Death Road to Canada is coming! It seriously is still happening despite extensive delays; I played it at the Rocketcat booth at PAX Prime 2015! This was another game that was demoed on PC with a controller, but as it's running on the Punch Quest [Free] engine and uses just movement and 3 action buttons, it should be an ideal mobile fit – Kepa Auwae says that you can expect Wayward Souls [$6.99] style controls. And speaking of that, expect an update with new stuff like the Paladin character class (with a brutal new mode) along with the PC version of Wayward Souls in January or so.

As for Death Road to Canada, the Kickstarter backers should be getting the game in October or so, with the game getting a few final months of work before it releases on Steam, with mobile shortly afterward. The game is a roguelike-inspired action game, where you and a band of survivors try to make it to Canada, fighting zombies and dealing with a variety of random events along the way. It'll have plenty of the goofy and macabre humor that Rocketcat is known for, and plenty of secret characters will be available. We can confirm that Santa Claus is a secret character that can appear – and you may just be able to turn him into Evil Santa. Also available is the puncher from Punch Quest. Punching is normally a bad idea in the game; the puncher might just have something to say about that.

If you've seen the Dad by the Sword live-action trailer (embedded below), and follow Rocketcat, you might be aware of a live-action trailer made for Death Road to Canada as well. It hasn't quite seen the light, but word is you might get to see it for yourself soon enough...

As for Dad by the Sword, right now it's targeting desktop and consoles, but a mobile version is potentially in the cards. The idea right now is that while there will be a virtual joystick for movement, you'll just swipe on the screen to slash your sword about. There might need to be some adjustments, as the desktop version lets you aim without swinging, and as your sword goes flaccid if you use it too much, you'll want to be careful. Still, that feels like a problem that can be solved for a mobile adaptation.

It's definitely a much different game from other Rocketcat titles, maybe if only because it's their first 3D game. It's got plenty of goofiness, as you can directionally-slash enemies to cut off limbs, and rocket jump with a sword by slashing the ground. It's a roguelike with loot and random enemies to fight, and I'm interested to see if the experience works well on mobile, not to mention how it shakes out as a long-term experience. Will the game's goofiness hold up over time? Also, they need to change the game-over text from "YOU ARE DEAD" to "YOU ARE DAD." Come on, Rocketcat.

Rocketcat's Five Card Quest is also still in the works, but a bit on the back burner as they continue to work on it and sort out the game. Still, you should hopefully expect this one soon enough. Rocketcat is spinning a lot of plates and they're trying to get at least one game out this year, with more early next year. We'll see just when they all release, but there's definitely plenty to look forward to from the developers of some of the best games on iOS.

  • Tallgeese

    3 new awesome games and a new character for Wayward Souls!? And it turns out you're my long lost father, Rocketcat? But Obi Wan Kenobi said Darth Vader betrayed and murdered you!

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  • Gurney Halleck

    This. Is. Great. All of it!!

  • Quazonk

    Man, Rocketcat tortures me. I absolutely love them, they're by 100 light years my favourite dev on the App Store, but the team is so small that things come out verrrrrrryyyyy sllooowwwwwlllllllyyyy. I can't tell you how excited I am to try these games out, I feel like I've been looking forward to them since I was about 15, and I'm now a 34 year-old man.

    • Rocketcat Games

      I'm glad you like the games! I don't think a team size increase would get our stuff out that much faster really. A big thing is that we keep playing with new genres, which can get awhile to get right. I think starting in 2016 we're going to try to stick to the many genres we've covered and get games out a bit faster that way.

  • ScotDamn

    Seriously love these guys.

  • rezn

    Oh man. I was just asking them about Death Road to Canada.. I just love this team Rocketcat continues to push the envelope while making games that have no shelf life. Wayward Souls has gotten many hours of love from me on iOS and Android. One of those games I would never consider removing to make room for another game that isn't theirs or someone else's that I love without question.

    Somehow I missed the Kickstarter. Mostly because I always want to buy the bigger packages and eventually forgot about it. Pretty sure it's well closed now. So either way I'll be watching out for their releases. Even if it takes a bit longer. Well worth the wait.

  • rhinofinger

    Love these guys. Just implement iCloud saves this time!!

    • Rocketcat Games

      We're looking into dropbox saves because a lot of our future stuff will be multi-platform. We should have that ready to go for the next update (January).

      • rhinofinger

        So glad to hear it! It's already too late for my lost Wayward Souls and Super Quickhook saves (so many hours gone...) but you guys seriously make the best games and that'd be the icing on the cake. πŸ˜€

  • ValentiaLyra

    Such awesome stuff coming from Rocketcat!! Exciting times! πŸ™‚