Two TA Plays for a single video game? What's up? Here's the deal: we want to give you a better look at Star Command's combat and what happens when fights start going sideways. In our first look, that was kinda hard to do since we were really early in the game and also had to spend a good chunk of time explaining systems and mechanics. This newer and nastier look shows off two more fights, both of which we limp out of with a shell of a ship. Fire! It's sort of a big deal!
You'll also get to see how the story is threaded, though we've gotta warn you: this has a few plot spoilers. There's nothing in here that we believe is going to hurt your time with the game, but if you're sensitive to this kind of stuff don't watch.
Anyway, have another look at Star Command and our crisis management skills:
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