Angel Stone [Free] by Fincon is an aesthetically pleasing, high fantasy adventure game that invites players to join a revolution against grotesque monsters and other such things that go bump in the night. The Angel Stone app is unique in that the same player account can be accessed through iOS, Android, and Facebook simultaneously, although I stuck to the iOS version myself.

Players can pick between a Berserker, Shadow Mage, or Gunslinger. The Gunslinger is a particularly interesting option because it gives a steampunk feel to an already intricate and beautiful fantasy world, plus it's an option not available in other similar adventure games. These small differences are what give AS its character, as it is otherwise a pretty typical fantasy RPG. Played can fight their way through various terrains (including training levels, co-op quests, and PVP battle-mode) in order to level up their character and his or her unique set of skills. Armour and other items can be upgraded at the blacksmith with collectables such as iron ore and mythril. Pretty standard stuff. While Angel Stone isn't particularly innovative on these fronts, it definitely presents itself well, both visually and technically.

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The game's play mechanics and menu systems are pretty intuitive, so much so that the tutorial seems to drag on longer than necessary. It plays a lot like other RPG adventure games, with standard movement and attack buttons and "special skills" accessible with the click/tap of an icon on the side of the screen. The battle mechanics and level progression are easy, efficient, and a lot of fun.

The primary menu system, where you will find friend requests, quest notification, your mailbox, weapon and armour upgrades, and more, tends to be a bit convoluted. It constantly feels like you are forced to click through 2-3 more icons or tabs that is necessary. You will spend a lot of time flipping to-and-from various meta pages to collect log-in bonuses, send or receive friend requests, and sorting through the tangled knot of blacksmith/upgrade tabs. The item upgrading system could go for some tightening up as well, as it can really drag on if you have multiple items you wish to upgrade and plenty of iron ore with which to do so. Items are enhanced one level at a time, so to go through the same 5-6 button process (plus animations and brief dialogue windows) can get really old, really fast.

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Angel Stone has a lot to offer, though, and is definitely worth checking out, since it's a free app. Try it out on your PC through Facebook because the graphics and art really are stunning and deserve a closer look than a smartphone can provide sometimes. The game is also very generous with dishing out in-game "currency" (gold, gems, and stamina); you don't have to worry about needing in-app purchases or getting stuck waiting for game attributes to refresh in real-time.

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I would recommend the game solely on the artistic integrity and character design. Playing as a Gunslinger is a lot of fun when the typical Mage/Warrior/Rogue dynamic starts to feel a little stale. But for those who have a RPG niche, the Berserker or Shadow Mage are just as engaging to play. You can have multiple characters, so why not try them all?

Angel Stone definitely provides more than bargained for in a free app. The care and detail of the game developers is etched into every blade of grass and tongue of flame. You can even check out the game's promotional website for a stunning animation sequence that pretty much sums up my thoughts on the game: Beautiful, incredible attention to detail, and loads of fun.

TouchArcade Rating

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  • siryami220

    This is actually a free-to-play game I enjoy. I'm looking forward to see what will be added over time.

  • Montanx HS

    I dismissed this game at first but it has since grown on me. The progression has a nice feel and I like the auto pathing.

  • KeKhan

    For some reason the graphics are all pixelated on my iPad mini

  • myopicpaideia

    Is this a closed loop story with a ending in which you can finish the game, or is it an endless leveler?

  • Kybar

    I feel like it may have been mentioned in another TA article, but its worth pointing out that swipe maneuvers can trigger abilities. Not like the Infinity Blade almost-runic triggering, but rather just swiping in cardinal directions. I did find that this made me trigger abilities accidentally sometimes, but appreciated the flexibility of choosing what direction my abilities were mapped too.

  • Amenbrother

    I played this a lot on launch and now have all 3 classes around their mid 20's but I have burned out honestly. It was fun though!

  • Wizard_Mike

    So much about this game not mentioned in the review. The game's difficulty ramps up in act 3, and eventually you can't rely on the auto-pathing feature as it will get you killed. Monsters will drop acid and fire pits on the ground that you have to move out of, bosses will wind up for huge attacks that you have to avoid, and mobs will swarm in and force you to maneuver them into a better position to hit them with your skills. The skills auto-target, but this will screw up your directional ranged attacks, so you'll have to turn that feature off in the combat options. That will allow you to have manual control over your ranged skills, which is an absolute must. What starts off as a much-too-easy to play auto-battler ends up being the closest thing you'll get to Diablo 3 style combat in the later game.

  • YARRRRR

    I would love to hear an opinion about whether there is an endgame paywall from a capped player, please.

    • Wizard_Mike

      I haven't seen any capped players in game yet. Game is still pretty fresh.

      • YARRRRR

        Thanks for clarifying. In that case it is weird that the reviewer claims no paywall. Doesn't TA know how many f2p MMOs hide that behind level cap?

    • flashbackflip

      Check out appstore reviews. One of them is telling a story about paywall at lvl34. Not there myself yet so can't confirm

      • Anova

        To be fair, if you've played is up to lvl 34 you should probably be giving them some money. Any thought about if it requires constant money past that point though or can you get by with 1 time purchase?

      • Wizard_Mike

        I'm 43 and I haven't seen any paywall. Everyone starts out leveling all of their ability stones, but once you hit the mid thirties you run out of gold to keep doing so. The problem is that most people think you need to have all stones leveled up to progress, so they think this is the paywall. You don't have to level up every single stone to progress, though, and with proper skill selection and planning, you can get by just fine without paying anything. The game gives you a boat load of the premium currency through achievements, too, so if you do hit a choke point on gold, you can always cash in some of those free gems for some gold.

  • boydstr

    I have the game on my iPhone but I really
    want to play this like a ARPG with twin stick steering the graphics are great!!

  • nathan

    omg it is such a good game

Angel Stone RPG Reviewed by Brittney Broder on . Rating: 4