Perhaps you've heard of this little game called The Witness recently, the exploration-puzzle game by Jonathan Blow that's just released to pretty much universal acclaim and great sale numbers (somewhere around 5 million dollars gross revenue in the first week alone). This game was very, very long in the making, with development beginning around 2008. Just to give you an idea of how long this game was in development, we wrote about it back in 2011 and then again in 2012, when the developer posted an image of the game running on the iPad. Ever since then, we've been keeping an eye on The Witness, hoping that eventually the game will end up on our iPads. Well, now that the game is out for PC and the Playstation 4, Jonathan Blow seems to be serious about bringing the game to iOS judging by his Twitter feed today.

Apparently, Blow's looking for an iOS developer to help bring the game to the iPad and is looking for someone who's worked with Apple's Metal, which makes sense given how great The Witness looks and plays. They've already had the game running on iOS through GL in the past, so there's some work already done. So, it looks like Blow is serious about bringing the game to iOS, but that doesn't mean that the game will actually end up releasing on iOS or whether that release will happen any time soon. The game's development history was long and protracted, so there's really no guarantee that you'll end up exploring the world of The Witness on your iPad when all's said and done. Still, one can hope.

  • collider

    I hope it does... the line drawing thing seems a natural for a touch screen. I'm not even sure how interested I am in solving the puzzles, I just want to explore the beautiful art in the island. Hoping for Apple TV as well, but won't hold my breath there either...

  • Kiltedsheep

    Looks great! Reminds me a bit of The Talos Principle, which I absolutely loved.

  • zenshark

    It should since its a glorified mobile game anyway.

    • nonen

      Ah, ignorance is bliss.

      • Doe_Clapton

        Better stay away dude..

  • CookingPie

    I just so keenly want to have Braid on ios. So I can keep the best platform puzzler game ever made, in my pocket and take it with me where ever I go

  • spader623

    But what will the price be if it comes out? It's 40 bucks on PC and ps4 and while I own and love it on PC, a LOT of people are very against the price.

    • InTheAir

      Will probably be an episode thingy luke the Talos Principle where you can buy parts of the game for $5, and the full game for $40.

      • spader623

        That couldn't work because a big part of the witness is being Able to come back to a puzzle and explore another area. Talos works because it's structured in areas 123, and the tower, and in those areas ABCDE.

  • rezn

    The website does say it's coming to iOS now. Which is great. But I wish it was at least on Mac for now. It's a bit out of my price range. However games always go on sale for a bit. Even big games like this.

  • Matthew White

    It feels like an ios game already.

  • nonen

    An iOS port was always planned, just not at initial release.

    The game is simply amazing. I will gladly re-buy it for iPad.

  • Doe_Clapton

    I doubt the mobile platform will be able to do justice to the interactive demands of the game. Some puzzles have to be interacted at in long distances rendering those lines pretty darn small. Placing your finger on it to solve may seem problematic.

  •!/SgtPiddles Sergeant Piddles

    One of the best additions they could make would be like a memo mode or something (like in Professor Layton), where you could sketch over the screen before you start to answer a puzzle properly.