The sliding-puzzle and Zelda-style adventure hybrid, Red's Kingdom [$2.99], is set to get its first major content update on March 2nd on both iOS and Apple TV. This update will feature some new obstacles and puzzle mechanics in new lands. A huge new island, and a small bonus island, will be included. A new nut indicator will help you get all your nuts in order. The Solas Orcale item will let you find all the hidden treasure. A few gameplay tweaks are inbound, too. Time has been increased on some tricky switches, the game timer now pauses when you pause, Use Hearts that you have obtained is now available in your bag, and a few bugs have been squashed.

I wasn't the biggest fan of the game, but I'm glad to see some tweaks and improvements are in the works for this one. Our forums loved the game, awarding it January's game of the month among a crowded field, so it might be worth considering for yourself. Screw that reviewer in particular, who was...uh, me.

  • houseofg

    Sweet! Just finished the game and am looking forward to more content. Was wondering what you do with those collected hearts (though the game is generous with health anyway).

  • ColeDaddy

    Well, Carter. I wasn't that big a fan of the game, either, so I'm in your camp. However, I'll redownload this to see if the updates change my gaming experience.

  • korkidog

    I really enjoy the game, but figuring out where to go next is a bit frustrating, even with the map.

  • zinkdogg

    I actually bought the game after I read the review. I really don't have any kind of problem with this game. I'm not to terribly far into the game, mind you. But, the complaint about backtracking seems unjustified to me. IMHO. Glad this game is getting some update love though.

  • ineptidude

    What I'd really like would be treasure chest indicators on the map screen πŸ™

    • houseofg

      Kind of defeats the purpose of their being secrets you need to discover, unless you mean to mark the room after you've found one but need to come back for some reason.

      • ineptidude

        Just a running total of found/hidden for each area would be nice.

  • boydstr

    I agree with you Carter I bought the game and play for some 30 minutes but the gameplay mechanics are a little bit dull maybe it could be more interesting when you could move/breaking objects and an more lively world where people and animals could block your path so you need to roll back en forth to defeat or remove the people/animals from your path.