Fire Emblem Heroes [Free] has already proven to be a smash hit for Nintendo, at one point topping even Clash of Clans and Game of War in the App Store's Top Grossing charts. That said, the combination of a well-known brand and Nintendo's name almost ensures that any release from the company will make a mark in the charts. What Nintendo has yet to pull off is keeping an app there. Though Fire Emblem has slid a little bit, it's still doing quite well. In hopes of keeping that fire burning, Nintendo has sent out a notice detailing a few changes coming to the game in the next few weeks.

As mentioned, Fire Emblem Heroes has already started to cool off. There could be many reasons for that. Many players have long since plowed through the majority of the story missions, leaving little to do. The Arena mode has some serious balancing issues to work out, too. In general, the game doesn't seem to scale well at the higher end. Stamina never increases even as the cost of attempting stages goes up, there's no way to increase the size of your friend list, and ranking characters up requires an almost comical amount of an item that is relatively hard to come by. Not all of these points are addressed by the coming changes, but what's here should alleviate some burdens.

  • Units will be able to earn EXP even against units of significantly lower levels. Right now, if a unit has too many levels on their opponent, they won't gain anything from attacking them.
  • The App Release Bonus that gives players two summoning orbs per day is being extended to at least March 14th. That will give players at least another couple of 20-orb summon chances.
  • The Worldwide Launch Celebration looks like it's here to stay. That means stamina costs for the Training Tower will remain halved and equipping skills won't cost any stamina. Extremely good call on this one, Nintendo. Charging players stamina to change their load-out was a baffling design choice and I'm happy no one is going to have to deal with that nonsense.
  • Rewards will be added to the Training Tower starting from next Monday or Tuesday. What kind of rewards? Nintendo didn't say. I hope it's orbs. Or feathers. Or feather-orbs. Or orb-shaped feathers? I'm not picky here.

These are all good things, but I hope Nintendo has more content coming soon. All the changes in the world aren't going to keep the game going if people feel like there's nothing left to do but grind up their characters and pray they don't run into a Takumi/Olivia train in the Arena. The core game is good enough to go the distance with proper support, and all of this is a good first step if nothing else. Let's see if they can keep that old ball rolling.

  • Struttingtech

    Heh heh I just beat the lunatic version of the story mode.

    • Michal Hochmajer

      Beat lunatic 8 days ago. πŸ™‚

      • DanRiverBrew

        Beat lunatic 9 days ago

        This is a peen measuring contest right? No nevermind I didn't beat it, who cares. #trollnice πŸ™‚

      • Michal Hochmajer

        You got me. One day fastroll. πŸ™‚

  • Michal Hochmajer

    one winged orbs πŸ™‚

    btw. update is out and new quests as well.
    Only quest I was missing is 80 arena duels win. No reason to burn all dueling crests right of the bat.
    New quests are a bit tricky (paralogue story), as you need characters from focus drop. Not a big deal as most of us probably allready own like 60 Great badges each from grinding and leveling. Also don't have any red mage, so i will miss one orb from this quest as well. Question is, is there lunatic mode once you beat paralogue quests same as in normal story/arena quests?

    I want see two things in FEH.
    1. All original fire emblem stories (same system like Record Keeper on week basis)
    2. Dang, friend online battles, so I can beat all of you guys with my army of healers...full of health and hearts aka love...or something like that.
    It would be awesome. Contact friend, ask him conditions (which units and level we will use) and just battle for wef minutes. O my...

    Indeed great game.

  • Aaron C

    I think they meant that there will be rewards added to the training tower on Mondays.. currently you only get rewards on Tuesday-Sunday

  • curtisrshideler

    Final Fantasy Record Keeper has stamina which frustrates me, but every day you login and get their premium currency. If Nintendo wants people to keep playing, they'll just make the 2 orb daily bonus permanent. But I probably won't stick around too much longer after I beat the story as well. Now, if they kept adding to it or made those special dungeons even worth my time, I might have reasons to keep playing.

    • DanRiverBrew

      Agree or do a calendar/spinning wheel like other games where you get progressively better rewards for logging in each day or a rare chance at landing on the jackpot on the wheel.

      • 16Pains

        One of the things I at least appreciate FE heroes does is there absolutely no ads and no pay to win feature, it's just luck and then strategy (basically a feature of all games with leveling up units properly)

        So if they're a bit slow on a game that released less than a month ago on adding content, I'm fine

        Btw, the fact that chapter 9 ends with "this is just the beginning" got me hype for more to come. Also Gillian's are possible to be recruited cuz Narcian. Also that 5th mode on the bottom is probs gonna be dope so I have big hopes

  • fabell

    Fire Emblem Heroes seems like the perfect game for a rogue-like mode, with a tower that has an infinity of procedurally generated floors with enemies that get progressively harder with greater rewards. Would work perfect both thematically as well as helping to bolster endgame as filler between updates.

    • DanRiverBrew

      I've never been a fan of PVP type content so I would love to see a way to get feathers from story, quests, etc

      • Michal Hochmajer

        Who cares about rewards. PvP for fun! With friends. Why not? Daily nano lan/wan party.
        FEH has gameplay solid enough.
        3* peen measuring contest right?

  • slighmd

    One change I'd really appreciate is making this game actually AVAILABLE in other countries. It's still not available in my local App Store πŸ˜–

  • PerfChick

    It is rather easy to level up your chars to level 20 and spend some feathers to get them to a 4* level. But it is way too difficult to get them from 4* to 5*.
    Also there is no guarantee to get a good character after spending 20 orbs for five tries. You can get 5 3* chars, that is bullsh*t.
    FFRK made same mistakes too in the beginning, getting 11 3* items for 50 mithril. Now you always have at least one 5* item.

    I will give FEH some more updates to develop.