosmonauts (USSR forever!) will be racing through levels, trying to be the fastest cosmonaut. There will be plenty of wall-jumping, and using of items to blaze a trail and get to the end before your fellow cosmonauts. Man, the Russian space program is a lot more intense than I ever could have anticipated...

TouchArcade Game of the Week: 'MouseBot: Escape From CatLab'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

'Neogen BeatZ' Blazes Onto the App Store on April 20th

ArmNomads Games has announced that their new music-driven arcade game, Neogen BeatZ, will be blazing onto the App Store on April 20th. You'll have to swipe different blocks as light up the note highway, shifting them from lane to lane, including yellow, red, neon blue, and green blocks. Aww yeah, give me some of that green, fam. There will be six different game modes to play, each throwing different kinds of music challenges at you to try and max your score out to...

'Cubie Adventure' Looks Like an Interesting One-Touch Platformer

UNIT5 Studio has revealed their new game Cubie Adventure. It looks like an intersting take on the "tap to change directions" genre of game that's been spreading with titles like Cliff Hopper [Free] and DROP NOT! [Free] However, this looks incredibly involved, as levels containa variety of actions that can be triggered through your various taps. As well, each character will have a particular skill of their own to deploy. Plus, there's a bunch of pets that can run along with you. Gimme those cubic puppers, oh yeah...

Check Out the New 'Widower's Sky' Trailer

The adventure/puzzle game Widower's Sky looked quite gorgeous and intriguing from the day it was revealed, but we haven't had too much news recently. Well, the developers have let us know in a nice forum post that the game is still in the works, and feedback from the original beta has helped Whaleo out with the title. They're now saying that the game is going to release on PC as well, but no worries about the mobile version: it's still in the works and the game is expected to launch alongside the desktop version. Check out the 2017 trailer, which looks absolutely stunning:..

Lucky Kat and TurtleBlaze's 'Road Warriors' Needs Beta Testers

Lucky Kat is helping out TurtleBlaze with bringing Road Warriors, a mobile version of their 2D racer Intergalactic Road Warriors, to mobile. And now you can help them out, as the game hasa opened up beta testing. Check out the forum thread for some GIF action, and then follow the instructions to sign up for the beta of this game, described as a one-touch racer with a daily mode to play...

2D Multiplayer Shooter 'Mayhem' Now in Google Play Early Access

The 2D competitive multiplayer shooter genre is set to get quite crowded with bgames like Armajet and Mayhem in beta. While there's a bunch of Armajet players out there, Mayhem is taking a big step toward public availability. Right now, the game is in early access on Google Play. It's only available in several regions, but several big ones at that: the United States, Canada, Mexico, and Brazil. Sorry, other countries that get soft launch games, it's time for the Americas to shine. U-S-A! U-S-A! ..

Mobile has perhaps been lacking the great Spelunky-like game that could at least imitate one of the best indie games of all time while being something you can play on the toilet while at work. Orangepixel steps up to the plate with Meganoid 2017 [$4.99], the nebulously-named reboot/sequel to one of the solo developer's earliest works. Where the original Meganoid games, both Meganoid 1 [$1.99] and Meganoid 2 [$1.99], were more challenge platformers, Meganoid 2017 is a procedurally-generated platform that takes a lot of cues from Spelunky. Exploring the Meganoid spaceship, you have nothing but your platforming wits, some explosive charges, and whatever you find as you venture further into the spaceship, taking on a different layout when you die, and you will die a lot. Spelunky 2017 had a rather rapid development time, and while it gets the core gist of the Spelunky formula right, and does some rather cool things, the game suffers from its short development time, leading to a lack of variation in level designs. Also, the game just doesn't have the tight platformer feel necessary for what the demanding difficulty requires to give the player a good shot at succeeding...

It's kind of crazy how Crossy Road [Free] just kind of exploded into this massive thing. I thought the game was a fantastic title at launch, but did I see it becoming a phenomenon that inspired a Disney spin-off, would influence every indie developer wanting to do free-to-play games, and still be updated two and a half years later? I can't say I even considered that, but here we are. Crossy Road, still one of the best examples of voxel-y, high-score-chasing games on mobile, has been updated yet again...

Risky Lab is working on a Warbits [$4.99] update, and they need help with bringing it to life. They're adding some new game modes, including Skirmish, Puzzle, and Veteran Challenge modes. These new modes give you interesting new challenges to tackle. For example, Puzzle mode gives you some seemingly-impossible scenarios where you have to try and figure out how to win given the enemy's advantageous position. Similarly, the other modes give you set layouts of player and computer troops, and you have to try and win. Good luck with that!..

Colin Lane Needs Beta Testers for 'Big Shot Boxing'

Colin Lane is fresh off the rather fun Golf Zero [Free], but he's not stopping yet. In fact, he's opening up beta testing for a new game he's been working at for a while, Big Shot Boxing. This is a 2D boxing game where you use jabs, crosses, uppercuts, and blocks to try and out-duel your opponent. The big goal in combat if you're going for knockouts is to get your opponent into the stun state after they've taken a bunch of damage, using that to deliver a big blow at the right moment...

'Crash Club' from Prettygreat Now Soft Launched

Prettygreat's Crash Club has been in beta testing for a few weeks now, but the team at Prettygreat is taking a step toward bringing it more to life. The game is now in soft launch in Australia and New Zealand, appropriately enough for the Aussie developers. To commemorate the soft launch, the developers have released a new trailer for the game: ..

'Project Frox' Has Interesting Binary Brain Concept, and Needs Beta Testers

Project Frox is a game with an interesting idea. You control two separate frogs, with the catch being that each one can only hop forward on the side that matches its color. So, if you want to advance along a path that is only of one color specifically, you have to have one frog hop on the other's back. Oh, and you're being chased by a predator the whole time. Lovely!..

Sometimes I see people share negative reviews of Steam games that have massive playtimes on them. They're shared in a context of this being ridiculous, that implies that the person with the negative review doesn't know quite what they want. And the people who share these seeming contradictions are often rather progressive people, sharing a rather ironically regressive view. It's a more complicated question than both parties realize. The negative reviewer perhaps should question whether the journey was worth it. But also, the critic should question just why they think it's hypocritical. Is it possible that people enjoy certain parts of experiences, but other parts become too grating over time? That, if they had the choice to take those hours back, they would have spent them differently knowing the end result? Or were the hours getting to that point worth it, even if the end was sour? This is a philosophical dilemma that deserves greater inquiry. I bring it up because I find myself quite conflicted with MLB Manager 2017 [$4.99]. It's another solid baseball simulator, but as a major baseball nerd, I find myself frustrated by so many of the little things that this game continues to not get right. Yet, I find myself more hooked on this game than perhaps any other that I come across...

Crescent Moon and Rossman Bros.' 'Get Me Outta Here' Submitted to App Store

Crescent Moon Games and the Rossman Bros. have announced that their new game Get Me Outta Here has been submitted to the App Store, and it's expected to release sometime in the next few weeks, quite possibly in April. Starring an old, balding farmer who got abducted by aliens, he has to fight his way off of an alien ship scheduled for destruction by humanity. They're willing to not blow up the ship if he can take care of these deadly aliens, who are just jerks. Seriously, they kidnapped and weaponized his cow. This old guy's got some moves, though I imagine his knees are gonna be killing him if he makes it out alive. You'll have a timer to contend with that extends with each boss you take out, but good luck staying alive that long...

We have some fans of Deemo [$1.99], a rhythm game by Rayark, around here. And they're excited to find out that Deemo has new DLC today, concluding the story that started in 2013, continued in 2015, and is now finally at its conclusion. This DLC, "Forgotten Hourglass," features a multiple playthrough system, with new scenes to let players experience Deemo in ways that they hadn't done so before. 25 new songs are available, including classical pieces and works from modern musicians such as Michiru Ōshima. 10 new charts for Extra difficulty are available, and over 20 new collectible have been added. And if you want to see the ending of the game faster, the new light orb system is there to help you out...

'Pixel Drifters' Lets You Do Donuts in a Weinermobile Next Week

Appsolute Games and Tarboosh Games are bringing Pixel Drifters to the App Store on April 6th. It's a pretty cool little game of car drifting, where your car is constantly accelerating, and you drift it around parking lots, collecting coins and trying not to crash. Collecting coins nets you points, and getting long strings of coins multiplies what you get. The whole thing kind of feels like if Thumb Drift [Free] met Pako [$1.99 / Free] but also pixel art was involved somehow...

'Blitz Brigade: Rival Tactics' Announced by Gameloft, Pre-Registration Now Available

Gameloft is set to bring their entry into the Clash Royale [Free] genre, or the "collectable card arena" as I've heard other developers in the genre diplomatically refer to it. Blitz Brigade: Rival Tactics takes the aesthetics of Blitz Brigade [Free], a solid Team Fortress 2 clone for mobile, and brings them to a game where you have energy that slowly recharges, 4 units in your hand to deploy at a time, and bases to invade with 2 towers and a main base. You know the formula, kids. But hey, at least it's got a slick isometric look. And you never know with these games: they may look similar, but one or two small changes can mean a whole lot to the game experience. Or not!..