FTL: Faster than Light, if you haven't seen it, is amazing. In the game, you're tasked with the moment-to-moment operations of an intergalactic Federation ship as it screams through the cosmos. We're talking micro-level control here; FTL focuses on the innards of a combat-capable ship, putting you directly in control of weapons, shields, stealth and teleportation systems, as well as crisis management. You put out the fires. You fix hull breaches. And you decide if redirecting power to weapons systems is the right call if things in battle start going super sideways as your systems buckle under laser, bomb, and missile barrages.

FTL has been out on PC and Mac for a couple of weeks, but that might not be the extent of its reach. Speaking to us, Subset Games' Justin Ma says that it's possible FTL could see a release on tablets. "We would like to get it onto tablets at some point in the future," Ma says. "I can't say whether it's feasible or not, but we will look into it eventually." Neat!

Note that FTL on, say, iPad isn't a lock, but Subset Games revealed that it has at least flirting with the idea, just like we have been. From a feel perspective, it makes sense. FTL has a pretty basic interface point-and-click interface. Using a finger instead of a cursor wouldn't be that big of a deal, probably.

We'll keep our eyes on this. You should, too, especially if you're into the idea of Star Command. FTL makes a lot of that game's promise a reality, today.

  • http://twitter.com/AsgerJacobsen Asger Jacobsen

    Please let it happen! 

    • Matt S

       I've held off on this game even though it looks cool, because I don't really play PC.

      Hopefully I am rewarded! :)

  • http://twitter.com/AsgerJacobsen Asger Jacobsen

    I really want this game on an iPad

  • bobcorrigan

    My son and I are both Playing This Game To Death.  One reason I'm excited about the game on the iPad is the $ it'll earn them, which should (if we're lucky) encourage them to continue to invest in new features and options.  The game is Great now. . .it could be Insanely Great.

  • mudd

    Just a few days ago I was wishing this would be made for iOS. They could charge whatever they like and I'd most likely pay it.

    • ducksFANjason

      Me too!! Just saw this on Steam 3 days ago and thought, man I wish this was on ipad... I REALLY hope they do it!

  • http://twitter.com/DotComCTO DotComCTO

    The top-down ship view just took me back to my Atari ST days playing Sundog: The Frozen Legacy! And in a bit of irony, Sundog was made by FTL (Faster Than Light) Games! Perhaps a tip of the hat to FTL Games? :-D

  • HappyHarryNET

    Make it happen!

    • subshell001

      I think you mean, "Make It So."

  • nothingreal

    yes, please!

  • http://www.facebook.com/people/Tim-Lord-Gek-Jordan/1559737263 Tim Lord Gek Jordan

    Definitely doable if the devs are willing to attempt it without any need for a major refit.

  • E_7

    Dammit... Just yesterday I was searching for news of this, while I was undecided whether to buy the Steam version. Was totally thinking this would be perfect on iThings.

    Even though I have the Steam version now, I'd totally buy it again.

  • EvilUrgency

    I watched the trailer a few times and have two thoughts.  One I can see this working very well on a touch screen.  Two, while I would like to play it $10 seems a bit high for what you are getting.  $4.99 or less on the app store I would buy for sure.

    • Nicholas Pollender

       This game provided me 20 hours of gameplay so far and I'm still playing. If you follow the 1$/h rule, it is well worth the cost. I'd get it again on the iPad even if it was 10$.

    • MidianGTX

      $10 would be a steal for this gem of a game.

  • GaZ-OiD

    I got all excited I thought it was the FTL that made Dungeon Master. Now that's the game I most want on iPad :)

  • SephiTrax

    It could even happen on iPhone if not for the enemy ship... But that could be displayed with small icons too.

  • GiHubb

    I stand up while ensuring my shirt is tucked in properly and declaring "Make it so!"
    But seriously, I reckon an iPad version would make them a very nice profit.

  • Bool Zero

    Want... Want... Want... So want!...

  • aaronsullivan

    Looked good on steam, but I'd buy it quicker for iPad. The only problem is maybe small targets for touching? Anybody who has played have a comment on that?

    • http://www.facebook.com/people/Bob-Mayer/709955662 Bob Mayer

      Think the game would be a perfect fit for iPad. Might even work well on a phones. But ipad for sure.  The touch areas are fairly large even in the current UI.

      • http://www.facebook.com/people/Manfred-Higgs/100003709336864 Manfred Higgs

        Ya it will work perfectly don't know why it wasn't done immediately

  • http://twitter.com/shitrape Niggerton Shitrape

    I don't really understand why this is an article. Everyone who has ever made a video game has recently thought about bringing it to iOS devices. Talking about how super cool it would be if it actually happened is more appropriate for message boards then a news and reviews website.

  • http://twitter.com/alexjwillis Alex Willis

    I don't know what kind of pull you guys have, but DO EVERYTHING YOU CAN TO MAKE THIS HAPPEN! :) Seriously, this game would be spectacular on iPad.

  • http://www.facebook.com/eric.farraro Eric Farraro

    Would gladly buy this again for iPad.  Seems like it was built with touch in mind.

  • http://twitter.com/akaimizu Michael Bromery

    An incredible game on PC/Mac, this would definitely do well on touch platforms as the game interface is perfect for it. And due to the touch-screen activity often seen in Star Trek, something that would not surprisingly add to the immersion instead of distract from it.

  • Björn weigl

    that would be great