199958_largerEvery year during WWDC, Apple dishes out its Apple Design Award to a handful of iPhone, iPad, and iPod touch apps that do the following: "raise the bar in design, technology, and innovation." That's pretty lofty stuff. Usually, a few games get to walk away with an award. This year, a total of four games got one. Here's the list:

All of these games do something interesting on touch, and maybe more importantly, all take advantage the systems and features Apple has put in place for creators. You know, stuff like iCloud, Game Center, and in-app purchase. It kinda goes without saying, but all of these games are totally worth your time.

If you'd like to see what else won, head over to Apple's Design Awards page.

  • Pocketnova

    Awesome! Badland and RF totally deserved it!

    • garret44


  • C. Stubb

    "Take advantage of features like in-app purchases"!? No thanks.

    • Johannes Vuorinen

      That's kind of funny as neither of these games have IAPs 🙂

      • makitango

        Letterpress and Sky Gamblers do.

      • Johannes Vuorinen

        True - meant to say two of these games.

  • garret44

    I think year walk coulda made the list but maybe it's not 4 everyone

    • themostunclean

      Maybe the game had to take longer than 20 minutes to beat in order for it to be considered 🙂

      Seriously though. Year Walk was a beautiful and unique experience but as you said, probably didn't have the kind of mass appeal needed to win.

  • Taclys

    Maybe I just suck at word games, but I didn't enjoy letterpress that much. Badlands though, I hope it wins game of the year.