mzl.nqkhstkj.175x175-75In this period of gaming in which every military shooter has to be so big, so blockbuster-y that it could even blow Michael Bay's hair back, it sure is nice to play a contemplative shooter. Breach & Clear is just this.

At the top-level, Breach & Clear is a tactical, turn-based shooter. In it, you control a four-man squad across a variety of missions that, basically, boil down to busting into a building and taking out all the bad dudes in it. Breach's twist is that you've got to do methodically. An initial planning phase has you picking the best points of entry. Later, you'll execute on this plan, stacking up on doors and entering into the facility with care towards sight lines and what might rush at you from opposite rooms.

The high lethality, as well as the turn-based play, really define Breach as a slow, and yet thrilling shooter. Your decisions matter. Forgetting to check a corner is bad news, and so is not taking advantage of cover or other tactical opportunities. This kind of stuff, the lack of absurdity, gives this an edge. You're not an ultra marine, you know?

In a lot of ways, Breach plays out like a turn-based take on the Rainbow Six map screen. You could also probably argue that it plays like XCOM sans the aliens. And lasers. After all, one of its focuses is the element of the unknown -- you never really know what's behind the next door, and you'll spend a great deal of time positioning as a result.

At the start of the game, you get a chance to pick one of four types of squads. Each of which has its own stats. Interestingly, as you play, your squad levels up. Also, there's an equipment screen where you can pick out the right guns for the job. The catch here is that guns, medic packs, and even helmets, cost in-game currency. You earn this funny money as you play, but you can also dish out real dough for it, too.

It's hard to tell how the economy is weighed. Is it friendly? Or is it geared towards an IAP or two? Does this have an effect on the actual game part? In the game's past life, it was a free-to-play title, so those are some Q's we'll definitely be thinking about as we plug away.

You can grab the game tonight, if you'd like, at around 11:00 PM EST. We'll have a full review in the near future.

International App Store Link: Breach & Clear, $1.99 (Universal)

  • handycapman

    Can't wait!

  • Taclys

    This game looks amazing!

  • Bloodangel

    Hope it plays bit like laser squad... Or that you can play multiplayer turn based

  • XxNMYPeTeRxX

    15 Missions are not enough.Maybe there will be some random events like XCOM?

    • Mighty Rabbit Studios

      There is 5 difficulties for each of the 15 missions, plus totally random enemy positions each time you play a mission. With the difficulties in mind, there is basically 75 missions. With the random enemy positions in mind, there is a lot more. πŸ™‚

    • MidianGTX

      I've been waiting on this for a long time now and one of my main concerns has been depth. I'm not exactly freaking out, but I am waiting for more information on how much replay value there is to those 15 missions and if there's anything beyond them.

  • Eseres

    Waiting... Waiting... Waiting... (Looking at my watch.) Waiting... Waiting... Waiting... (Looking at my watch. Again.) Waiting... And... Wait for it... Waiting... Still waiting... Got the cash in my hand? Check! Wi-Fi up and running? Check! Waiting... (Getting restless.) Waiting... Just a few hours left now. Waiting... GAAAAHHH! This takes too long! I can't take it!!! Need. Game. Now. NOW, I SAY!!! (Calming down just a little.) Waiting/crying... Waiting/crying...

  • Naxum

    Looks a little like Full Spectrum Warrior! This is some exciting stuff!

  • WarMachine

    Now I remember. This game came out for Xbox Live arcade a while back. Maybe it'll do better on the App Store.

    • brylow

      Umm... no it didn't.

    • bwort110

      Not rly, this game doesnt exist on xbox

    • XvEsunavX

      There was an indie game released with the same name.

      You would breach a room then quick press buttons that were assigned to enemies in the room while not pressing the buttons assigned to hostages. It was a pretty fun title actually.

    • WarMachine

      Ok my fault. It was called Breach. Just breach, no clear. This game does look more promising than the XBLA game.

  • jForsythe

    Downloading now Australia

    • jForsythe

      Plus just noticed you can buy 2 patches %5 evasion and %5 health (the cloth kind you put on your uniform) just saw how you giving %100 of the proceeds to injured service members. That was cool so i brought both.

  • jForsythe

    There's IAP I thought there wasn't going to be any.?

    • Morgan01

      Starting to sound like the change from Freemium to premium was to charge up front and then incorporate the Freemium model after. Disheartening.

      • Mighty Rabbit Studios

        Check the forums for a full explanation, but we've built the game to make the IAPs completely unnecessary. Tactics will always triumph over money. We made sure there was no pay to win scenarios in B&C. The only reason the IAPs are still in is for ridiculously impatient players (a normal player can earn pretty much anything they want in an incredibly reasonable amount of time). Really, the IAPs just help support us as we continue to develop the game. There is no inherent benefit to buy them other than a minimal time savings.

      • Jake7905

        That would be IAP's done right, though I've heard other developers make similar claims only to end up disappointed. But for 2 bucks I'll take the risk.

      • Eseres

        IF it really have to be a IAP in a game, THATS the way to go.
        Thank you for making it so. When you buy a game that should be it. You should not have to pay to keep playing it.
        Will buy it as soon as it hits the european store!

      • Eseres

        You guys did a great job at this game πŸ™‚ Now its up to me to see if i suck at it or if i should apply for a job like this somewhere LOL!
        Hope this game makes it for other players as well. Its original and very well done, so thanks guys!

      • Morgan01

        Many in the gaming community have become skeptical when they hear the words IAP, myself included. Some games have incorporated it in rather absurd ways, forced upon the players. It is reassuring to hear when a developer uses IAPs in a conservative manner such as described above.

  • shaver

    Rainbow Six in my lap? Tango down!

  • tranceforma

    Not in the UK it's not! πŸ™‚

  • Niall

    Is now!

  • Eseres

    Well then. Just had my first try at Breach and Clear. First impressions: looks great, fairly good tutorial and gives you a cool view on how the real guys do this kind of work. I must say i really like it so far, even though i only did the tutorial and the first mission. The tutorial kind of held your hand through the babtism of fire, but can you make it on your own? Well... I guess in real life there was some trial and error to get it right in the beginning too, so i'll give it a go in the morning when im more awake than now. If you ever played Tactical Soldier: Undead Rising, then you've had a small taste of whats to come. But B&C went further. It may seem pretty complicated at first, but when you learn the basics of the game, then you can start figuring out the rest. The game is very detailed, as seen in TA's videos, but it did not show too much of the prepping before entering a mission. THAT is something for you to look forward to πŸ˜‰ The game pretty much puts you in a "command post" scenario where you kind of "guide" your soldiers during their mission. So, for now, i give this game a thumbs up. It is worth a try at least for sure. No doubt about that.

  • Kirs

    Got the game. Its 50% off usual price on launch.
    Yes there are IAPs. But from the first mission alone, I can safely say you earn credits easily.
    Yes there is leveling up.
    Insane amounts of tweaking and customisations.Stats of individual soldiers,perks,weapon loadouts,helmets,uniform color,patches can all be set by the player.
    5 locations, each with 5 missions. 25 stages total..something that strikes me as odd though is 2 out of the 5 locations are 'Coming Soon'. So are the other game modes like Hostage Rescue and Bomb Defusal...incomplete game at launch? Hmm...