The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…


Death Road to Canada

When I first heard of Death Road to Canada [$11.99] back in 2013, the idea itself just sounded great. Madgarden and Rocketcat, two of my favorite developers who previously collaborated on the amazing Punch Quest [Free], together again? A warped take on the Oregon Trail formula where you're trying to outrun the zombie apocalypse from Florida to Canada while simultaneously lampooning the zombie video game trope at every turn? PUGS WITH MACHINE GUNS?? I was sold right off the bat, and although it took a lot longer than I hoped it would, Death Road to Canada has finally arrived on its original intended platform of mobile, and honestly not only has it lived up to the 4 years of hype I built up in my mind but has easily surpassed it in every way.

Like many of my most favorite games, I find it hard to put into words just what it is about Death Road to Canada that's so special. Luckily, someone has already done it for me. Our forum member Dankrio, who has been playing Death Road nonstop and providing some amazing recounts of his adventures, has left us with this nugget of wisdom in our forums concerning the game: "…if one changes the 'win mentality' to 'fun mentality', it's going to be an hell of a ride, even when you die."

Yes, the old cliche of "It's about the journey and not the destination" is perfectly fitting in Death Road to Canada. Yes, there's an ultimate goal of making it to Canada, obviously, but the most memorable parts are the adventures you have along the way. Much like the original Rogue and the countless games it's inspired, swapping stories of particularly brutal deaths or getting the shaft from the RNG gods is what Death Road is all about. Sure, you can "beat" the game, and there will even be occasions where you'll beat it when pretty much all the odds are against you, and that will be an epic moment in your gaming career. But by and large I feel like you'll get the most enjoyment out of Death Road to Canada by enjoying the ride and all the wacky secrets waiting to be discovered.

The fact that the developers have stuffed so many little details into the game and don't hold your hand too much or spend much time explaining the ins and outs means there's something new to discover just about every time you play. So hey, Canada is great and all, but maybe there's something more to be said about dying in spectacular fashion on your way there. And you will die, and die again and again and again. Revel in it. This is one of the most enjoyable, replayable, and content-rich roguelikes around, and in my eyes Death Road to Canada was well worth the 4-year wait and is an easy choice for Game of the Week and will no doubt be in the discussion when it's time for picking our Game of the Year.

  • Setz

    Great game!

  • Maglor OxidecirclE

      \\ Λ_Λ
       \( 'ㅅ' ) Alright! Game of the Week!!
        > ⌒ヽ I Love This Game!!!
       /   へ\ <3 <3 <3
       /  / \\
       レ ノ   ヽ_つ
      / /
      / /|
     ( (ヽ
     | |、\
     | 丿 \ ⌒)
     | |  ) /
    `ノ )  Lノ

    • houseofg


    • Alexythimia23

      Are you....... maglors son?

    • ValentiaLyra

      Aww, I love seeing the MagKitty again!!

    • armanski

      Maglos is back! Alright!!!

    • Precious Tritium

      Yes! Welcome back Maglor! It's about time.

    • onebigdoor

      this game is a lot of fun, but it pales in comparison to my delight at seeing the old cat's sassy pose again in the comments.

    • Stormourner of the Nature

      the cat is back once again. you need to find a pic for your icon, Maglor

    • Raoul Rico

      Great youre back.

    • skylined87

      Long time no see 🐱! Maglor has been waiting in the shadows for the perfect game to rear its head to mark his return, and brothers and sisters, WE HAVE FOUND IT. #DINK4LYFE

  • ValentiaLyra

    Of course it's a wonderful game--it's a Rocketcat game!! 😃

  • brantov

    this game is like an awful, randomized and absurd TV-show about survival in a zombie apocalypse world. so much fun.

  • Milotorou

    So deserving !

    Its been a very busy week for me... only
    had like 6 hours of gaming time... spent like at least 5 and a half on this game, weekend is starting tommorow night for me !

    Cant wait to have a good amount of runs this weekend 🙂

    Most fun i had on an iOS game in quite a while !

  • Timmy2x

    Can someone please confirm that this game is difficult, read a few reviews saying it suddenly gets very hard. Should I wait till mfi support do you guys think that would help? Thanks

    • Milotorou

      Whats hard isnt the controls, but the game itself.

      Its a roguelike though, they tend to be hard.

      Difficulty seems very similar to FTL tbh, the more you learn about your mistakes and the game, the further you get

      • Timmy2x

        Thanks was hoping for some better insight

      • OrangutanKungfu

        Milotorou is right, though. It's not the controls that make the game hard - they work perfectly on touch. Any control jankiness (and there is some) also applies to physical controls, according to those who have also played on PC. It's part of the charm. It's not a precise action game in the vein of Mega Man, though it will require skill (and luck). Just get it - chances are, the price will go up when they bring in MFi support, and you'll curse yourself for having waited.

    • boydstr

      Using an controller is in my view always the best way to play a game on mobile but they put a lot of effort in multiple setups and options but buying now saves you money because they raise the price ($1.after an update)

  • chief78


  • Shkrbby


  • greeneggsnham89

    How is it compared to Organ Trail? Love that take on the original.

    • spizak

      It's has the road element with random evenets, which is very cool and fun and then it has incredibly tedious roguelike scavenger mini game thag after 5-6 hours you just wanna skip. It's immensely boring, The Oregon Trail part of the game is a gem, but with the minigame happening every 30 sec i can't recommend this. For me after getting to Canada twice - and around 8hrs (maybe 7) of playing it i feel i donMt wanna launch it anymore. Feel it's very overhyped, but you can call me mr cranky as i felt the whole "indie week" was insanely overhyped. Every game was "GOTY" on forums here. Must be the 2nd coming or something.

      Btw. I live games and ios gaming. Card Theif was alright and newly discovered Crypt of the Necromancer is one of the best ios games i ever played.

      • Eli Hodapp

        People like different things.

      • Adam Spizak

        yeah, that's a given - obviously people like different things, he asked how does it compare to The Oregon Trail hence i've expressed m y o p i n i o n. Your comment is redundant to say at least

      • Eli Hodapp


      • cowtruck123

        lol. just don't have a different opinion and TA won't passive aggressively respond to your comment. 😏

      • Eli Hodapp

        Yep, my mistake for not commenting on my alternate account so people wouldn't jump on me for commenting on one of our stories. Did it from my phone.

      • Raoul Rico

        Well thank you. Besides all that hype, this game is really disappointing. So booring.

      • Alexythimia23

        Spizak omg u have hit the nail on the head, also not hating as ive been an avid ios gamer for years but omfg are some of these games sooooooo overhyped.
        Alot of the guys on these forums have played more games then me which is saying something as i have will over 4000 games and played everyday since 2009 and it is rare for a game to break the mold as most of the mechanics have been done. Now don't get me wrong u can say that about most, but my point is games like this and even wayward souls were soooooo overrated. Wayward souls was boring, nice graphics not much else, cud have been so much better.
        But as eli stated the obvious lol people like different things, but games are getting so stagnant. Maybe ive had my fill with it? Getting the switch was the best thing i ever did as its awoken my love of gaming i thought id lost a long time ago.
        P.s i have purchased a game todat first time in ages, by kemco there latest offering called djinncaster.. i think?! Lol as i e heard good things, but gone are the days id be buying everyday or even once a week

      • Dawn Stung atoms

        I think some people take it the wrong way when someone says the thing they like is "overrated." It sounds like "That thing you love so much? Naah you're all stupid to think it's THAT good, because I don't like it at all"-- making them defensive.

        Personally, I absolutely love Wayward Souls and I get a similar feeling about Death Road. They're far from perfect but the game designs clicked with me. Whenever I read someone didn't like it as much, I don't mind it at all because I myself know the flaws of each game's mechanics.

      • Dankrio

        Everything could be overrated or underrated depending on one's taste.

        I love both WS and DRTC.

  • skylined87

    Love everything about this game, it is the best thing since the universe began! Kepa and Paul deserve ALL THE AWARDS. ALL OF THEM. DO IT. NOW. or this pug will shoot you in the kneecaps


    Believe the hype. This game rocks. Rocketcat nails it every time.

  • Dankrio


    Love every bit of it. Does love work any other way?