FDG Entertainment was on hand at GDC to show off a couple of their upcoming projects, one of which was a very interesting tower defense game called Crystal Siege. Right off the bat it reminds me a lot of Kingdom Rush [$0.99 / $2.99 (HD)], which isn't a bad thing by any stretch of the imagination, since Kingdom Rush is fantastic. But Crystal Siege also throws in a few more elements that give you a more hands-on approach to tower defense, like directly controlling your main character to help fight off enemies and neat environmental features that you can activate and use to your advantage. Take a look at our hands-on video of the game for a closer look.

Tower defense isn't one of my favorite genres, despite its prevalence on the App Store, but every once in a while I'll come across one that I really get into. I think Crystal Siege may be just such a title, I really liked what I saw of it so far. It should be hitting sometime within the next few months, so keep an eye out for it.

  • PureRumble

    Interesting... n that comes from a guy who really aint into TD games

  • The FRAY

    How much will it cost hope its free

    • Zeldaniac

      Hope it's NOT free, I think you meant to say.

  • Adams Immersive

    TD just shows what a great platform iOS is for RTS. RTS begs for touch and swipe! But TD is only a subset of RTS... I'm surprised we haven't seen more of an avalanche of full, deep RTS titles. (We've seen some.)

    • Zeldaniac

      Which ones? The only ones I've found that come close are Amoebattle (which wasn't very good) and Starfront (a blatant Starfront clone that wasn't very deep).

      I just hope someone acquires the rights to the 1999 game Total Annihilation and brings a full port to iOS. That was one of the best games of all time IMHO, if not the best.

      • Zeldaniac

        Whoops. Meant to say, "blatant Starcraft clone."

      • Nycteris

        Does Ascendancy count?

      • Adams Immersive

        I'm not really sure which are best: I always wanted to get into RTS and haven't (much) yet, but based on reviews I've bought or bookmarked a number. By full/deep I don't necessarily mean desktop titles, simply "real" RTS games rather than just "related offshoots" like TD or Galcon. By analogy, even if we don't have Quake Wars and BioShock on iOS, we do have FPS games, some very good in their own way; not just fixed-point "FPS offshoots" but real FPS games even if optimized or pared down for touchscreens. So something like Starfront is in the full RTS genre and I'd expect to see many more vying for attention. There's Red Alert, but EA seems to have messed that up. Robocalypse is one I keep meaning to get back to, as well as Land, Air Sea Warfare.

        That said, I see no reason why desktop-level complexity (someday I'll buy StarCraft II) couldn't be on iOS, Maybe for now the market would be too small and the cost to develop would be too high? But iOS would be a great platform for it! Cross-platform engines like Unity may save the day.

  • The_Blue_Sticker

    Ummm... Dungeon Defenders, though not the best game already did this an did it a lot better.

  • araczynski

    looks good, although i personally hate the shape tracing mechanism like was used for that armageddon spell. that's mechanism is down there in the portapotty of functions like tilt controls, in my book.

  • xen3

    I only concern about potions, looks like you cannot complete some levels without using them. So that means that you consume more then getting. Does it means that you need to iap mana potions to win the game. I hope developers dont ruin the balance to force purchases. Please make fair price, balance game and it will be hit in Store.

    • TheToastMachine

      no worries, using potions at the very start of the levels was only for demonstration purposes. mana automaticaly regenerates over time. also, you'll get coins for clearing the levels and are not forced to buy them through IAP. the game will be designed in a fair way, and IAP will give people the possibility to progress even faster.

      Philipp, FDG

  • http://www.onebagtravel.com/ OneBagTravel

    "Mhmm, right, yeah, mhmm, yeah, right, mhmm"