About this time last week we were telling you that an English language version of the interactive novel 999: Nine Hours, Nine Persons, Nine Doors was heading to iOS on March 17th. Well, that's today, and as expected the game is now available in the App Store as the retitled 999: The Novel [$4.99 / $4.99 (HD)].

999 999-2

The renaming of the title has to do with the fact that all of the puzzle elements from the original 2009 Nintendo DS game have been stripped out for the iOS version, making it more of a strict interactive novel. That may or may not be a big deal to you; I've heard a lot of people state that the puzzle elements were largely secondary to the excellent story. Also, 999: The Novel isn't Universal, so you'll need to decide whether you want to play it on the iPhone or the iPad, or double dip to get it on both.

Despite the two separate versions and missing puzzles, I'm still very excited to finally play through 999: The Novel. If you're in the same boat, hit up the App Store links below.

  • zergslayer69

    Day. 1. Buy. Or today 1 buy works too.

  • http://dinosaur-signal.tumblr.com/ Miktar Dracon

    A game about puzzles, with the puzzles removed. While the story would work well as just a multi-path narrative, I do feel it loses something by removing all the puzzles.

  • RedBlueFire

    I played it through a few times, I'm glad to read through the story with the puzzles gone. Great idea for iPad.

    • sbnewsom

      Yeah, great idea for a screen larger that a ds/3ds, something that would benefit from a straight port...

  • Pitch_Blak


    Anyone who has played through the ending should understand how important the puzzles are. I'll pass for now.

  • Siveon

    Eh, I feel like I would be playing a bastardized version, with a whole part of the game (which made it unique) gone.

    Pass. Wonder if there's a chance for a more expensive game version?

  • Duranki

    Such a shame. I'm afraid this game won't do well, due to the puzzles being stripped, and low sales will send the message that there's no market for games like this, which just isn't true.

    That said, I loved the original and will give this a try, just to see if it works or not.

  • MrAlbum

    The puzzles were well-designed, but they kept getting interrupted by exposition dumps from the characters, especially for the earlier puzzles. As good as the puzzles could be (especially if you enjoy classic adventure game puzzle mechanics and difficulty), they do not mechanically work with the narrative, especially with the earlier puzzles.

    It will be interesting to see if this approach allows the narrative to breathe better. And, it would be interesting to see if the ending has the same impact as it did in the original, because*SMACK* NO SPOILERS!!!!!

    Fingers crossed that this ends up good....

  • Sheo

    Better play this on the ds or 3ds. Puzzles are really important because major part of story is telling through the puzzles.

  • kozz84

    Worst thing about this version is the lack of two screens. On 999 webpage the creators said it would be not possible to make this game on a single screen. But even if this is not as good as the ds game I still encaurage to buy this, just so they could make the third game in the series.

  • xzeldax3

    I honestly don't under stand all the people saying the game is pointless without puzzles or that they are "essential" to the plot. The game is definitely story first, aka "visual novel," and the only "essential" puzzle is at the very end (which can easily be replaced with just the CG and some extra descriptive text.)

  • joshob1987

    No puzzles no thanks. Thats the whole point of the game.