capviridianTerry Cavanagh really made a big splash in the world of mobile gaming with 2012's Super Hexagon [$2.99], and since then there have been plenty of people wondering if he'd port some of his other games to mobile as well. Most notably, people have been wanting to see his hardcore platformer VVVVVV on mobile devices. Well, according to a little teaser spotted on Cavanagh's website back in October of 2012, it appeared VVVVVV was indeed heading to iOS, and the following January the developer noted on Twitter that he'd been testing VVVVVV on an iPhone.

So, where the heck is VVVVVV on iOS then? Well, as Cavanagh has posted on his blog today, VVVVVV is still in the works for mobile as well as some other  platforms, and he's planning on finally finishing things up and getting the game out there this year. As he states, "I’ve had an incomplete iOS version of the game working for over a year now, but other projects have kept me from finishing it up. I’d really like to get that out soon, though. Over Christmas I spent a little time finishing up the port, and I’m happy to say that the really hard stuff is done, now. I just need a week or two to sort out the details."

It sounds like an iOS version of VVVVVV won't be that far off, but you know how these things can go so I'm not totally getting my hopes up just yet. I mean, I DO expect it this year, but I'm not prepared to get excited for it being anytime soon. Hopefully it is though. As mentioned, VVVVVV should be hitting more than just iOS, as Terry says in his blog post "This year, I’m going to release VVVVVV on PS Vita, on iPad, on iPhone, on Android, on Ouya. And, if I can manage it, all at the same time. This will very likely be the last thing I ever do with VVVVVV, and I wanna go out with a bang!"

We'll let you know when more concrete details about an iOS version of VVVVVV surface.


  • Pocketnova


  • JCho133

    It's about time

  • armilla

    Yes!!! SH is easily one of my favorite games, so this is most welcome.

  • Jay G

    I'm glad you all are so excited to see an Atari 2600 game come to your iDevices.

    • Imationer

      Maybe it's best than anything you could ever make or achieve.

      • Jay G


        Where can I see your back catalog of amazing things you've made? Hmmm?? Thought so...get off my back.

      • themostunclean

        You left an open invitation for people to get on your back by being a jerk.

        Maybe you're going through some stuff but don't dump it on everyone else by being miserable. People are allowed to get excited for things they like, even if you don't approve.

      • Jay G

        Maybe I could have an opposite point of view, without it turning into a personal attack or name calling.
        What's really despicable is that you are getting so many likes for them. Humanity is lost.

      • themostunclean

        And your comments were just so benign and level-headed. Anyway, "jerk" is not calling you a name, it's a description of your behavior. And fairly level headed compared to your attitude.

      • daniel5457

        Oh man. Another pointless argument on the internet. Why am I not surprised?

      • Jay G

        But you didn't write "acting like a jerk", you wrote, and I quote: "by BEING a jerk", so yes, you absolutely did, and it was totally uncalled for.

        Wow, I just realized you're not even the person who jumped on me in the first place. I don't even...

        Well, anyway, I shouldn't have stooped to his level, and you should have kept your nose out of it, so lets agree we are both wrong and move on.

    • Tranceaholic

      Actually the aesthetic is based on Commodore 64.

      • Jay G

        Semantics, really.

      • riChchestMat

        Well this game never appeared on an Atari console either.

      • riChchestMat

        Dammit the one time I could use 'neither' correctly and I miss it.

    • TJF588

      If Atari 2600s sported games that so thoroughly employed their gameplay mechanics to their every extent while blowing my kind with some of the most propelling soundtracks to ever grave my ears, then I have some memory lanes to trek. (Commodore 64's library's prolly more robust, though, innit?)

      • Jay G

        Having played a rather large percentage of Atari and C64 games in my youth, I don't miss the crude graphics or annoying chiptune sounds of either system, but I understand people's love affair of the retro style. Personally, I lived through that era and have no desire to go back.

      • RoundPiplup

        These words you say... It's like all you play now is the New-School Games.

      • Jay G

        I've played all the "classics" so to speak, as they were released. They were awesome, but I've moved on. I always find it deeply disappointing to go back and play games that I loved and realize how horribly they control compared to newer really soils the fond memories I have for the games. I really like to see what's next in the evolution of things, not get stuck in the past.

  • ImJPaul

    Such a good game. Play it on my DS all the time. Anybody know the proper pronunciation? Do you just say V V V V V V or do you just hold your v for a long time. Or maybe say like 6 V's or 6xV. The possibilities are truly endless.

    • KevinZOMG

      Spikes. They're spikes.

      VVVVV are spikes.

    • xzeldax3

      According to an interview, it is pronounced "Vee" and the other "v"'s are silent.

    • TJF588

      By the game's site URL, "the letter v six times" looks viable. When I'm joking, I'll hold the "v" sound, but otherwise just "vee"; that same pronunciation is used in the vocal track of PPPPPP, as well.

    • nicoper

      Not sure on how to pronounce it but the six V are probably there since all six members of the ship crew has a name that starts with V

  • FledgeFish

    Isn't it going to be really difficult to play with virtual controls?

    • Thawkk

      This was my initial worry when I first heard the news. I probably won't get it on iOS seeing as how I have it already on my 3DS, but I'm interested in how it will play out.

    • cuttherope

      I agree--I wonder if something like Boson X's controls would work, where holding a side of the screen moves the character while holding both sides makes the character flip.

  • paulf58

    Love this game but virtual controls would make certain challenges impossible

  • paulkane

    Looks hella dope!

  • rewind

    'VVVVVV' sounds like grinding teeth

  • Kane

    So what is this gamed called?

    • nicoper


      • Kane

        But that is just letters. How do I pronounce it..

  • rabidnz

    Bit late ...

  • TJF588


    But could I really push myself to get all the trinkets a third time (or fourth, if I ever get a Vita to jump on this again)?

    Actually, unless it's being released as a PlayStation Mobile title (which, if I remember the PS.Blog, it's a full title), it should come with trophies, which may mean Game Center achievements. What I'd hope for, though, would be Steam cheevos. Mm... Public display of lunacy.

  • Friv 2 Friv 4

    while blowing my kind with some of the most propelling soundtracks to ever grave! like.