Orangepixel has been working hard on the 2017 reboot of Meganoid, one of the solo developer's earliest titles. And it's coming along remarkably well! Like, it's almost done. No joke. Orangepixel says the game's about 98% done and on track for a March release. There's 24 different consumable items to use in the game, from detonators to jetpacks. Don't worry, free-to-play haters: "consumable" doesn't mean in-app purchases: this will be a paid game without IAP.

There are various 'hacks' you can unlock which will change up how the game plays. The levels will be procedurally generated, but you'll have four worlds with three bonus areas to try and tackle. Even I thought this was a lot further out than expected, but I'm excited to check it out in March. Until then, the forum thread for the game is gonna be your friend to get more details on this game.

  • Donkeygrave

    So pretty much spelunky for iOS. I'm in.

  • korkidog


  • Gurney Halleck

    Another great instabuy from Orange Pixel! This looks way more fleshed out than the first Meganoid. I'm digging the Procedurally generated Metroidvania feel 🤓

  • Walton Nuedorff

    Never heard of meganoid.
    Watched the trailer.

    • boydstr

      Yeah,the same for me.

    • boydstr

      I looked them up in the AppStore there 2 Meganoid games 1 & 2 so I am curious what the difference will be in the reboot,the graphic style used in some of the Orange Pixel games are a little bit the same.

  • 7lilwhitewolf7

    More vitamin c pleaze!

  • ra51

    It's OrangePixel, which means instabuy.