Author Archives: Blake Patterson


About the Author

At age 7 (or thereabouts) Blake received his first game console, an Atari 2600, and has been gaming ever since. He has owned over 100 machines during his nearly life-long stint as a geek and is presently more avid a gamer than ever, both on modern hardware as well as "they just don't make 'em like they used to" retro gear.

GDC 2012: Seven from Ayopa - Some New, Some Updated

Out at GDC 2012 I sat down with publisher Ayopa Games and, in the time of an hour, ran through seven different titles in a sort of marathon session. It was a lot to take in, but there are some real stand-outs here. ..

GDC 2012: Two on the Way from Digital Goldfish

At GDC 2012 we got a preview of two upcoming titles from Scottish game studio Digital Goldfish, the guys behind Bloons...

Earlier this week at GDC 2012, we sat down with members of three iOS game studios to discuss their upcoming collaborative project, Zombie Track Meat (do you see what they did there?), which will see a release to coincide with the 2012 Summer Olympics in July...

GDC 2012: A Look at BinarySquare's Upcoming 'Puzzle Bebop'

Today at GDC I spent some time with retro strongman Dan Bliss of BinarySquare, who showed us his latest creation, Puzzle Bebop...

Apple's iPad Media Event recently drew to a close and TouchArcade was fortunate enough to have been sitting ring-side to watch the iOS phenomenon further unfold...

GDC 2012: A Host of Titles on the Way from BulkyPix

Today at GDC 2012 we sat down with the folks from BulkyPix to have a look at a host of new titles they will soon be releasing, both internally developed and those from outside development groups...

GDC 2012: A Look at Clever Arcade Puzzler 'Twin Spin'

My last meeting of day on Monday, here at GDC 2012, turned out to be a real treat. Alex Houdent of GlobZ, a studio formed in 2000 that develops primarily Flash-based games, let me spend some time with his upcoming iPhone arcade puzzler Twin Spin...

GDC 2012: Upcoming Space Trader 'Drifter' from Celsius

Today at GDC 2102 we sat down with Colin Walsh of Celsius Game Studios and took a look at his upcoming galactic space trading game Drifter...

Lots of folks out there became new iOS gamers over the holidays, and one of my personal App Store favorites that may not be on their radars just got iCade support in an update. Madgarden's excellent Saucelifter! Heavy Disc [App Store] is a Choplifter clone that started life on the PC and landed on the iPhone in early 2009. Since then, it has seen numerous updates, getting iPad support as as universal app and receiving various gameplay tweaks here and there...

After getting together to pick our official best games of 2011, we also had our writers take a look back at the last year and compile lists of their personal favorites along with their reasons why...

Here at year's end, we recently posted our Best iOS Games: 2011 Buyer's Guide to give the millions of new iOS users that were created yesterday a place to get started. Among the 5-star best on the list is the (universal) iOS port of Eric Chahi's superb 1991 cinematic platform adventure Another World [App Store] (a.k.a. Out of this World). In our early review of the iOS version posted back in September, we called Another World an absolute App Store must have. Given our fondness for this title, it's with no little interest that we recently discovered and digested Fabien Sanglard's fascinating blog post "'Another World' Code Review."..

Back in July I had the pleasure of welcoming one of my favorite shooters of all time, Cope-Com's excellent Battle Squadron, into the App Store in the form of a native iOS port of the original Amiga game. Today I'm happy to bring news of a new, lower-priced iPad-only release of the title featuring two-player, split-screen action and Game Center achievements as well as an update to the original, universal release...

'Elite Collection' Lands Friday with Twelve Games for a Buck [UPDATED]

Back in late October we posted an update on Elite Systems' coming Elite Collection (iPhone) and Elite Collection HD (iPad) apps, which will offer a bundled collection of classic Commodore 8-bit home computer games, as well as an in-app game store for purchasing additional singles and bundled arrangements of games. At that time, Elite indicated that these applications would be delayed due to a trademark complication. We're now happy to report the studio has informed us that the titles will land in the App Store on Friday, December 16th, and at a one-week promotional launch price of $0.99 each. [ UPDATE: Apologies to readers in our overlooking the fact that the stated release date does not apply to the Americas. These titles will see release there in mid-to-late January. ]..

Controller Update: More on the GameBone, A Bluetooth 4.0 Revelation [UPDATED]

iPhone controller accessories have been generating a good bit of news, here lately. More and more existing iOS titles are gaining physical control options via updates, and just last week we detailed the upcoming Gametel Bluetooth controller that will soon become a game-enhancing iOS controller option, alongside the iCade and iControlPad. The more the merrier, true, but long time readers may recall yet another controller we covered over a year ago that has been off the radar ever since. Does anyone remember the GameBone?..

Still Alive: 'C64 for iPhone' Gets iCade Support, iPad Coming

It's been over a year since the last update, and many in our forums were worried that the app had been abandoned, but I'm happy to report that Manomio has released an update to C64 for iPhone [App Store], the Commodore 64 emulator and game store (at over 50 titles right now) for iOS, that we've been tracking since way back in 2008...

Controller Update: The New Gametel Controller, iControlPad Analog Stick Support

While the iOS device's multitouch screen has introduced a whole new way of interacting with software and enabled game developers to rethink the fundamentals of game control, there are definitely areas where it falls short. One such area is in the on-screen approximation of a physical control stick or D-pad. Ever since we first mentioned the iControlPad, three and a half years ago, button mashers particularly frustrated by virtual controls began eagerly waiting for such physical controller accessories to arrive. This summer, the iCade and iControlPad did arrive and developers wanting to go that extra mile began adding in support for these controllers, where it made sense...

A Look at Gameprom's "AC/DC Pinball Rocks HD" and a "Da Vinci Pinball" Update

Any pinball fan reading this post can be no stranger to Gameprom and their quality iOS pinball collections, Pinball HD and War Pinball, and related, standalone tables. Last summer, the studio partnered with Sony Music Entertainment to add a little rock and roll to the pinball equation in the form of Slayer Pinball Rocks HD [App Store], a fast and furious Slayer-themed table. Gameprom has recently rekindled the Sony relationship to release AC/DC Pinball Rocks HD [App Store], a standalone table that makes you want to scream out, "Angus!"..

Polygon Play's Cave-Flyer 'Lander Hero' To Land in 10 Days

Just a quick weekend heads-up on a title that will be arriving in 10 days that I've been eagerly waiting four long months for...

This past weekend, Elite Systems released their third round of 8-bit games brought to iOS through their Elite Collection of 8-bit computer games effort. The three games in question are stand-alone titles and each comes in both an iPhone and iPad "HD" version...