SEGA Forever, SEGA's new retro gaming initiative, has had a pretty rocky start since its launch a couple of months ago. Between severe emulation problems, bugs with purchase histories and saved games on certain games, and the somewhat underwhelming selection of launch titles, a lot of hopeful SEGA fans were let down. For their part, SEGA has been working pretty hard to address those problems. They've already updated the initial spate of titles to make some improvements to the emulator, the aforementioned save/purchase history bugs were squashed quickly, and the post-launch additions to the line-up have been better. This week sees the former industry titan doing even more to try to win back the trust of players.

First of all, the SEGA Forever Twitter account put out one of their usual teases for the next game.

All good little SEGA fans out there know whose hand that is. Ristar is an amazing game from the SEGA Genesis library with gorgeous graphics and some of the finest music on the platform. While it shares a genre and some team members with big brother Sonic the Hedgehog, Ristar is a slightly slower-paced affair that will probably take better to touch controls than some of the other action games SEGA has released. With the game's music being a highlight, I was doing my regularly-scheduled Twitter griping about the state of the sound emulation in the previous SEGA Forever releases. The SEGA Forever account replied to my concerns with some interesting information.

As was the case with previous teases, the game the tease is referring to will release this week. More exciting is that it will come with an updated version of the emulator that has new features. I'm guessing that part of the update includes improvements to the sound emulation, since that was the specific issue SEGA was replying to. I'd imagine the framerate issues will also see some work, too. Not that it's all that surprising, but SEGA will be pushing this improved emulator to the previously-released Genesis games as well.

It's too early to throw a party yet, of course. I'll be giving Ristar (probably) a thorough playthrough when it hits the App Store. For good or for ill, I'll update you all with my impressions after I've done that. Ristar is a personal favorite of mine, so I'm going to cross my fingers that SEGA does it right. I'll also be crossing another pair of fingers that SEGA sees fit to include Shining Force CD and Phantasy Star 1 in the line-up soon so that more of their classic hardware is represented. At any rate, it's encouraging to see SEGA trying to do better. Let's hope they keep at it.

  • http://www.wavelightgames.com/ WaveLightGames

    Ristar? the first thing I though of when I saw the hand with the glove was the game they madea bout the 7-up bubble character.

    • http://wizodd.tumblr.com Wizard of Odyssey

      Sonic has white gloves too. It was a thing at the time, possibly Michael Jackson related.

    • Migalouch

      Cool Spot, you are thinking of Cool Spot.

  • macatron

    Shining Force CD, Shining in the Darkness and Shining the Holy Ark please!!

  • vectorarchitekt

    Dying for Outrun or Burning Force, though I'm sure they'll never get the rights to these.

    • Shaun Musgrave

      They would have to alter the Ferrari sprites in Outrun, but they've done that before so it shouldn't be a problem. I bet we see it at some point. Burning Rangers has no rights issues, but SEGA hasn't shown a lot of enthusiasm for resurrecting their Saturn classics in the past. Even if they were to start, I can't see Burning Rangers getting much priority. Too minor.

      • Shaun Musgrave

        Oh duh, you said Burning FORCE, not Rangers. Burning Force is a Namco game, developed and published. SEGA won't be doing third-party games in this initiative AFAIK.

      • vectorarchitekt

        I wonder if any third party devs like Namco might also cash in on the retro craze?

      • Earth Vs. Me

        No way would I play Outrun without the Testarossa. Some things are sacred.

  • 7lilwhitewolf7

    ๐Ÿš€๐Ÿ”ฅ๐Ÿš€SHMUP๐Ÿš€๐Ÿ”ฅ๐Ÿš€

    • Iftekhar Ahmed

      This can be the perfect opportunity to release the Thunder Force games under the Sega brand.

  • Chq

    San Francisco Rush 2049, please!

    • http://wizodd.tumblr.com Wizard of Odyssey

      Oh HELL yes, but that's a Midway (now WB) game. In the meantime, Asphalt 8 Adrenaline is the next best (and honestly probably better) thing.

  • http://www.wavelightgames.com/ WaveLightGames

    I'd love Virtua Fighter myself though not sure if it would translate well.

    • Iftekhar Ahmed

      There was a Mega Drive/Genesis version of Virtua Fighter so I wouldn't be surprised if they ported that to test the waters with a fighting game for Sega Forever.

  • Zephram

    Gee thanks for letting us guess the game ourselves from the picture. If only I hadn't been so naive as to not expect spoilers from the post's title... silly me!

    • http://toucharcade.com Eli Hodapp

      Is this sarcasm?

      • Zephram

        Just a friendly jibe... It actually would have been nice to turn it into a guessing game for readers.

      • Shaun Musgrave

        I'd suggest just following the SEGA Forever Twitter account, then. I'm not really into playing coy games with marketing material. ๐Ÿ˜›

      • Zephram

        Hey Shaun, love you man! Sorry if you found my comment offensive. I really did mean it in a very light hearted way.

      • Shaun Musgrave

        It's cool, I'm just testy cuz it's early AM here and I haven't had my tea yet.

  • Lodmot

    Nice Twitter post from a caring, positive, constructive Sega fan.

    • Shaun Musgrave

      We're doing this again? Sorry if my personal Twitter account isn't as rainbow-and-unicorn farts as you would prefer, your highness. Does the article itself meet your standards, or was I too mean there, too?

      • Lodmot

        Quite honestly Shaun, there was nothing in my original comment that was derogatory. You wouldn't think twice about what I said if there was nothing off-putting about your tweet in the first place.

        I'm sorry, but as a big Sega fan myself, seeing that just made me peeved. I just don't understand why people can't be constructive with them. It feels like Sega can never do good no matter what they try.

        As for the article, I actually thought it was better than your Twitter post. It's obvious you *want* Sega to be successful.

        Sorry, but I just needed to vent.

      • Gurney Halleck

        Wow...your post was clearly crafted to elicit a response as you demonstrated in your own words. A comment does not have to be derogatory in actual words used in order to be derogatory in tone and intent. The sarcasm was neither missed nor misconstrued. Sorry not sorry.

      • Shaun Musgrave

        Dude, come on. Don't sit here and pretend your original comment wasn't expressing what it was. I'm not that stupid and neither are you. I understand you would like me to be more positive with SEGA and that apparently extends to my personal life, too. But you have to realize, you are legitimately more annoyed by my comments than even SEGA's reps are. And that maybe expecting the independent media or even the fans themselves to be sycophantic to corporations isn't a good thing for anyone.

        Case in point, I doubt the folks working on SEGA Forever would have been able to convince the suits that they needed resources to improve the emulator if the backlash hadn't been so immediate and severe. I can't name names but even one of the people that worked on the original version of one of the games involved was disappointed with the quality of these releases and was glad people went to bat for their work.

        Naturally, that doesn't give you the license to be cruel, either. But I haven't written anything here or elsewhere that anyone involved felt was unfair, save perhaps my semi-annual expressions on Twitter of my personal dislike of Altered Beast.

      • Lodmot

        It's okay....

        After reflecting on it a while, I see what you're saying here. It does sound weird to me still, but you're right that if it wasn't for the criticism, Sega Forever wouldn't be getting as many improvements as it's seeing.

        I think you're also right in saying I'm feeling more offended for Sega than they themselves are. Lol. Part of that for me I think stems from feeling haunted by my childhood decisions. The thing about Sega is, they've influenced me to want to become a game designer ever since I was 5 years old. When the Dreamcast and PS2 came out, you know which system I opted for? The PS2... Yeah.......... And it was really all because I listened to my older cousin, who was my idol back then. I feel like I betrayed Sega by not supporting them when they really needed my help. And that hurts. >.< So to make up for it and feel better, I think I just feel like I need to support them in everything they do. They created my favorite video game character of all-time -- Sonic. And they single-handedly made me want to be a game designer. I feel like I owe Sega my life. XP

        Sorry for taking this all out on you. But hopefully you kinda at least see why I was the way I was. Honestly, you didn't do anything wrong. And you're right, you have good reasons to critique Sega. In the end, it will actually make Sega Forever a much better platform.

  • djmartincook

    If the emulation can reach the standard of The Provenance emulator for iOS I will happily buy every title Sega Release.

  • djmartincook

    Sega should maybe speak to the guy developing uoYabause for iOS and pump some money into getting Saturn emulation working properly too.

    • Shaun Musgrave

      My understanding is that for anything past the Genesis family tech-wise, SEGA Forever titles will be ports and not emulations. So if they do Saturn games, they'll be more akin to NiGHTS HD or the PlayStation 2 SEGA Ages 2500 Saturn games. The positive side of that approach is that the quality should be on par with their excellent ports of Dreamcast games. The negative side is that the level of resources required means they would probably have to stick to big-name Saturn games, such as they are.

      • djmartincook

        Yeh I read that in an interview recently. NiGHTS is amazing and I recently got it on Steam, a take on the great racing game ๐Ÿ™‚ I agree ports would be better as Crazy taxi worked out so good! With money and time it can be done. Along side what sega do I will continue to follow what yabause is doing too, practically only 50 games so far run at perfect emulation so there's a long way to go I think emulation wise.

  • djmartincook

    Just one more thing was the sound emulation even fixed on Comix Zone with the update. Still no good on my iPhone 6 and it even cuts out completely for some reason... I want to think sega is onto fixing all this but sadly I remain a bit skeptical. (Until I see otherwise) I hate to be negative but I LOVE Sega and I want to see success with sega forever. Can think of nothing better than a folder full of classic sega games....

    • Shaun Musgrave

      It was improved in the update, but your ear isn't wrong - it still doesn't sound great. Apparently the new version of the emulator that Ristar uses makes big strides in that respect, along with the framerate. So we'll have to see, but SEGA acknowledges those were two big areas they wanted to focus on, at least.

  • djmartincook

    I've taken a small look at Ristar this morning and initial impressions is that the emulation has definitely been improved, I'm not really seeing any lag on my iPhone 6. Much happier with this!

  • JosephWelke

    Need Golden Axe and the original, quarter-munching Shinobi.

  • smiffee666

    my dear Sega, this jus wont do, P5 aside (Atlas developed it tho but Sega own Atlus) virtua tennis is so far the best of the bunch apart from sonic but they had help improvin that from Mr Whitehead, says a lot wen they dnt really care about their history enough, eeeee, need some ambition over at Sega HQ