Last week was one of those weird release weeks where a couple things popped up early prior to the regular weekly scheduled time, then the actual release night Out Now post was much lighter than usual, then so many things trickled out after that that we even threw together a second Out Now post on Friday. Then those dastardly developers Art In Games went and really threw a wrench in things by releasing their newest game AirAttack 2 [$0.99] on a Saturday of all days. A Saturday! Insert BillLumbergh.gif here. Hey I won't complain, a constant stream of awesome new games is never a bad thing no matter when they release.

As mentioned in our previous post on the game, AirAttack 2 is a sequel to the 2010 hit AirAttack [$0.99 / $0.99 (HD)], which I remember fondly as being a high-water mark for visuals at the time, and in fact even today it could still hang with the best of them. Well let me tell you that AirAttack 2 blows it out of the freaking water. I don't know what special sauce Art In Games is sipping but they have managed to create one of the most graphically impressive titles I've seen in some time.

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The original game was also novel for its destructible environments, and again this is taken to the next level in the sequel. Before, you'd drop a bomb on a bridge or some buildings and they'd simply turn sort of black, signaling they were destroyed. In AirAttack 2, you can drop bombs on practically everything and see some impressive destruction. Massive buildings will come cascading down, meaning you can partially blow one up or bomb it some more and bring the whole thing down. It's like true, actual destructible environments! Not only that but all enemy ships actually have a degree of dynamic destruction too, so if you're blasting an enemy plan in its wings, its wings will be shot off just as they should. Or if you aim right for the body that will explode instead.

AirAttack 2 is fully modeled in 3D and as mentioned previously it looks just gorgeous. One of the cool benefits of having the game actually be built in 3D rather than just 3D renders is that the game's path can change quite dynamically. It's still mostly a vertically scrolling shooter, but occasionally things will shift and you'll fly in circles as you blast away at a huge target, or certain levels will have you chasing enemy planes around causing you to fly all over the sky, not just in one long, straight direction the whole time. It's super refreshing for a shoot 'em up.

Finally, I wouldn't feel right if I didn't at least mention the Tail Gunner mode. The Tail Gunner is a power-up you can buy prior to starting a game along with some other stuff like Homing Missiles and Wingmen assistants. When activated, it puts you in control of your ship's tail gunner, shifting perspective to more of a first-person view and feeling very similar to the AC-130 missions in Call of Duty, and then aped and turned into their own game in Zombie Gunship [Free / Free]. It feels so cool to blast away bad guys as the tail gunner, and it's such a shift from the normal play that it adds a major dose of variety and probably could be turned into a standalone game it's so good.

I was already interested in AirAttack 2 because I enjoyed the first one, and I was happy to see it get a surprise release over the weekend. But I simply was not prepared for how damn good this game is. I've written a bunch of stuff here and still only barely scratched the surface of what there is in this game. If you were even a tiny fan of the original or you enjoy shoot 'em ups, you need to plop down your $1.99 (with no IAP!) for AirAttack 2 right away. And if you don't want to take my word for it, there's near universal praise for the game in our forums as well.

  • Alexythimia23

    What he said....
    Five stars and one of my goty canditates.

  • eventide

    *threw a wrench :p

    • Jared Nelson

      Ugh thanks, I hate that mistake.

      • eventide

        Auto correct is just a way for smart phones to be smart asses

  • StealthDawg

    This looks amazing on my iPad Pro!

    • speedyph

      Nice 🍾🍾🍾🍾

  • John

    Purchased due to such a glowing recommendation - and the lack of IAP.

  • djstout

    Game of The week by far!

  • skylined87

    They pulled the trigger on the GOTW too early...Grove Planet is awesome and all, but this is just a frickin amazing game! It certainly is at least a candidate for GOTY, if not the winner.

    • Jared Nelson

      It released on Saturday, after the GotW was posted. So it can be in the running for this week!

  • gmattergames

    Never got in to the 1942 games, but this is great. Perhaps it's because I'm not normally into shooters, but this game is no push-over. I found the level objectives genuinely challenging, kicking up the replay value; still haven't gotten three stars on the first level, after several attempts. Good stuff.

  • redribbon

    FIVE STARS and a must have!

  • t3chnoboy

    One word: amazing

  • Егор Бочаров

    Yeah, a really good game here. The best SHMUP I've seen since Sky Force Anniversary back in 2014. Amazing graphics, premium, can be played with one hand, which is amazingly handy when you are commuting and have to hold a briefcase with one hand. Of course, I bought it.

    • nkx

      This is my one hour commute game

  • Timmy2x

    Sold looks amazing and for $2 take my money!

  • Adams Immersive

    iCade support carried over from AirAttack I hope?

  • Jackaluk

    Got the game yesterday, does look great and don't regret the purchase. But there is sosomething about it. I think the pacing is not quite right. Compared to a cave game for instance it just feels a little off!!

  • Carabak

    This is obviously a labour of love, but I had my doubts comparing the highly praised graphics vs the video footage which looks hand drawn and non-HD to me. Having dropped the (very cheap) £1.49 afraid to say it has confirmed my doubts- this would've looked awesome 3 or 4 years ago, but it is no Sine Mora or Dust IMO. graphics are OK but look a bit low res on IPad Air. Granted I've been playing Warhammer Freeblade for the last couple of weeks which blows everything else out the water.

  • Carabak

    Actually scratch that- after playing a bit more the graphics are very nice and sharp. Very good, especially for £1.49

  • Inaba-kun

    I wish apps advertised as "universal" were really universal - ie. they also run on the Apple TV.

    • eduo

      For better or for worse "universal" has always meant one thing only for iOS: "Apple, iPod and iPad". The term is still used, even if it never was really universal (no non-iOS).

      Nowadays it means "for all current iOS devices". The watch and ATV don't use iOS, strictly speaking.