A few weeks ago, we wrote about Metal Slug Attack [Free], the sequel to Metal Slug Defense, and talked about how the sequel took the original and added pretty much everything but the kitchen sink (and there might be a kitchen sink mode somewhere in there, too). Well, the game is out now, so you can go check it out yourselves and judge whether the developers did well to expand the game or whether it's just a bit too much now. If you haven't read the earlier story, Metal Slug Attack includes a new support system, bases that can be stolen by rivals, new modes, special missions in Combat School, unit evolution and a unit leveling system, asynchronous battles with up to 3 decks each, 1-on-1 and 2-on-2 real-time battles, Guilds, and so on.
According to the trailer, the game now offers a deeper strategic challenge than the original, and I can see how that's the case. I don't know if you've played the original, but I think no one - including the development team - expected it to be such a hit. Most people initially saw it as a quick cash-grab that put the classic IP into a tower defense game, but pretty soon, I was seeing quite a few people play the game. It goes to show that sometimes direct ports aren't always the best idea and, perhaps, more developers should look to adapt older IPs into more mobile-friendly game genres. The game is free, so go check it out.
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