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Kanye West Debuts First Footage of His Upcoming Video Game 'Only One: The Game'

During a livestream event unveiling the third season of Kanye West's clothing line Yeezy, the international rap artist and notoriously humble celebrity also unveiled the first footage of his forthcoming video game, which he briefly talked about during a radio interview almost a year ago. The game is called Only One: The Game, and it's about Kanye's late mother Donda traveling through the gates of Heaven. It's actually a very visually beautiful looking game, surprisingly enough. The game announcement starts at about 1:40 in the video below (contains NSFW language, fyi):..

mobcrush-logo-r225xWe're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, visit mobcrush.com/beta and download the free Mobcrush app. (It's in beta, so you'll need to agree to have it installed on your device.) From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first.

If you missed the stream, we upload archive videos to our YouTube channel, so just head over there to see previous streams and our other random video content. Additionally, if you would like to stream on Mobcrush, it's actually supremely easy and doesn't require any kind of extra hardware and the software to do it is a quick (and free) download. Check out the Mobcrush FAQ for more information.

 

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Sega and Picomy's Heroki [$4.99] has just undergone a big update that promises to improve the experience. They've made some tweaks to the controls, though it uses the same 3 control methods, though the default when you first launch the game is now the joystick, interestingly enough. It might take some time to figure out just how improved these controls are, and if you reinstall the game, it's now smaller, but requires you to go back through the tutorial before you can get to where you load up your iCloud save. Still, control tweaks could go a long way toward making players happier with the experience if they do dive back in, or are playing for the first time...

'Onion Force' Looks Like My Kind of Action Adventure/Tower Defense Hybrid, Coming in March

I enjoy the occasional tower defense game but I wouldn't say I'm a huge fan of the genre. However, I've always loved tower defense games that added an element of action by giving you some direct control over a character so you could actively chip in with your towers while defending. Well developer Queen Bee Games is taking a crack at the hybrid action/tower defense genre with their upcoming game Onion Force, and unlike most previous games in the genre it looks like this one is more action game with a sprinkling of tower defense rather than the other way around...

An Updated 'FNaF World' Appears on GameJolt For Free

Five Nights at Freddy's has been a fascinating phenomenon to watch. The series of jump scare-centric horror games exploded in popularity, at which point all-around nice guy and FNaF developer Scott Cawthon decided to switch things up a bit with a strange almost Super Mario RPG spinoff of the series called FNaF World. FNaF World was released not long ago, and universally panned by players as being unfinished. Cawthon immediately issued an apology, pulled the game from Steam, and refunded all the sales to players...

How's that for a player base? So, according to Activision-Blizzard's Q4 2015 financial results (which you can read in detail here), Hearthstone [Free] surpassed the 40-million registered players milestone on November 6, 2015, and I'm sure everyone over at the company is still in a state of disbelief at how a side-project has turned into this juggernaut of a game. This is a pretty big number (which, of course, is both mobile and PC players), and shows how the game continues to grow at a pretty rapid pace, and that's without the upcoming format changes that should make the game more welcoming for new players. With the huge push Blizzard will likely do to advertise the new Standard format, I expect the pace of player growth to increase, which will be a good thing since there'll be a split in the player base between Wild and Standard...

Minecraft: Pocket Edition [$6.99] continues its march to PC parity, with each update bringing the mobile version closer to its PC ancestor. The last update brought the first redstone elements to the game, and the 0.14 update aims to continue fleshing out the redstone side of the game. Fortunately for all the redstoners among you, the update seems to be almost upon us, judging from the tweet by MCPE developer, Tommasso Checchi. The last few updates went live a few days after announcements like the one we got today, so I expect that to be the case with 0.14. I'm quite glad to see how quickly the developers are churning out updates since Microsoft acquired Mojang; I know many were (rightfully) skeptical about the acquisition, but so far it looks like it's all been good news...

'Super Glyph Quest' Follow-Up 'Glyph Quest Chronicles' is In the Works

It completely slipped by me that We Heart Dragons posted some teaser info about a follow-up game to their awesome matching RPG Super Glyph Quest [$3.99] a few weeks back, probably because they hid the announcement a bit in the previous game's forum thread. Most likely so as not to draw too much attention to the project in case it wasn't completely solidified. However, it sounds like things are moving along as We Heart Dragons has sent along some official information for the new game which is called Glyph Quest Chronicles. ..

After getting Monument Valley's soundtrack on vinyl, iam8bit is at it again, but this time it went for XCOM [$9.99], a very different game with a very different soundtrack. I'm glad we're seeing games getting the vinyl treatment lately because some of those soundtracks are simply outstanding.The double LP will feature the cinematic scores from XCOM: Enemy Unknown as well as XCOM 2 and will feature an "all-star roster" of composers, Michael McCann, Roland Rizzo, and Tim Wynn. The audio has been mastered specifically for vinyl at the Telegraph Mastering Studio, and the records are 180-gram heavyweight vinyl that should make them less prone to warping (unless you decide to treat them like you treat your XCOM soldiers)...

If you're a Grand Theft Auto fan, and haven't gotten a chance to play Liberty City Stories [$3.99] yet, then good news: the game is on sale right now for the first time, dropping from $6.99 to $3.99. This is a limited-time sale with the game planned to go back to $6.99 at some point. The game is also out on Android now for the first time, and on sale for $3.99 there too. So if you are on the dark side of mobile gaming, then go for it...

I like Alto's Adventure [$2.99] quite a bit; what it lacks in craziness when compared to a game like Ski Safari, it makes up in moodiness and introspection. Today, the game has finally jumped over the iOS slope and landed on the Android side, but with a very interesting change from the iOS version; the Android version is F2P rather than the $2.99 it (still) costs on iOS. Why this discrepancy you might ask? Well, according to a recent Ryan Cash and Noodlecake interview, while the game retains the same gameplay and structure as the iOS version, it's F2P primarily because of how much of an issue piracy is on Android compared to iOS, especially in the case of premium titles that charge more than $0.99 (a very interesting definition of a premium title, but that's a different story for a different day)...

We've had our eye on the iPad port of Forbidden Desert since it was first announced back in November, and somehow the scheduled release of the game just barely slipped past our weekly Out Now post. However, we aren't ones to get all bent out of shape over a little tardiness, so we wanted to let you know that Forbidden Desert [$6.99 (HD)] for the iPad is now officially available. In this game you'll be working on an expedition team in the desert discovering and uncovering different parts of an ancient flying machine. Being the desert, you'll have to content with a lack of water and things like sand storms that can really interrupt your flow of discoveries. It's a cooperative game, so you'll actually be working with your teammates in an effort to recover the flying machine...

Disney's Star Wars: Commander [Free] has just gotten a new update with a Night Raids feature. Springing from the heroic defense challenges introduced last summer, now at night you can defend your base from raiders. You can deploy heroes and starfighters to protect your hero command and starship command buildings. If you successfully defend your base, you can get a high quality supply crate, which is why you would want to take part in this feature...

Knotmania [$2.99] is the kind of game that's best enjoyed by people who get satisfaction from untangling complicated wire tangles. I don't know how headphone cords get so magically knotted up with no difficulty like that, but at least in Knotmania, you're dealing with living worm-like creatures that tangle themselves up of their own volition. Your goal: untangle those suckers. Frankly, it's the only hypothesis I've seen that makes sense. Wires are alive, and Knotmania is training for the great wire war that lies ahead of us...

'Ys Chronicles 2' Review - Adol's Back, And He's All Fired Up

Last May, DotEmu surprised us with an iOS port of Nihon Falcom's Ys Chronicles 1 [$2.99], a PC remake of one of the best action-RPGs of the 1980s, Ys: Ancient Ys Vanished. Aside from a rough job on the English translation, the port came out surprisingly well. While the lack of an attack button has always caused some misunderstandings on other platforms, body-checking enemies into oblivion makes an awful lot of sense on a touch-screen device with no buttons to speak of. The game itself is just as great as it has ever been, with a blistering fast pace and amazing soundtrack that few other action-RPGs can match. The biggest downer of Ys Chronicles 1 is that it ends on a cliffhanger that leads directly into Ys Chronicles 2 [$4.99]. The two games are frequently packed together due to their tight continuity and are best enjoyed as one complete adventure. DotEmu quickly confirmed the second game would be coming to iOS as well, and here we are...

The World Needs More 'Sausage Pinball'

February 11th, 2016 11:00 AM EST by Eli Hodapp in Games, News, Pinball
99¢ Buy Now

I've got a lot of favorite things about the App Store, but one of my most favorite of favorite things is when some weird game or unknown indie developer just pops up out of the blue with something you've never heard of... Which just happened this morning with the Taiwanese phenomenon of Sausage Pinball [$0.99 / Free] (Or maybe sausage pachinko, Google doesn't seem to prefer calling it one or the other). A thread for the game got posted to our forums earlier today, and at first glance you'd understandably just be like "What's this? Looks like some weird pinball game, what does it have to do with sausages?" The answer will make you want to move, or at minimum, travel to Taiwan...

I am a major fan of Orangepixel's games. The solo developer should be remembered by history as a unique, standout artist, despite his games not being the kind of artsy-fartsy stuff you'd typically expect to be called artsy. But it's because his games always have this unique touch to them in the art and gameplay that makes them feel unique compared to other games, even ones from consistent studios. The games having this consistent vision behind them is part of what makes them special. An Orangepixel game looks and feels like something only he could have made...

Out Now: 'Shadow Blade: Reload', 'Smooth Operator!', 'Target Acquired', 'Final Fantasy IX', 'Ys Chronicles 2', 'Tennis Club Story', 'Tomb of the Mask' and More

This week got off to an early bang with two huge classic RPGs launching in Final Fantasy IX an Ys Chronicles 2, a new Kairosoft game (already!) called Tennis Club Story, and the insanely cool arcade game Tomb of the Mask. They are joined by highly-anticipated titles like Shadow Blade: Reload, the enhanced re-release of the 2014 hit ninja platformer, and the absolutely wacky makeout simulator Smooth Operator! which was a total riot when I played it at GDC last year. I've been saying it for weeks but I'll say it again: 2016 is already shaping up to be a stellar year for iOS games. Let us know in the comments what games you're picking up tonight and RIP to free time!..

Loot-Filled Action RPG 'Fantasy Mage' Arrives Next Week, Here's a New Trailer

A couple of weeks back we posted about an upcoming top-down action RPG titled Fantasy Mage from Illogical Games, and today they've confirmed to us that the game is on its way to the App Store soon and scheduled to arrive next Tuesday, February 16th. In case you missed the video from our post before, below is the brand new launch trailer for Fantasy Mage which should give you a pretty good idea what the game is all about...

'Dragon Quest Monsters: Super Light' English Version Soft Launched

Square Enix's Dragon Quest Monsters series hit iOS in Japan in 2014 as Dragon Quest Monsters: Super Light, and now it looks like the game is set to go worldwide, as it's soft launched in several countries. The game has mostly released in Southeast Asia countries, such as Singapore, a common spot for soft-launched games, and where you should have an account if you are trying to nab soft-launched games. So, this could just be an expansion of the game's footprint, though now it's in English for the first time. Check out the soft launch thread for the game...

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