In May of 2010, developer Jared Bailey (fantastic name, I might add) released Cubed Rally Racer [$0.99 / $1.99 (HD)], an isometric retro-inspired racing game with randomly generated tracks. In short, we thought it was really awesome, and it built up quite a dedicated following of fans in our community as well.

But the grind of real life and day jobs at the time took Jared away from indie development, despite having a well-loved release under his belt. A couple of years removed from Cubed Rally Racer’s release, and now Jared Bailey is back with a new upcoming project called Infinite Surf.

Infinite Surf is a decidedly different beast than Cubed Rally Racer, attempting to catch the thrill of surfing from a sort of 3rd-person perspective. It uses simple tilt-based controls as you ride an endless wave collecting coins going for a top distance.

It sounds pretty basic on the surface, but Infinite Surf will offer a ton of options to cater the gameplay to different tastes. One is the ability to choose how fast you go, with higher multiplier rewards for those that attempt greater speeds. This will ensure all skill levels will be able to enjoy the game but high score chasers can ramp up the challenge if they wish.

There will also be different kinds of surfboards that each have unique abilities, like one that allows you to stay in the wave barrel for longer and one that is especially adept at turning. These abilities can be upgraded utilizing the coins picked up while playing.

Infinite Surf certainly looks unique, and based on Cubed Rally Racer I’m anxious to try anything Mr. Bailey has cooking. It’s been submitted to Apple already and should be out in the next couple of weeks as a 99¢ Universal app.

  • http://twitter.com/ezonecom Simon Edis

    I've got high hopes for this one. In my opinion, there has never been a game that captured the essence of surfing (on any platform!) -- I hope you can pull it off Jared! In any case I will be buying this as soon as it hits the store.

    • http://twitter.com/nocanwin Jared Bailey

      thanks Simon! 

      "In my opinion, there has never been a game that captured the essence of surfing (on any platform!)"

      I couldn't agree with you more and hopefully the game doesn't disappoint. I've tried hard to translate surfing into a game instead of making a skate game on a wave. I like to joke that there are no sharks to ollie! :)

  • GSJ1977

    Need video NOW.

    • http://twitter.com/nocanwin Jared Bailey

      I'm working on a trailer. Hopefully I'll have it finished in the next couple of days.

  • sleb

    If the game is as good as cubed rr then it is an instant buy.

  • http://twitter.com/nocanwin Jared Bailey

    I hope it's better! :) The controls are definitely more friendly. Tested on ages 5-50

    • MidianGTX

       Are there any alternatives to tilt controls? I'm fine with tilt on an iPhone but the weight of the iPad makes it somewhat less enjoyable in my opinion.

      • http://twitter.com/nocanwin Jared Bailey

        I hear what you're saying, but there aren't any right now. I really wanted to try and capture what it's like to surf. If it's anything, the main device I'd show it to people on was my iPad and I never got any complaints! :)

  • mguniverse

    This game looks very beautiful.

  • http://www.facebook.com/tampyholic Scott Einziger Weyland

    Nice art.

    • http://twitter.com/nocanwin Jared Bailey

      thanks @toucharcade-4bbd2d541d623ec13d37c7a1aa64a903:disqus & @facebook-100000387166495:disqus !

  • b knight

    @GSJ1977 Yes, video is NEEDED

  • DecafTable

    I'm really digging the artwork. If the controls are fun I may give this a try!

  • FreezeFrozen

    I m diggin it !

  • daniel-rehn

    This looks incredibly beautiful, nice restraint Jared. Looking forward to giving it a go—

  • http://twitter.com/nocanwin Jared Bailey

    thanks @DecafTable, @FreezeFrozen and @daniel-rehn!

  • http://twitter.com/nocanwin Jared Bailey

    it's out now! :D