Super Hexagon creator Terry Cavanagh is testing a port of his other notable game, a pyrotechnic platformer called VVVVVV, on iOS. In a tweet this morning, Cavanagh said he's been trying to complete "no death mode" in the game on an iPhone when he has a couple of "moments to spare here and there." That doesn't mean a release is imminent, though. He also noted that it'll be "ages" before we see it.

If you're not familiar, check out the video we've embedded below. In a nutshell, it's a retro-inspired platformer with some radical music and a really neat "flip" mechanic. We can definitely see why it'd take awhile to nail an iOS port.

[via albotas]

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  • Jerutix

    Woah. That looks insanely hard. We need Mikey Shorts caliber controls for something like that.

  • TJF588

    Played it on Steam, played it on 3DS, and I'd play it on iOS. Wish it'd come out on PSN, too.

  • MidianGTX

    Brilliant game, but pretty short unless you enjoy torture. I had a lot of fun playing it on PC but I'm not sure it's the sort of game I want to play again so soon. Soon being "within a year".

  • witedahlia

    I don't know why, but I really, really want this on iOS even though I already have it on every other platform. I'll just keep checking the watch list!

  • coolpepper43

    I would never buy a thing again from this dev. He is an A-hole and will ban you from twitter if you send him any game suggestions. What a jerk!!!

    • toxiccheese

      So what was your suggestion?

      • coolpepper43

        Make a training mode or easier mode for super hexagon. I can beat the first level but 98% of the players cant.

      • toxiccheese

        Love Super Hex... My record is a lame 46sec. Need more practice.

      • Cheeseball

        Training mode for Super Hexagon? WTF LOL

      • coolpepper43

        Why make a game so inaccessible that only a small fraction of players can last only 15 seconds. Its a great game but no one I know likes it because they can't last. Why not make a practice or easier mode? I don't know why anyone would vote me down unless your some type of ubergamer elitists.

      • Cheeseball

        Maybe, just maybe, you just need to practice with what the developer meant the game to be. There are MANY individuals who have gone past 15 seconds. (Just check YouTube.)

        The game is supposed to be easy to learn (which it is), but hard to master (which it is). Reminiscent of the older retro games that favored gameplay over graphics/ease-to-play.

      • coolpepper43

        I understand what you are saying but everyone that I showed the game could not get past 15 or 25 seconds they did not like it because of that. I know the game is meant to be hard but would it kill him to make it a tad bit more accessible? Why not make a Wimp mode or something. I love the game but it would be nice if I could play it straight for over 2 minutes without dying and sharpen my skills. Even though you may disagree with my suggestion I bet you wouldn't ban a paying customer from twitter from suggesting something like this. What he did was completely unacceptable to treat a paying customer who is interested in his game and projects.

      • Cheeseball

        I see where you're going at, but technically, that would mean he would have to "water down" the game. I can probably agree with a practice mode that does not record your times at all, just to keep the integrity of the scoring.

        I don't know what happened with the Twitter-thing, but you cannot get "banned" from Twitter unless you were being abusive to another person or the service. You could be ignored though, as that's entirely a Twitter user's choice.

      • coolpepper43

        Hmmmm... All I know is that I can't follow him or view his tweets or twitter page..

      • Cheeseball

        Yeah, that means he is choosing to ignore you. Looking at his Twitter, he gets A LOT of requests to make Super Hexagon easier, which he has explicitly said he will not do. I'm guessing his placed you on his blocked/ignore list because he's tired of the many people with the same request over and over. It's probably nothing personal.

      • coolpepper43

        Thanks for the info. I really appreciate it.
        Anyway, still... Blocking people on twitter because of that is understandable but that is still not how you should treat paying customers. I could have easily pirated his game because it's so easy but I don't do that. He should realize we make suggestions because we care about the game a lot. He shouldn't go banning without warning unless he wants to lose customers and fans for life.

      • Cheeseball

        All I can really suggest now is to keep practicing. I, too was only nailing 13 seconds and such, but as I kept playing and playing, I was able to get up to 40 seconds and eventually my ~60s average.

  • dylanmannen

    Ugh.. I dont want a port of this game. Dont get me wrong, VVVVVV is in my top ten list of best indie games. Im a big fan. But for ios, developers should stop porting games like this and insted make a orginal ios titel with the totuch screen in mind or mayby with tilt and make it so that you flip the phone to change gravity, but not a dumb dpad. He should make it like team meat with meat boy, or hello games with joe danger. Not port, that's just boring. And this guy is a good dev, why dont he just make a new VVVVVV for ios, thats not a port, but a new VVVVVV game designed for ios?

    • toxiccheese

      But we don't even know what the controls on the ported version will be yet. This dev is not the type that will just dump it on iOS for a quick buck. Seems like he is going to great lengths to make sure it's a good experience with touch controls. If he was looking to just get it out on iOS then we would most likely already have it. He did say it will be a long time before its ready... which is a good sign. :)

      • Guest

        yeah, i guess thats true ^^ I just hope it's no the same game i have on every other console.

      • dylanmannen

        Yeah, i guess thats true. I just hope it's not the same game I have on every other console.

  • dustbunny

    Great game