We kick off this week's show with a lengthy discussion on the state of 32-bit apps and a number of ways we see Apple potentially handling the rollout of iOS 11. I just can't believe they'd just let everyone update to iOS 11 without some kind of warning that things will break, but, hey, Apple. From there we talk about some of our favorite games of the week which include Cat Quest [$4.99], Standby [$3.99], Ristar [Free], Square Blast [Free], and Silly Walks [Free].

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

 

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Direct Link: TouchArcadeShow-319.mp3, 66MB

  • Rip73

    It’s funny how everybody is blaming  for something that is essentially the developers own fault for either not supporting or abandoning their own product.
    One also would think that it ain’t that difficult to hold on to ones last iPhone before upgrade which for most happens every two years which is substantially shorter lifespan than some of the apps people expect to be supported with next to no revenue.
    If people have such a big problem with technology moving on (and yes there is a reason that 32 is moving to 64 despite what some will say), just hold on to the last iPhone before upgrade. Fairly simple really. Probably why Commodore 64’s still sell.
    So nothing new here.

    • Matthew

      Thank you brother. Couldn’t have said it better myself.

      ..you’re an  employee aren’t you lol

    • Milotorou

      Windows still support 32bit programs and its not impacting anything.

      Dont see why apple would be different.

      • tinkie277

        Because Apple always move forward... Windows just follows.

      • Milotorou

        Not gonna open that debate.

        They both innovated many times to me.

      • Nightxx

        I'm sorry but Windows 'copies' other innovations. And if they do innovate its through acquisitions.

      • Nightxx

        Microsoft*

      • dancj

        Apple do their fair share of that too - which is why Android fans are always accusing Apple of copying Android.

      • Adam Catalyst

        Don't be sorry, it's not your fault. All the major tech companies do this.

      • Adam Catalyst

        Yup. And besides, originality is highly overrated.

      • Adam Catalyst

        Because they are different. If you can't see how they are different in any other way, then it sounds like Windows would be the perfect option for you.

      • leavesremix

        windows is also a 20+ gigabyte bloated OS. mostly because it supports everything old while trying to add new.

    • Akesycu

      problem is, you can still run C64 progs thru emulation. While in 2 months you're out of luck with 32 bit apps. For a life.
      TBH only apple could do this and survive. No other tech company would survive this cutoff.

      • Adam Catalyst

        What's your point? If you prefer 32-bit apps, just use iOS 10. No-one is forcing you to upgrade.

      • Milotorou

        No one is "forcing" but the daily pop-ins apple will annoy us with could almost be called "forcing".

      • Nightxx

        That's not really true, you have to upgrade eventually because you will not be able to download newer apps with min iOS requirements. And if you are of of those who don't migrate or keep second hand device you are screwed...

      • Saucepolicy

        If you don't understand the difference between emulating an ancient operating system and a current operating system evolving, I don't know what to tell you.

        Commodore is not supporting those old C64 games, someone built an app that simulates an obsolete platform, so your example has zero relevance. Do a little homework before flaunting your ignorance.

  • Anthony Taylor

    No one is "forcing" but the daily pop-ins apple will annoy us with could almost be called "forcing".

  • callmechris.

    That's not really true, you have to upgrade eventually because you will not be able to download newer apps with min iOS requirements. And if you are of of those who don't migrate or keep second hand device you are screwed...

  • Matthew Hill

    That's not really true, you have to upgrade eventually because you will not be able to download newer apps with min iOS requirements. And if you are of of those who don't migrate or keep second hand device you are screwed...

  • Stan de Boer

    Not gonna open that debate.They both innovated many times to me.

  • Valentin

    It’s funny how everybody is blaming  for something that is essentially the developers own fault for either not supporting or abandoning their own product.One also would think that it ain’t that difficult to hold on to ones last iPhone before upgrade which for most happens every two years which is substantially shorter lifespan than some of the apps people expect to be supported with next to no revenue.If people have such a big problem with technology moving on (and yes there is a reason that 32 is moving to 64 despite what some will say), just hold on to the last iPhone before upgrade and leave it on iOS 10. Fairly simple really. Probably why Commodore 64’s still sell. So nothing new here really.