The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…


Battleheart Legacy

If you turn the clocks way back to February of 2009, when two-person developer Mika Mobile released their very first iOS game Zombieville USA, I don't think I could have imagined that five years later they'd be the ones producing something as epic as Battleheart Legacy [$4.99]. But, that's just what they've done, and it shows an impressive evolution of a talented developer in the iOS space. Beyond all that, Battleheart Legacy is just an incredibly awesome game. I can't count the number of times in the past two days I've thought to myself "I'd do anything to blow off [insert responsibility] so I can just sit back and play more Battleheart Legacy." Luckily, I kept my nose to the grindstone which is why there's been stuff to read on TouchArcade, but now that the weekend is upon us, I know what I'll be spending all my free time doing.


Backing up a bit, Battleheart Legacy is the follow-up to Mika's stellar 2011 game Battleheart. But, it's not a direct sequel at all, and in fact Legacy is quite a bit different from the original. First and foremost, you're no longer controlling a party of characters, rather you'll control just one character who has the ability to gain a multitude of different abilities all culled from the same types of classes found in the first Battleheart. At first I was a bit disappointed with this change, because the party system was the defining feature of Battleheart. However, as we talk about at length on our podcast this week, I'm actually very happy with Mika Mobile's decision to make Legacy this way.

For those who don't want to listen to the podcast (shame on you!), I'll try to summarize what I mean. Basically, I'm happy that the two games are so different from one another, as it gives me reason to keep them both. The original Battleheart has aged well, and is still incredibly fun. Rather than replacing it with the next game in the series, I'm happy to have them living beside each other on my device forever and ever, and I can choose to play either depending on what kind of mood I'm in. Plus, I know there's room for a true Battleheart 2 someday, with a party system like the first but a grander game build around it. But I wouldn't want to change Battleheart Legacy for anything in the world, I love how it turned out.


Despite the two games being quite different, Mika has successfully retained the staggering amount of character customization that made the first Battleheart so great. It's just contained within one character. It feels like there's a near-infinite amount of different ways you can build out your character in Battleheart Legacy, because there is. Couple that with a massive hand-crafted world to explore, dozens of different missions and stories to discover and complete, and vibrant 3D graphics that still somehow capture the charm and style of Mika Mobile's previous titles, and Battleheart Legacy amounts to one of the finest RPGs ever released on the iOS platform. We cover all the reasons why we love it so much in our review, and when it came time to pick our Game of the Week, Battleheart Legacy was a no-brainer.

  • speedyph
    • gmattergames

      All praise well deserved. The character development is the secret sauce, not to mention the pricing model, upfront and with no iap, resulting ina delicious blend of rpg elements, with success and enjoyment limited only by the the players tactical creativity.

  • Amenbrother

    This game deserves all the praise it gets!

    • the_rebel14

      Your name appropriately matches your comment!

      • JMan121314


  • torosama

    Holy cow I love this game. Leveled up Mage till elemental then necro and it is BEAST! Problem though, summoning skeletons crashes the game left and right and when you crash it is like getting killed and you lose coin. Losing coin for getting killed is stupid.

    • torosama

      Actually it appears necro in general has some bugs cause I crashed again summoning a mummy this time.

      • Revognah

        I've also been having this issue as well. Besides the crashes, I've also experienced numerous counts of the game slowing down with an extremely low frame rate, sometimes fixing itself after a couple minutes and sometimes not. Running on a retina iPad mini.

      • torosama

        I haven't had any slowdown but the crashes have now made the game unplayable at lvl 13 for me. Guess it is time to start a different combination character since necro is broken.

      • torosama

        I just want to say that two hours after complaining they released a patch that fixed it hahah. So all is good.

  • Maglor

      \\ Λ_Λ
       \( 'ㅅ' ) That Game of the Week
        > ⌒ヽ
       /   へ\
       /  / \\
       レ ノ   ヽ_つ
      / /
      / /|
     ( (ヽ
     | |、\
     | 丿 \ ⌒)
     | |  ) /
    ノ )  Lノ

    • Eli Hodapp


      • Fangbone

        Game, set, match

      • speedyph


      • the_rebel14


      • rewind

        You beat the cat! Wow, incredible!

      • wingsofdestiny89

        Beating a cat with a bird? Reminds me of a certain cartoon that involved a cat and a yellow bird.

  • Jake7905

    Battleheart Legacy won Game of the Week? So in other words, "Duh".

    • JMan121314

      What you didn't expect that salt and pepper game to win? Heheh

  • Liv Games

    Game is flat out amazing! It needs to to get to #1. Faith restored.

  • spsummer

    This is one of the rare instances where the sequel outshines the excellent first game. Well worth the premium price.

  • JMan121314

    Definitely a quality game and pretty fun. Me likey 🙂

  • curtisrshideler

    This game deserves it. Even with Dragon Quest VIII. Battleheart Legacy just might be Game of the Year. I'm sure most of us will still be playing it come 2015. Amen brother?

  • JudahJames

    What $4.99! No thank you! I want paywalls and timers and ads and IAP and... I'm joking! This game gets my vote for best of the year so far. My only wish is that it had more Diablo-style loot drops but that's just my tastes.

    • dancj

      I'm guessing whoever down-voted that didn't read past the first few words.

  • DrDoomRay

    Game looks incredible! I'll certainly pick it up this weekend ^_^ are people playing on iPad or iPhone ?

    • Gatada

      I'm on iP5. Really great. No slowdowns or problems (just had the first crash after 3h 40min).

      • DrDoomRay

        I'll have a look on iPhone then 🙂 great to see ios getting even more great originals.

  • Bloodangel

    I think new update fixes necro 🙂

  • Pagan Fox

    GOTY contender.

  • Nycteris

    I really want this game, but this weekend I picked up Oceanhorn instead.

    • Chris Brady

      Oceanhorn is well worth it, and it's not like this game will get pulled anytime, right?

      So get Battleheart when you can.

  • MajorCheevo

    Grabbed this and WaywardSouls this weekend. OceanHorn is going to have to wait .

  • Prhaber

    I quite agree with Jared that BH and BH Legacy do compliment each other really well. I'm playing the original on my phone and Legacy on my iPad mini, which works really well. Legacy is the perfect fit for an ipad and the original game is far more suited to a quick pick-up-and-play on the go....

  • Sean Bynum

    So I'm leveling rogue/ninja and it's pretty hard. After around level 15 or so, mobs start rolling in larger packs. This build doesn't really have any true aoe skills. Any suggestions? Perhaps Mage/Necro?

    • Nicholas Yu

      When you get Blade Rush from Ninja, all of your AoE needs will be solved. Also, if you stack enough +crit and +crit effect items, you don't need to worry about AoE because you should be one-shotting most enemies. Rogue/Ninja ends up being one of the most overpowered combinations, in my opinion, especially when it comes to boss-killing.

      • MrAlbum

        I went with Monk/Paladin, with a smattering of Bard (Charm is essential for early survival), and I have been tearing through level 10-ish stuff. It is a sight to see to cast pally and bard buffs and then go to town with the powerful Monk skills. Auto-attacks crit for 70, and the Monk skills hit even HARDER. Granted, that IS with weapon power items equipped, and the build took a while to get off the ground, but once it did, EVERYTHING DIES.

        I can't wait to mess around and see what else fits this build or what doesn't. I have so much gold that I can blow it on just about anything.

        The Awesome is strong with this game....

  • bluspacecow

    My only complaint about this game comes from playing on an iPod touch - it's way way too easy to accidentally misclick on the potions button when tapping down at the bottom right of the screen 🙁

    But that has more to do with playing on an iPod XD

  • Rashanii

    Great game. It would be even better if it stopped crashing on me in the middle of fights.

  • Muffinheadicus

    Just got this game. Only one word to actually describe it:

    I now understand the excitement in this thread. The game is unlike anything on the ios right now. It's immersive, funny, intuitive, and most of all fun!
    It kinda reminds me of Diablo with a very small touch of Capcom's Monster Hunter in the way the game 'feels'. There are some bugs and the game will need to updated to squash these of course, but nothing that just kills the enjoyment so far for me. MIka Mobile did a fantastic job here. I am pleased.

  • EZ Ice

    Incase you are frustrated at tap controls, you can double-tap and drag to control the character more directly. Instead of just tapping once. Helps in a lot of situations.

    Cool game!

  • spizak

    Not sure to be honest. 45min of play and i got bit annoyed not rad. It's alright game, but i guess i got bit hyped with everyone awed. The tap control i think it's what doesn't fit for me, i tap an enemy and tap again to move but you got three enemies and instead of getting closer you keep tapping attack. I know you can change that, but then you get in the middle of them and just get butchered. Not a bad game thou, just maybe i was expecting be jawed-dropping and i wasn't. Oceanhorn i've loved though.

    • torosama

      I noticed that more with Melee types. I went wizard/necro and truly beast. I'm blowing stuff up from afar, what I don't blow up my skeletons and mummy work on and then my dot that jumps enemies chews on guys. Really like this game and I'm lvl 25.

      I did start a new guy that is lvl 10. A witch/battlemage and I'm just starting out with that.

      Btw, what I do to deal with the not figjting deal is instead if tapping the enemy to fight, tap near the enemy and you will auto fight. That seems to work better for me.

      • MrAlbum

        Melee-focused builds have options to close in on enemies quickly. The Monk gets a flying kick that launches them at whatever opponent they target, for example. I have not yet seen what Barbarian skills do, but similar skills must exist down the other melee paths.

  • renatpl

    This game is fantastic! I'm playing with a mix of warrior and barbarian at the moment.

  • seyEliveD

    Not seeing all the hype. Played for about 5 hours and I'm bored out of my mind. There needs to be a more cohesive story to pull the pieces together...with the exception of the non-existant story everything is great, but with no purpose it's boring running through dungeons with recycled textures.

    • MrAlbum

      It takes a willingness to screw around and try stuff in order to get max fun from the game. The story isn't meant to be taken very seriously. Think of the game like a sandbox: the amount of fun you get is proportional to how much you are willing to experiment with the game's systems. Plus, the individual moments of story are often better than the main storyline (SPOILERSARROOOOONEY): that Witch you find in the forest, the Necromancy school that has no idea what it's doing, that ninja you save from the Royal Guard, the cartel you run into, the Hog Rider, the list goes on and on. Protip: you can safely travel ANYWHERE on the map; the random encounters are not over your level. It took me forever to realize that I could walk over that bridge and safely explore the northern half of the continent, AND that there was stuff to find there even at a lower level. Explore explore explore might as well be this game's motto. If that's not your cuppa tea, that's fine.

      • torosama

        I totally agree, there are t really a ton of quests and I spend ton farming bosses like spider queen to lvl, but I also use those moments to try out the various accessories or build options. Once you learn how to unlock certain classes it makes it easier to unlock for other test builds. Also of note, I find it MUCH easier to at least take the first bard skill charm. If you try leveling up without it you are really just torturing yourself for the first few levels. Honestly at lvl 25 with a wizard necro build, I still use charm over some of the other abilities available. Charm a hefty mob in some of those big fights can often pull all the aggro off you long enough to let the cooldown of another skill to come up.

  • Trevor Olliver

    Can anyone help with the fact that I have no sound from this game on my iPad Air? It worked initially and now nothing! Reinstalled and reset iPad.... 🙁

    • torosama

      No idea if this is your problem, I've had that happen once and not sure how I did it and it wasn't even for this game. Somehow I had changed the airplay to my appletv and the sound would not work because it was trying to do it on my tv. When I finally figured it out I was relieved it wasn't broken. Good luck figuring your problem out.

  • Dueler

    Yeah I dunno, just find it clunky to play.
    I don't know what it is about the whole slide/hold and tap movement but it just irritates me and never feels very fluid.
    Other then that I'm sure I'll pour a bunch of hours into the game.

  • torosama

    What do you mean hold? Or slide? You just tap where you want to go like 90% of the games out there? You don't have to hold to fight, you auto fight.

  • speltrong

    I think I put 50-60 hours into this game since seeing it here. Beat it with 4 different class combos. So worth the price, it's not even funny. Thanks for recommending it!