I have a confession: I never finished Mi-Clos Studio's engrossing space-travel roguelike Out There [$3.99].

After days and days of dying, tinkering, and learning, I finally had a manta ray-shaped ship with the right mixture of technology and raw materials, capable of jumping vast distances through uncharted space. I'd made contact with several different alien species: some hostile, some friendly, all inscrutable and mysterious. Eventually, I came to a three-pronged crossroads and, not knowing who to trust, became paralyzed by indecision, my lone star-wanderer doomed to unending stasis.

Eventually, Mi-Clos updated the game, which (accidentally, I'm sure) rendered my best saved game incompatible. That's a downer ending, but the subtle, excruciating balance it took me to get even that far left quite the impression—I'm confident saying that Out There is a great game, even though I don't know how it ends. The TouchArcade hive-consciousness agrees.


Sensing that I lack the mental fortitude to try again, Mi-Clos announced a substantial free update to the game this morning, hoping to entice back into the inky, expansive darkness of space. According to the game's updated website, Out There: Ω Edition includes new ships and aliens, a new ending, and 50 new narrative interaction. A "new graphic engine" is also in the works, apparently, but without any new screenshots or trailers, I can't begin to speculate on what that might entail.

iOS users who already own Out There will receive this update for free, but the re-mastered Ω Edition is also heading to PC and Mac. The game is working its way through Steam Greenlight, and $10 and $15 pre-order bundles are already available. The extra fiver is for Siddharta Barnhoon's expanded soundtrack, but if you'd rather stick to iOS or save a few bucks, the App Store version is much cheaper.

Mi-Clos hasn't announced a release date yet, but the new content will be available at Gamescom 2014, which takes place next month. Out There: Ω Edition is, presumably, impending.

  • arhb

    I'd like to say I got to the ending by skill, but there was an awful lot of luck involved...

    • Lisa R. Johnson

      . I want to buy it but since there's new music I'm wondering how the new addition will be dealt with.

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  • DiMarco

    Perhaps one day I'll get to see the ending to FTL and Out There. That day will be marked in my calendar until end of time.

    • Griz2000 is forever my slave

      At the end of ftl, you destroy the rebel mothership and save the galaxy.

  • Ubisububi

    I still remember the one and only time I beat the original Rogue (1988). I still savor that victory to this day. I may never beat Out There or FTL, but if I do, it will feel significant.

    I like that.

    • the_rebel14

      You gotta have some crazy good luck to beat something like FTL! I've tried so many times only to run into someone with a crew teleport system and be completely annihilated. It's fun to try though!

      • Irvin

        FTL isn't that hard, I beat it several times and unlocked multiple ships.
        The key is to know the various tools in your disposal and come up with an efficient and effective strategy with them.

      • the_rebel14

        True, but even still, it comes down to what you have and what you encounter. Still, it's a brilliant game due to the amount of random "stuff" that can happen to you. It always keeps you on your toes!

  • ImJPaul


  • DiMarco

    Also I'd like to know if the iTunes soundtrack will be updated for the music as well. I want to buy it but since there's new music I'm wondering how the new addition will be dealt with.

  • Stormourner

    the next edition will be Out There Alpha Edition

  • Irvin

    I beat Out There only once and only got 1 of it's endings but it was amazing! The ending I got and the revelation was awesome.

  • Pheebers

    It's funny, I've actually gotten to the end of Out There many times but can't get far into FTL. I'm looking forward to the update!

  • Design by Adrian

    I still find this game too hard. Or maybe it's something I don't understand... I rarely find new tech, let alone the materials to build it, before I run out of fuel...

    • r10k

      It is hard, but if you plan for what might happen in the future, you can get quite far into it time and time again. As for the update- great!