Straight from tonight's "So, this exists" department is Gutpela's SideWalker - Late to Work [Free] a game that cleverly combines two things that are very hot right now on the App Store: Any behind the back Temple Run style game, and anything that has even vaguely Minecraft-y graphics. SideWalker combines these two fads into one incredibly absurd concept of a game where all you're doing is walking to work. Of course you need to avoid other pedestrians on the sidewalk and other obstacles, but you can basically take your time controlling your speed by swiping up or down on the screen between a slow saunter and a power-walk. But, yeah, the goal is to just get to work.

I'm not entirely sure if it's possible to get to work, as the game is over when you (somewhat inevitably) collide into obstacles three times. Oh, better yet, your health isn't represented in any kind of traditional measure. Instead, you just lose your clothes. The first time you hit something you quite literally lose your pants, and things escalate from there.

Of course, like any good Temple Run-like there's a bunch of power-ups you can dump the plentiful amounts of in-game currency you'll be picking up while walking to work. You can also buy SideWalker money in different denominations, but much like most of these free to play behind the back games, there's not much reason to.

If you like the silly side of the App Store, give SideWalker a try. There's something incredibly endearing about it, especially as most of these games have such grand premises like escaping evil monkeys in Temple Run [Free], surviving some weird nuclear apocalypse in TheEndApp [Free], and others. In this, all you're trying to do is walk to work. Hell, you could get super meta and play SideWalker while you are walking to work. That might be life changing.

UPDATE: Per the developer:

I am the developer of Sidewalker. This game was accidentally release today by the app store, however the official release date is not till May 2. It is being removed from the store right now. If you did manage to download it please enjoy the pre-release demo. Sorry for the mix up.

Some things are just too good for this world. :(

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  • http://twitter.com/SquaredApe Robert Cummings

    Love it's goofy rough charm! It's just silly and doesn't take itself seriously, which is a good thing.

  • http://twitter.com/rfunk82 Ricardo Funk

    Looks fun!

  • http://www.facebook.com/KwabenaAppiah Andrew Garrahan

    I am the developer of Sidewalker. This game was accidentally release today by the app store, however the official release date is not till May 2. It is being removed from the store right now. If you did manage to download it please enjoy the pre-release demo. Sorry for the mix up.

    • Me

      I'm really enjoying it, can't wait for the real version May 2nd.

      • http://www.facebook.com/KwabenaAppiah Andrew Garrahan

        Cool!

    • bret ward

      Seems fun a few things you might want to work on. One if you run past the first taxi on the side of traffic that flows with you never have to deal with anymore taxis on that side. Also every time I get around 500$ in one run it crashes. Obviously this was an accidental release but wanted to let you know just incase you didn't already.

      • http://www.facebook.com/KwabenaAppiah Andrew Garrahan

        Good observation. The cab coming from behind was a problem many people had, we decide just to have both lanes of cars coming toward you. One lane is a fast lane the other is kinda slow. We keep playing the old frogger game.

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    Oh I get it: Americans are always in a rush and we trample on the lesser class (ie fat people) in our endless quest for money.

    Their next game should be about a faceless worker in Communist China, working the assembly line.

    Or how about an skinny Ethiopian that endlessly runs through a shanty town, picking through trash for morsels of food.

    Or maybe an endless runner where you're French and you have to pay off as many prostitutes as possible.

    Or perhaps a game where you're Mexican and making a run for the border.

    Not that I'm personally insulted or anything, but game concepts are easy when you break down a culture into its lowest common denominator.

    • Karzay

      I'm American and I'm not offended one bit by this. I understand where they got that stereotype from. And I think it's funny. I admit though, I don't really fit that stereotype.

      It's not the same as an Ethiopian starving or Mexican wanting to live in America because they want a better life for themselves and their family. Let's not compare them because this game isn't making fun of other people's struggles.

  • Karzay

    If you are playing a drinking game at home, TA mentioned Temple Run again. Bottoms up!

  • Mark Cee

    just watching the video it looks good but I was hoping for more variation-perhaps like paperboy. Paperboy's appeal beyond the skill of riding the bike was the pure variation of the neighbourhood. Like in this it would be good something simple like a hotdog stand- 'wow a hotdog stand'. Something that makes it exciting to keep walking along.

  • Adams Immersive

    Cubes or no cubes, this is the most realistic endless-runner scenario yet.

  • dx_xb

    Inspired by Katamari Damacy's artwork methinks

    • http://www.facebook.com/KwabenaAppiah Andrew Garrahan

      You got it! Katamari is a big inspiration in the 3d design.