Recent updates to Ravenmark: Scourge of Estellion [$9.99] have brought some cool new features to this unique TBS, including a 2x Battle Speed option and Witching Hour Studios online accounts, but the star feature is the new Deepwood Dragoons Campaign.

Unlike the last Campaign expansion, Suneaters, Deepwood Dragoons is not free, but its a reasonable $1.99 for six missions that explore the mysteries of the Deepwood, including why the Lyri are so damn crazy, and just what's up with Cloe. Witching Hour is promoting this campaign as more small-scale and tactical than the massive battles of Suneaters, a style that suits the feel of sniper Thaddeus L'Eclin and his rife-armed Greyjackets.

Another, somewhat confusing IAP option is 3x battle speed. That's right, if you want to play the game at triple the normal speed, it will cost you 99c. Why? Well, it looks like Touch Arcade's own forum deserves some of the credit. The devs created 3x speed for testing, but decided that it was too fast for regular play (breaking the game's look and making it hard to follow what is happening). TA Forum members helped persuade them to put it in behind a paywall - for the impatient and the hardcore. That actually makes sense.

The addition of the online accounts teases players with the possibility that multiplayer is coming soon (multiplayer and skirmish play have been top requests by TA forum members since the game was released), and in the mean time, Witching Hour has added further to the highly-developed world of Estellion with a blog featuring the letters and sketches of Bard Makkre as he travels the land.

  • http://www.handsometrustworthy.com/ Armaan Khan

    Ravenmark is a fantastic turn-based strategy game: nice and simple to get into and fast to play, with no levelling up nonsense to complicate things. Just a focus on tactics.

  • NoahDavid

    Definitely worth the upgrade, but I'm afraid that the backlash about the new IAP might hurt the app in the reviews.

    • ducksFANjason

      Agreed. It's unfortunate but almost inevitable that if a dev updates an app with a new IAP (even if the IAP isn't consumable and is a legitimately new expansion) the "world-for-a-buck" entitled iOS gamers out there will scream bloody murder. It's a shame... Expansions have been around on PC for ages and the current-gen consoles have seen DLC similar to this for a while but there's seemingly no uproar over that. I can't understand why people view this as such a sin on the app store (especially when the games are SOO much more affordable).

    • rodgerodger

      Which is a darn shame. Who wants to bet the same punks leaving poor reviews because they have to pay gasp, two whole dollars for more content to a great game had no problem paying $15 to get a map pack for CoD.

      • whitewine

        Lol Roger...couldn't agree more.

  • http://twitter.com/dreadnokv1 qj

     They guys are the best they give us so much content at a cheap price and yet people still complain because they "said it would be free" it sucks that the $.99 "appmosphere" (yes I made that word up) makes people think they deserve everything for free otherwise the devs are evil look at how bad the new Spiderman and Batman games turned out but no one complained about paying $6.99.

  • https://me.yahoo.com/rekzkarz#a0df5 REkzkaRZ

    While I understand the issues mentioned, I do find it *quite* strange that the dev's charge IAP to increase the speed of the game -- esp since it was a feature already in the app that was disabled.

    I do understand why a dev might seek IAP money for providing additional content -- however, this game is already $5.  I see the challenge here.
    The solution I propose is --> make the x3 speed a built-in since players bought the game, but keep the additional content as an IAP.  That should make everyone happy.  Hoorah!!!
    (But will that happen?  Dunno....)

    • http://twitter.com/dreadnokv1 qj

      The thing is the 3x speed is in no way needed its just cosmetic Somthing really just used to speed up testing. I really don't see anyone who likes this game ever using it

      The thing is they could have just as easily made the additional content a new game and charge another $5, instead they made it IAP and people are going crazy I think the stigma around IAP just gets people worked up because we've all been screwed at some point by it