StellarWarsIconLiv Games' Stellar Wars, the third entry in their "Wars" series following Legendary Wars [$0.99] and Monster Wars [$0.99], is finally upon us and set to launch this month. Legendary Wars, which launched back in January of 2011, took the lane-based castle defense formula and spiced it up with a variety of different gameplay styles and topped it off with a fantastic art style and humorous story-based campaign. Its sequel, Monster Wars, improved upon the great foundation of the original game in many ways and tied neatly into it by letting you play as the evil monsters from Legendary Wars. Both titles complemented each other incredibly well, and felt like two halves of a greater whole.

Stellar Wars is a bit of a departure in that it eschews the fantasy theme for a sci-fi one instead, a welcome change if you ask me. It also ramps up the depth and strategy by giving you the ability to create and customize your own army of robots to fight your interstellar enemies. As with the first two games, there's a bunch of different styles of gameplay on offer, and this time around you'll even be able to command your own spaceship, outfitting it with different kinds of weaponry and taking out bad guys shoot 'em up style. You can check out our lengthy hands-on video of Stellar Wars from GDC earlier this year, as well as this newly released trailer embedded below.

Stellar Wars is set for release in "mid-November" according to Liv Games, which could very likely mean we'll be seeing it next week. Given how much we enjoyed the first game (not to mention its huge version 2.0 update) and how much we enjoyed the second game, I feel confident that Stellar Wars will be the culmination of Liv Games' formula that they've been perfecting for the past few years. Everything has been leading up to this, and I really can't wait to finally get my hands on Stellar Wars when it launches later this month.

  • dariusjr98

    What the...?? I don't remember putting this on my watch list, but it looks like I did it for a darn good reason.

  • Taclys

    The icon looks like Wall-E and Eve's baby

    • dariusjr98

      Holy crap....can't be unseen.

  • Noam Rathaus

    Very nice looking game

    • REkzkaRZ

      The art to me looks like a flash game & the animation is a bit clunky. But I guess beauty is relative?

      • Noam Rathaus

        It is hard to judge from the trailer, I have seen a 1M$ trailer graphics with a card game :), this one appears to show somewhat the graphics of the actual game. But still its hard to judge without actually seeing the game (not the trailer)

      • Liv Games

        The animation was done in Flash and we spent a lot of time on our new Animation system. Our animator would sometime spend a week animating one character with 100s frames. The art style may not be your cup of tea, but the animation is anything but clunky. 🙂

  • NourAhmedANour

    Can't wait for it to come out! It's gonna be awesome! I am a huge fan of liv games! 🙂