It's Wednesday and while we're staring down the barrel of a whole heap of new iOS games hitting tonight, Duke Nukem 2 [$0.99] apparently decided to jump the line and just hit the App Store now.

It's crazy to think it's been so long, but Duke Nukem 2 was actually originally released as a shareware title twenty years ago. Unlike Duke Nukem 3D which you might be more familiar with, the first two Duke titles were actually sidescrolling platformer style games. The series wouldn't actually make the jump to the 3D glory everyone remembers until three years later in 1996.

If you're more fond of the 3D variety, that's cool, as Duke Nukem 3D [$1.99] has been on the App Store for quite some time now, although we aren't that crazy about the controls. They've been tweaked a bit since the initial release, but they're still not that great.

We're going to spend some more time with the game, as it just hit the App Store, but if this is something you've been looking forward to since we first posted it was coming... Get ready to kick ass and chew bubble gum?

  • curtneedsaride

    Since we'll probably never see Metroid on iOS, this might make it to my device as a replacement. I don't know though. Still on the fence.

    • http://twitter.com/AhiruDuck Ahiru Nakamura

      if I recall it correctly, it has nothing to do with Metroid... it was just a pure action platform game...

      • curtneedsaride

        You run, you jump, and you shoot at aliens. In all those respects, it is
        just like Metroid. Close enough for me to get a fix. I wasn't comparing
        games or anything.

    • http://twitter.com/AhiruDuck Ahiru Nakamura

      if I recall it correctly, it has nothing to do with Metroid... it was just a pure action platform game...

    • Greyskull

      It plays nothing like Metroid. It's a sidescrolling platformer/shooter.

      • MrSpud

        It's a lot like Metroid. It's a sidescrolling platformer/shooter.

    • http://twitter.com/AhiruDuck Ahiru Nakamura

      I just thought that, whenever someone tries to compare a game to Metroid, is NOT about the side-scrolling-action-shooter-platform a.k.a "generic action game", but about the huge 2D sidescrolling map scenario where you go from point A to B to C to A again, with RPG elements (or adventure inventory system) pretty much like Castlevania Symphony of the Night and more recent Shadow Complex.

      in that matter, like I said, if I recall it correctly, the game has nothing to do with Metroid.
      but if you were referring to Metroid as a generic platform/action game, then this IS metroid all the way.....

      • curtneedsaride

        Doesn't really matter. Just found out my iPhone 4 isn't supported. Sale lost.

      • http://twitter.com/AhiruDuck Ahiru Nakamura

        crap!

  • http://danielrehn.com/ Daniel Rehn

    This is the Duke Nukem I remember! Unfortunately, he's no Commander Keen or Jill of the Jungle.

  • http://danielrehn.com/ Daniel Rehn

    This is the Duke Nukem I remember! Unfortunately, he's no Commander Keen or Jill of the Jungle.

  • xStatiCa

    I just wish ID software would learn from other developers how to implement FPS controls in games for iOS. Duke Nukem 3D would be so much more enjoyable with a control scheme like the N.O.V.A. series games. I would love to play quake 2 on ios but only if they finally get how to implement FPS controls.

    • Zeldaniac

      Yep. One thing Gameloft gets right is controls.

    • Cheeseball

      Duke Nukem 3D is not made by id Software, but Apogee/3D Realms.

  • otakuzod

    Please tell me Star Command is in the "slew of games" for release tonight!

  • http://www.facebook.com/profile.php?id=100003374971808 Tony Teulan

    What are we expecting tonight?

    • Karzay

      Not this game anymore. Duke Nukem jumped the gun... so to speak. :p

  • paulf58

    Man icon should have been dos-like and not that weird duke looking dude

  • Allisonaxe

    I really wish this supported the icade (especially the 8-bitty). It seems occasionally choppy, too. This definitely has some room for improvement.

  • chriscambell

    Still on the fence with this one. Has it stood the test of time?