Author Archives: Carter Dotson


'Call of Champions' MOBA Jumps from Beta to Soft Launch

We've written up Call of Champions, the new speed MOBA from Spacetime Studios (the folks responsible for MMORPGs like Arcane Legends [Free]) a few times already, playing it back at GDC, and writing up a preview of the beta version. That beta version was available to a limited audience, but now more people can play it, as Call of Champions has just soft launched in New Zealand and Singapore. If you're in those areas – or have ways of accessing those stores, wink wink – you can now play the game for yourself...

Humanity Ends With High Scores in 'One Final Chaos'

The universe was not meant for life. I don't think we're the only lifeforms in the universe, but the number of things that have to go right for life to happen is so absurd that there's a good chance that we'll never meet extraterrestrial life, ever. We are an accident in the cosmic design, the universe does not care about us. Thankfully, I don't think it actually wants us dead, because if so, it would be shooting lasers at us like it does in One Final Chaos, where you're the last human, and have to survive as long as possible, avoiding other space rocks, lasers of various sizes, and an ever-encroaching darkness. You have a jetpack, and the ability to flip directions. Good luck!..




'FlyAngle' Looks Like an Interesting Endless Flier and Shooter Mix

FlyAngle is a curious-looking game that looks to combine endless running with shooter mechanics. You control a spaceship that can go up and curl back around in a loop, picking up helper ships along the way to help shoot down obstacles and enemies that get in your way. It's looking like a high-score-centric experience, and certainly like a nifty concept. Check out the video:..

It's Monday and maybe you're cranky. Why not take it out on a challenging, abstract game of mystery? The Guides [$1.99] will provide just that! This game will have you deciphering codes and puzzles of many kinds, presented in all forms of stylish manner, making the madness you're soon about to dwell in a good way to go! The trailer gives you some good hints of what you can expect:..

Could 'Clash of Kings' be the Next 'Game of War'?

August 17th, 2015 3:45 PM EDT by Carter Dotson in News
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There's a ton of raiding-strategy games out there on the App Store, what with Supercell's Clash of Clans [Free] still making money hand-over-fist, and Boom Beach [Free] making less-but-still-a-lot of money. As well, Game of War [Free] is right behind Clash of Clans in the grossing charts, showing that the genre can make a lot of money if a publisher runs a huge marketing campaign and has a game that sticks with players. Could that next big game be Clash of Kings [Free]? The game's seen a ton of downloads, has established itself in the grossing charts, and we're starting to see signs that it's entering a big marketing push...

If you loaded up the App Store around 2:00 PM central yesterday when the new App Store features come up, you may have noticed that Tactile Wars [Free] was the Editor's Choice this week. The game's been in soft launch for a while now, and has just now gone global, but it seems like that soft launch didn't prepare developer Ankama and publisher DOFUS for the game's launch, as the big feature caused the servers to not work. So Apple unpersoned the game – it's no longer featured and it no longer has its prominent Editor's Choice banner. If you search for the game on the App Store, it still shows its Editor's Choice label, but the game isn't there any more on the front page...

Boarding Party's 'Dice Mage' Releases Next Week, and Their 'Combo Quest' Got an Update

The developers at Boarding Party have been quite busy recently, as they've submitted their upcoming game Dice Mage to the App Store, and it's set to release on Thursday, August 20th. The game features dice-rolling combat, where you try to roll a higher number than your opponent, but have dice with special effects, and can do re-rolls based on your mana, with successive re-rolls having higher costs. It's a clever combat system, and the game is setup in a quasi-roguelike way where you start over from the beginning each time with your starting stats, but equipment carries over from game to game. It's a nifty game, and I recommend checking it out this Thursday when it comes out...

'Hopiko' from Laser Dog Games Gets New Look and Release Date

Laser Dog Games' Hopiko is an upcoming game that you should be anticipating, because the concept is super-cool and the game is really fun, even in an early preview version that I wrote about earlier this year. But you will be glad to know that you'll be able to play it for yourself quite soon, as the game has a release date of September 23rd on iOS, Android, and desktop...

Retro-Inspired Racing Game 'Horizon Chase' Releases Next Week, Here's Hands-On Video

When it comes to retro games, you'll hear some developers talk about how it's most ideal to not try to recreate retro games exactly as they were. Instead, the goal should be to recreate how those games made the developer feel, and to bring in some modern elements to make a game that exists as a perfectly suitable modern game, but also pays homage to those classic games. Based on my hands-on time with Horizon Chase, Aquiris' tribute to classic racing games, it could just prove to strike that balance quite well...

Strange Flavour, the developers behind Flick Fishing [$0.99], recently tried and failed with an interesting business model, their "Play Nice" free-to-play system, where there would always be an option to buy out of the system. Now, they're returning to paid games, and their first game to be paid after the collapse of "Play Nice" is Tiny Trackz [$2.99] – available for $2.99, with no in-app purchases. You'll be solving puzzles involving railway shunting to form the trains in the proper order that they need to be to get going...

SomaSim's 1849 [$4.99 (HD)] saw a new, updated version this week with 1849: Gold Edition [$5.99 (HD)], which compiles the Nevada Silver expansion and a new post-Gold-Rush expansion in 1865. The original 1849 gets the Gold Edition content for free, but this Gold Edition is a new, all-in-one release with all DLC integrated in the game already. I spoke to Matthew Viglione about 1849 Gold Edition, and to talk about some details regarding their next game, Project Highrise...

'Dark Star' is a Gorgeous-Looking Space Shooter That Isn't Inspired by 'Star Fox'?

Ask yourself, and be honest: do you have enough gorgeous-looking on-rails space shooters in your life? The answer is no, you do not. Dark Star is exactly what I've just described, and color me excited: it looks to be fast and action-packed, and full of shooting stuff in space. That seems good to me! Check out the trailer full of pre-alpha footage of the game:..

The new PikPok and Adult Swim Games title Monsters Ate My Metropolis [Free] is certainly not what you might have expected when you heard a new Monsters Ate My Condo [$0.99] game was in the works, but it makes sense – with that wacky and well-defined universe, why not explore it in other ways? The studios deciding to go with a competitive card game? That was an interesting move. I chatted with Chris Viggers, product manager at PikPok, about the game...

The End is Surely Near, as 'Galactic Keep' Has Been Submitted to the App Store

For years, we have waited on Gilded Skull Games' Galactic Keep, wondering if and when it would ever see the light of day. After all, it has been in development for six years now, with the TouchArcade forum thread starting way back in July 2009. While we got pretty solid proof that the game actually exists when our Tasos Lazarides went hands-on with the game, it looks like the public will finally be getting their shot at the game. Gilded Skull has confirmed that Galactic Keep has been submitted to Apple...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [$4.99] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

The Long Siege [$1.99] clicked with me when I first saw it, despite my vocal distaste of match-3 games in general. I feel like the genre is just overplayed. But sometimes, a little bit of familiarity isn't a bad thing, and I actually do enjoy the unique aspects of this one, though it is definitely an imperfect game. This is a match-3 RPG of sorts, though to call it an RPG feels inaccurate. It's a match-3 game with an upgrade system. You fight an enemy army, trying to destroy their base, by summoning 3 types of units, repairing your base with utility tiles when the enemies destroy your unit generation, getting currency by matching specific tile types, and using cannon tiles to attack the enemy. ..

'EA Sports FIFA' Soft Launched, Releasing Late September

EA's new FIFA game, mentioned at E3 and simply called EA Sports FIFA is one step closer to its eventual release, as the game has shown up on the Canadian App Store. And while sometimes soft launches are a mystery as to how long they take before they go worldwide, EA's actually saying that FIFA will be out worldwide on September 22nd. So, you know just how long you have to wait if you're not Canadian, or "Canadian."..

Kobojo's 'Final Fantasy'-Influenced 'Zodiac: Orcanon Odyssey' Going Premium, Not Free-to-Play

Kobojo's multi-national RPG with Zodiac: Orcanon Odyssey has had one mysterious aspect hanging above it: how are people going to pay for the game? Whether the game would be free-to-play or not seemed to be a question left unanswered. In a demo of the game, I could see that there were aspects that could easily be changed to free-to-play monetization. Well, Kobojo has just answered the question: Zodiac is going to be a premium game in North America and Europe...

Zach Gage, whose last app was the nifty #Fortune [Free], and who you probably know from Spelltower [$1.99], has a new game coming out on August 27th called Sage Solitaire. He describes it as a combination between the card games Klondike and Poker. You have a 3x3 grid of cards, and must make poker-style plays, like a pair, or a 3-card straight, or a five-card flush, to get points, with the rule being that you have to play cards from at least 2 different rows. Each stack of cards in the grid varies in how tall it is, and you get a bigger bonus for getting to the bottom of the stack in the top row, versus the smaller bottom rows. You can discard a limited number of cards, with new discards getting added for each play. Run out of moves and discards, and it's game over...

'Partyrs' Developer's Next Game is the Charming Puzzler 'Sputnik Eyes'

Shelly Alon, the developer of Partyrs [$1.99] has a new game coming out this week on Thursday, August 13th, called Sputnik Eyes. The goal of the game is to rearrange oddly-shaped creatures around each level, getting each one in its proper place. Paths that they can move on will tangle and intersect, with some that can only be traveled upon by certain robots. It gets pretty tricky to sort it all out over time, but still is fun and approachable...