Simogo has been vocal about how supporting iOS 11 and now iPhone X has been for them. They’ve even commented about how it has affected their development of newer projects. Today they finally spoke about specific games like and The Sailor’s Dream [$3.99] and what their plans are for them. In addition to those games, they are figuring out how to work their first three games on the iPhone X tall screen. I’m curious to see how they manage some of their games on the tall display for sure.

Simogo also spoke about how they need to draw the line somewhere on reworking older games for new devices. In some cases it isn’t financially viable. This year in particular has been interesting seeing both apps and games get updates on the iOS side of things because while initially it was just iOS 11 or 64-bit support that was needed, it is now about supporting a new aspect ration and screen size on iOS.

I hope Simogo finds the updates worthwhile because I’m a big fan of their games. Their next game is currently called Project Night Road. Hopefully we hear more about that in the future. We will post about the updates when they go live but for now this is all the information available about Simogo’s plans for the iPhone X.

  • Hiraether

    Apple should be paying for all of this.

  • curtneedsaride

    I definitely don’t expect or need updates to accommodate my iPhone X. But I thoroughly appreciate the work. I’d pay a small amount for each of th updates if they could work them in as IAP.

  • Hiraether

    I think many of us would sponsor updates to keep our games and ensure the next generation gets these wonderful titles...
    Not to mention funding future projects. :3