Buckle up: Real Racing 3 is coming to iPhone, iPod touch, and iPad this coming February 28. Interestingly, the Android version of the game is also expected to hit the same day across Google Play and the Amazon Appstore. So, there's that.

If you're not in the loop, Real Racing 3 certainly has the look of a next-level racing simulation game -- real cars, accurate physics, photorealistic tracks, and online multiplayer, this thing appears to have it all. No wonder it's one of our users' most anticipated games of 2013.

We'll be going hands-on with it soon, so stay tuned if you're thinking about clicking the download button as soon as possible on the 28th.

[via TouchGen]

  • regkilla

    This will look great on my iPhone 5! :D

  • http://twitter.com/Mooro1 Paul Moore

    Ah. The real reason the pope is resigning. He needs to free up some time to play this:)

  • nam009

    Funny I always thought that real racing was an iOS exclusive franchise ?

    • Scape3d

      Me too.

    • err404

      Nope, as in there is no contractual obligation. It's just a business decision as to whether the sales on a given platform justify the dev effort. The play store has grown tremendously over the last year, so they finally hit the tipping point. As a side note RR3 has a new engine, so cross platform considerations may have been made early on to make porting easier.
      The only down side for the dev is that they probably won't be featured in the next Apple keynote.

  • Scape3d

    I'm wondering how well this will run on my iPhone 4S. Any experts here?

    • err404

      Probably very well. Put it this way, the iPad mini is the new killer Apple device and the 4s specs are nearly identical. They would be crazy not to optimize for the A5. The down side is as a result, they may not be pushing the A6 to its limits.

  • http://www.facebook.com/people/Cory-Gillmore/100000862594754 Cory Gillmore

    I wonder if we can cross play with Android users? I got an i5 but a lot of my friends Android devices. Would be nice to be able to beat the hell out of their ghosts as well.

  • saiyukialex

    What about the price?

    • err404

      So long as it's not freemium, I'll pay what ever they ask. But I probably won't get into a pay as you go rat race.

      • borb86

        Agreed. No problem paying $10 as long as its not f2p

    • ImJPaul

      Real racing 2 launched at $6.99. So I'm assuming somewhere in that ballpark.

  • JBRUU

    What I want to know is the pay scheme.

  • Bool Zero

    This is "Real" good news! Nobody? Nobody? Meh, they can't all be comedic gems!

    Seriously good news to get a date on this... This year has been a bit underwhelming in the big release department, not to diminish some of the great low profile title releases this year!

  • tarasis

    Will it be seperate apps or a universal binary?

  • B3nlok

    Not that i know anything, but here is some of my not so optimistic predictions:

    -RR3 is a f2p title. Not freemium, which means no paywall.
    -RR3 will be available for A4 devices and up.
    -According to an interview (Gameplanet Australia), the game has been under development for about 16 months,which seems to me a bit short for such an ambitious title.
    -Because of number 2 and 3, plus gameplay videos we have so far, i would say the highly expected physics overhaull didnt happen. In other words RR3 plays exactly like RR2. Oh, and AI opponents still isnt great.

    • http://www.facebook.com/people/Cory-Gillmore/100000862594754 Cory Gillmore

      Yeah I wouldn't expect any Gran Turismo or Forza type physics. And I'm ok with that. I do hope for a manual transmission though. And I imagine all cars have to have ABS and TCS as there are no analog buttons to simulate easing into the throttle and brake.
      I will be absolutely livid if this game is F2P. I'll happily pay 10-15 bucks for this game. Hell maybe even 20.

  • http://akemi-mokoto.me/ Akemi Mokoto

    FINALLY! :D

  • Siked

    Any chance this will run on a 3rd gen iPod Touch?

  • http://twitter.com/ltsang Tsang

    I hope it's a Universal app with save syncing between devices. All these separate apps on iPhone/iPad get kind of annoying when you play through a level on the iPad and then have to do it all over again on the iPhone when you need to kill some time. The added cost also doesn't help.

  • WeirdingWay

    EWWW when did EA have anything to do with Firemint?