The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

 

Sid Meier's Civilization VI

As iOS hardware has gotten more capable over the years, you often see people wishing we'd get ports of some of the more recent console and PC games on our favorite portable devices. Unfortunately, with the way free to play has taken a hold of the App Store, and with iOS devices needing to be capable for day-to-day usage for a plethora of things other than gaming, that dream hasn't really taken off yet. Bigger games can tend to wear a device's battery down quickly, and although iOS device specs are impressive it's not always possible to dedicate all that beef towards running a single game. And of course, the kinds of prices developers would need to charge in order to make ports of recent games feasible isn't really what most mobile game players are willing to spend.

The tide is slowly turning though, as not only have a lot of smaller indie developers decided to port their existing console or PC games to mobile but a few of the bigger companies are trying it out as well. We were treated to Codemasters' absolutely fantastic 2014 racing game GRID Autosport at the end of November, and just this week we received an even more unexpected treat with Aspyr bringing Firaxis Games' full Sid Meier's Civilization VI [Free (HD)] from desktop to iPad. While GRID was impressive being a game as recent as 2014, Sid Meier's Civilization VI only launched in October of 2016, just a little over a year ago. Impressive stuff.

Of course there are some concessions bringing a game like this to the iPad. For one, the graphics have been downgraded in order to provide a more stable experience. It's certainly not terrible looking or anything, but if you're someone who plays on the desktop version with visuals maxed out you'll definitely notice a difference. The other big concession is that… well, that's kind of it. This really is the full-blown game from desktop. It's missing some expansion content that will likely come at a later date, but this is really and truly Sid Meier's Civilization VI that you can pack up and take with you anywhere. It's amazing.

You can find out just about all you need to know about Civilization VI in Eli's 5 star review from earlier this week, so I won't go into a ton of detail here. However I think (and hope) this might be the turning point for more big-time premium releases on iOS going forward. Civilization VI is not messing around with pricing either, as the regular price is the full $60 that is is on other platforms, which is pretty much uncharted territory on mobile, though it's currently available for 50% off as a launch sale. If Aspyr and Firaxis are able to get a decent return on investment in bringing this full game to mobile, hopefully that will open the floodgates for even more amazing experiences to come to the iOS platform.

  • Milotorou

    This is the best strategy game for iOS, ever, by far.

    XCOM was great dont get me wrong... but its no Civ.

  • Eduardo Ribeiro Bueno Netto

    Oh, I wish I had a modern iPad now... mine is locked on iOS 5.1.1... lol!
    2018 is the year!!!

    • http://wizodd.tumblr.com Wizard of Odyssey

      The "low end" 2017 iPad can run this, too. US$300

  • spader623

    I think what's important isn't so much that civ 6 is on iPad, but more so how WELL it sells on iPad.

    • Rob Benton

      For some one who has never plAyed a civ game how easy is it to learn and enjoy ?

      • DawnMoor

        Very easy and the best way to judge is to download it and play for free for 60 turns it gives you a good insight how the gameplay is and theres ingame helper it asks you if you are new to civ or new to civ mobile and there is even tutorial menu with teaching the game.

  • lezrock

    Its 30€/$ on pc not 60 right now.

    • http://twitter.com/JaredTA Jared Nelson

      Correct, the REGULAR price is 60 dollars.

      • muttso1o

        I never paid €60 for the PC, civ on pc. It is usally between 45 or 55 euro's on launch only the special/ limited version is above 60 euro.

  • DawnMoor

    Hope this sells well but the 60 is a bit steep for mobile gamers, the 30 tag is awesome so far ahould had kept it like this.

    Anyway its a great game on pc and ios can’t recommend it enough its just great port and a very fun addictive game.

    • DrlRage

      He got downvoted because he thought $60 for a downrezzed port is steep? Really?

      • zergslayer69

        You can actually tweak it so that it runs in native res, quite easy actually

  • Mario Malnar

    Is MP inter platform? Hotseat?

  • baconcow

    “The other big concession is that… well, that's kind of it.“

    There is no online multiplayer. This is a bigger concession than the graphics. It takes one minute to make the game native resolution (using, for example, iExplorer) and even less to modify the UI scale in-game (with debug and a Bluetooth keyboard), to better accommodate the 10.5 and 12.9 screens.

    • merefield

      Care to elaborate, that sounds fun?

  • merefield

    Very impressive. On my10.5 only really gets slow very late game. Don't hesitate.

  • João Carneiro

    How different are the visuals between an iPad Air 2 and a 2017 iPad Pro?